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authorJesse Barnes <jbarnes@virtuousgeek.org>2009-06-23 15:05:03 -0700
committerJesse Barnes <jbarnes@virtuousgeek.org>2009-06-23 15:05:03 -0700
commit1eec83a203c48822400742a1fb184b2cb52c62f7 (patch)
tree9a93f0502bd5eca85758fcee995360e99ec8a93e /man
parentbfeeac6de096256fca82244338bb45d53ee53cbc (diff)
Add option to control swapbuffers behavior
Until we get triple buffering, we'll want this so users can avoid taking a performance hit on apps that render slower than the refresh rate. Fixes fdo bug #22234. Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Diffstat (limited to 'man')
-rw-r--r--man/intel.man10
1 files changed, 10 insertions, 0 deletions
diff --git a/man/intel.man b/man/intel.man
index 05aa6789..6330e4b7 100644
--- a/man/intel.man
+++ b/man/intel.man
@@ -92,6 +92,16 @@ performance.
.IP
Default: enabled.
.TP
+.BI "Option \*qSwapbuffersWait\*q \*q" boolean \*q
+This option controls the behavior of glXSwapBuffers and glXCopySubBufferMESA
+calls by GL applications. If enabled, the calls will avoid tearing by making
+sure the display scanline is outside of the area to be copied before the copy
+occurs. If disabled, no scanline synchronization is performed, meaning tearing
+will likely occur. Note that when enabled, this option can adversely affect
+the framerate of applications that render frames at less than refresh rate.
+.IP
+Default: enabled.
+.TP
.BI "Option \*qDRI\*q \*q" boolean \*q
Disable or enable DRI support.
.IP