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authorEric Anholt <eric@anholt.net>2007-01-10 15:06:56 -0800
committerEric Anholt <eric@anholt.net>2007-01-11 10:45:21 -0800
commitd13bc016c0723f1df633ddaf5610ad73003b7c96 (patch)
treec8ef795aac81a831e1feb8fe93b5867032288e25 /src/i830_exa.c
parentfa383289ac8a6dd1cb359e6f1991cc42beb6ff02 (diff)
Correct x/y/pitch limitations in several cases, and detail them in i830_exa.c.
This reduces max framebuffer width and increases max framebuffer height on 965, reduces max X/Y on pre-965 EXA (could have caused mis-rendering), and increases max X/Y on 965 EXA (would have prevented acceleration).
Diffstat (limited to 'src/i830_exa.c')
-rw-r--r--src/i830_exa.c54
1 files changed, 47 insertions, 7 deletions
diff --git a/src/i830_exa.c b/src/i830_exa.c
index 4944e409..f11424f2 100644
--- a/src/i830_exa.c
+++ b/src/i830_exa.c
@@ -447,13 +447,53 @@ I830EXAInit(ScreenPtr pScreen)
/* disable Xv here... */
}
- /* i915 3D requires 16 byte alignment (4k if tiled) */
- pI830->EXADriverPtr->pixmapOffsetAlign = 256;
- pI830->EXADriverPtr->pixmapPitchAlign = 64;
-
- /* i845 and i945 2D limits rendering to 65536 lines and pitch of 32768. */
- pI830->EXADriverPtr->maxX = 4095;
- pI830->EXADriverPtr->maxY = 4095;
+ /* Limits are described in the BLT engine chapter under Graphics Data Size
+ * Limitations, and the descriptions of SURFACE_STATE, 3DSTATE_BUFFER_INFO,
+ * 3DSTATE_DRAWING_RECTANGLE, 3DSTATE_MAP_INFO, and 3DSTATE_MAP_INFO.
+ *
+ * i845 through i965 limits 2D rendering to 65536 lines and pitch of 32768.
+ *
+ * i965 limits 3D surface to (2*element size)-aligned offset if un-tiled.
+ * i965 limits 3D surface to 4kB-aligned offset if tiled.
+ * i965 limits 3D surfaces to w,h of ?,8192.
+ * i965 limits 3D surface to pitch of 1B - 128kB.
+ * i965 limits 3D surface pitch alignment to 512B, only if tiled.
+ * i965 limits 3D destination drawing rect to w,h of 8192,8192.
+ *
+ * i915 limits 3D textures to 4B-aligned offset if un-tiled.
+ * i915 limits 3D textures to ~4kB-aligned offset if tiled.
+ * i915 limits 3D textures to width,height of 2048,2048.
+ * i915 limits 3D textures to pitch of 16B - 8kB, in dwords.
+ * i915 limits 3D destination to ~4kB-aligned offset if tiled.
+ * i915 limits 3D destination to pitch of 16B - 8kB, in dwords, if un-tiled.
+ * i915 limits 3D destination to pitch of 512B - 8kB, in tiles, if tiled.
+ * i915 limits 3D destination to POT aligned pitch if tiled.
+ * i915 limits 3D destination drawing rect to w,h of 2048,2048.
+ *
+ * i845 limits 3D textures to 4B-aligned offset if un-tiled.
+ * i845 limits 3D textures to ~4kB-aligned offset if tiled.
+ * i845 limits 3D textures to width,height of 2048,2048.
+ * i845 limits 3D textures to pitch of 4B - 8kB, in dwords.
+ * i845 limits 3D destination to 4B-aligned offset if un-tiled.
+ * i845 limits 3D destination to ~4kB-aligned offset if tiled.
+ * i845 limits 3D destination to pitch of 8B - 8kB, in dwords.
+ * i845 limits 3D destination drawing rect to w,h of 2048,2048.
+ *
+ * For the tiled issues, the only tiled buffer we draw to should be
+ * the front, which will have an appropriate pitch/offset already set up,
+ * so EXA doesn't need to worry.
+ */
+ if (IS_I965G(pI830)) {
+ pI830->EXADriverPtr->pixmapOffsetAlign = 4 * 2;
+ pI830->EXADriverPtr->pixmapPitchAlign = 1;
+ pI830->EXADriverPtr->maxX = 8192;
+ pI830->EXADriverPtr->maxY = 8192;
+ } else {
+ pI830->EXADriverPtr->pixmapOffsetAlign = 4;
+ pI830->EXADriverPtr->pixmapPitchAlign = 16;
+ pI830->EXADriverPtr->maxX = 2048;
+ pI830->EXADriverPtr->maxY = 2048;
+ }
/* Sync */
pI830->EXADriverPtr->WaitMarker = I830EXASync;