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authorEric Anholt <eric@anholt.net>2006-12-28 12:49:24 -0800
committerEric Anholt <eric@anholt.net>2006-12-28 12:49:24 -0800
commite889bde13dcc2438181a03319e204ae7b9235a78 (patch)
tree489b799fe302754c54c7decc3cbf329ad7781632 /src/i830_video.h
parentc7083a6f30fdf1859f60beba4c352bd790af4773 (diff)
Draw textured video to the backing pixmap in the composited case.
Currently, when the backing pixmap is not in framebuffer, we just BadAlloc rather than drawing garbage to the front buffer. This can be fixed with EXA.
Diffstat (limited to 'src/i830_video.h')
-rw-r--r--src/i830_video.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/i830_video.h b/src/i830_video.h
index 90c58b76..854d0b80 100644
--- a/src/i830_video.h
+++ b/src/i830_video.h
@@ -92,7 +92,7 @@ void I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv,
int x1, int y1, int x2, int y2,
short src_w, short src_h,
short drw_w, short drw_h,
- DrawablePtr pDraw);
+ PixmapPtr pPixmap);
void I965DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv,
int id, RegionPtr dstRegion, short width,
@@ -100,4 +100,4 @@ void I965DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv,
int x1, int y1, int x2, int y2,
short src_w, short src_h,
short drw_w, short drw_h,
- DrawablePtr pDraw);
+ PixmapPtr pPixmap);