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authorChris Wilson <chris@chris-wilson.co.uk>2010-06-09 10:03:08 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2010-06-09 10:03:29 +0100
commit8c1a8d22978f143044cc3cd0ff2ade5736ee9d48 (patch)
treeda63b3fd81cd3fd00fcb758afa3f16feff4f54b1 /src/i915_3d.h
parent994aa1ef571ac2ab05f6588f9068d33b536c7a37 (diff)
Revert "xp:trapezoids"
This reverts commit f429fb9d872950705e11171d0e7407fb7673c786. An experimental patch I forgot was on my main branch as I was bugfixing. ARGH!
Diffstat (limited to 'src/i915_3d.h')
-rw-r--r--src/i915_3d.h15
1 files changed, 0 insertions, 15 deletions
diff --git a/src/i915_3d.h b/src/i915_3d.h
index 3386bf53..04531f33 100644
--- a/src/i915_3d.h
+++ b/src/i915_3d.h
@@ -598,21 +598,6 @@ enum i915_fs_channel {
} while (0)
/**
- * Perform a 4-component dot-product of operand0 and operand1 and put the
- * resulting scalar in the channels of dest_reg specified by the dest_mask.
- */
-#define i915_fs_dp4(dest_reg, dest_mask, op0, op1) \
- do { \
- if (dest_mask) { \
- i915_fs_arith_masked (DP4, dest_reg, dest_mask, \
- op0, op1,\
- i915_fs_operand_none()); \
- } else { \
- i915_fs_arith (DP4, dest_reg, op0, op1,\
- i915_fs_operand_none()); \
- } \
- } while (0)
-/**
* Sets up local state for accumulating a fragment shader buffer.
*
* \param x maximum number of shader commands that may be used between