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author | Chris Wilson <chris@chris-wilson.co.uk> | 2010-06-09 10:03:08 +0100 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2010-06-09 10:03:29 +0100 |
commit | 8c1a8d22978f143044cc3cd0ff2ade5736ee9d48 (patch) | |
tree | da63b3fd81cd3fd00fcb758afa3f16feff4f54b1 /src/i915_3d.h | |
parent | 994aa1ef571ac2ab05f6588f9068d33b536c7a37 (diff) |
Revert "xp:trapezoids"
This reverts commit f429fb9d872950705e11171d0e7407fb7673c786.
An experimental patch I forgot was on my main branch as I was bugfixing.
ARGH!
Diffstat (limited to 'src/i915_3d.h')
-rw-r--r-- | src/i915_3d.h | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/src/i915_3d.h b/src/i915_3d.h index 3386bf53..04531f33 100644 --- a/src/i915_3d.h +++ b/src/i915_3d.h @@ -598,21 +598,6 @@ enum i915_fs_channel { } while (0) /** - * Perform a 4-component dot-product of operand0 and operand1 and put the - * resulting scalar in the channels of dest_reg specified by the dest_mask. - */ -#define i915_fs_dp4(dest_reg, dest_mask, op0, op1) \ - do { \ - if (dest_mask) { \ - i915_fs_arith_masked (DP4, dest_reg, dest_mask, \ - op0, op1,\ - i915_fs_operand_none()); \ - } else { \ - i915_fs_arith (DP4, dest_reg, op0, op1,\ - i915_fs_operand_none()); \ - } \ - } while (0) -/** * Sets up local state for accumulating a fragment shader buffer. * * \param x maximum number of shader commands that may be used between |