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author | Eric Anholt <anholt@FreeBSD.org> | 2006-07-17 22:32:25 -0700 |
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committer | Eric Anholt <anholt@FreeBSD.org> | 2006-07-18 17:11:34 -0400 |
commit | 148ef9bdd9e0ef3e7ac86b56a8662b53a3ea9168 (patch) | |
tree | 9a89d00a6220bbc6000dcb74aebd6bd20ddd1569 /src/i915_3d.h | |
parent | 16d6263e6518a4a05562e2842ff2d0fdb4710304 (diff) |
Convert magic numbers to symbolic names in i915 rotate code.
This doesn't cover the fragment shader yet, which we need to make a sensible
set of macros for (at least the basic bits).
Reviewed by: md5
Diffstat (limited to 'src/i915_3d.h')
0 files changed, 0 insertions, 0 deletions