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authorEric Anholt <eric@anholt.net>2006-10-26 15:47:49 -0700
committerEric Anholt <eric@anholt.net>2006-10-26 15:47:49 -0700
commit25e6e497824a23eb231fc6fd6e483f601d612cee (patch)
tree85f317aff96c3ac817932fc70313c1c8ac01f4ce /src/i915_video.c
parent0bdcce2e4541c6e441c44aad49254ad3093cedb2 (diff)
Major cleanup of 3D invariant state, fixing hangs with rotation and render.exa
Now, the generic invariant state is always set while the X Server is active, and happens automatically when the X Server grabs the DRI lock. More 3D state is moved to the generic code. Then, the 3D consumers (video, rotation, render) set last_3d to their enum entry, and can update their own invariant state when another consumer was active.
Diffstat (limited to 'src/i915_video.c')
-rw-r--r--src/i915_video.c53
1 files changed, 3 insertions, 50 deletions
diff --git a/src/i915_video.c b/src/i915_video.c
index 0833d508..aa192aff 100644
--- a/src/i915_video.c
+++ b/src/i915_video.c
@@ -89,35 +89,9 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
*/
*pI830->used3D |= 1 << 30;
- BEGIN_LP_RING(44);
+ pI830->last_3d = LAST_3D_VIDEO;
- /* invarient state */
- OUT_RING(MI_NOOP);
- OUT_RING(_3DSTATE_AA_CMD |
- AA_LINE_ECAAR_WIDTH_ENABLE | AA_LINE_ECAAR_WIDTH_1_0 |
- AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0);
-
- OUT_RING(_3DSTATE_DFLT_DIFFUSE_CMD);
- OUT_RING(0x00000000);
-
- OUT_RING(_3DSTATE_DFLT_SPEC_CMD);
- OUT_RING(0x00000000);
-
- OUT_RING(_3DSTATE_DFLT_Z_CMD);
- OUT_RING(0x00000000);
-
- OUT_RING(_3DSTATE_COORD_SET_BINDINGS | CSB_TCB(0, 0) | CSB_TCB(1, 1) |
- CSB_TCB(2,2) | CSB_TCB(3,3) | CSB_TCB(4,4) | CSB_TCB(5,5) |
- CSB_TCB(6,6) | CSB_TCB(7,7));
-
- OUT_RING(_3DSTATE_RASTER_RULES_CMD |
- ENABLE_TRI_FAN_PROVOKE_VRTX | TRI_FAN_PROVOKE_VRTX(2) |
- ENABLE_LINE_STRIP_PROVOKE_VRTX | LINE_STRIP_PROVOKE_VRTX(1) |
- ENABLE_TEXKILL_3D_4D | TEXKILL_4D |
- ENABLE_POINT_RASTER_RULE | OGL_POINT_RASTER_RULE);
-
- OUT_RING(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | 1);
- OUT_RING(0x00000000); /* texture coordinate wrap */
+ BEGIN_LP_RING(24);
/* flush map & render cache */
OUT_RING(MI_FLUSH | MI_WRITE_DIRTY_STATE | MI_INVALIDATE_MAP_CACHE);
@@ -132,25 +106,13 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
OUT_RING(0x00000000); /* yorigin, xorigin */
OUT_RING(MI_NOOP);
- /* scissor */
- OUT_RING(_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT);
- OUT_RING(_3DSTATE_SCISSOR_RECT_0_CMD);
- OUT_RING(0x00000000); /* ymin, xmin */
- OUT_RING(0x00000000); /* ymax, xmax */
-
OUT_RING(0x7c000003); /* unknown command */
OUT_RING(0x7d070000);
OUT_RING(0x00000000);
OUT_RING(0x68000002);
- /* context setup */
- OUT_RING(_3DSTATE_MODES_4_CMD |
- ENABLE_LOGIC_OP_FUNC | LOGIC_OP_FUNC(LOGICOP_COPY) |
- ENABLE_STENCIL_WRITE_MASK | STENCIL_WRITE_MASK(0xff) |
- ENABLE_STENCIL_TEST_MASK | STENCIL_TEST_MASK(0xff));
-
OUT_RING(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(2) |
- I1_LOAD_S(4) | I1_LOAD_S(5) | I1_LOAD_S(6) | 4);
+ I1_LOAD_S(4) | I1_LOAD_S(5) | I1_LOAD_S(6) | 3);
s2 = S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D);
if (planar)
s2 |= S2_TEXCOORD_FMT(1, TEXCOORDFMT_2D);
@@ -171,12 +133,6 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
(1 << S6_CBUF_DST_BLEND_FACT_SHIFT) | S6_COLOR_WRITE_ENABLE |
(2 << S6_TRISTRIP_PV_SHIFT));
- OUT_RING(_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
- IAB_MODIFY_ENABLE |
- IAB_MODIFY_FUNC | (BLENDFUNC_ADD << IAB_FUNC_SHIFT) |
- IAB_MODIFY_SRC_FACTOR | (BLENDFACT_ONE << IAB_SRC_FACTOR_SHIFT) |
- IAB_MODIFY_DST_FACTOR | (BLENDFACT_ZERO << IAB_DST_FACTOR_SHIFT));
-
OUT_RING(_3DSTATE_CONST_BLEND_COLOR_CMD);
OUT_RING(0x00000000);
@@ -189,9 +145,6 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
OUT_RING(LOD_PRECLAMP_OGL |
DSTORG_HORT_BIAS(0x80) | DSTORG_VERT_BIAS(0x80) | format);
- OUT_RING(_3DSTATE_STIPPLE);
- OUT_RING(0x00000000);
-
/* front buffer, pitch, offset */
OUT_RING(_3DSTATE_BUF_INFO_CMD);
OUT_RING(BUF_3D_ID_COLOR_BACK | BUF_3D_USE_FENCE |