diff options
author | Eric Anholt <eric@anholt.net> | 2006-10-26 15:47:49 -0700 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2006-10-26 15:47:49 -0700 |
commit | 25e6e497824a23eb231fc6fd6e483f601d612cee (patch) | |
tree | 85f317aff96c3ac817932fc70313c1c8ac01f4ce /src/i915_video.c | |
parent | 0bdcce2e4541c6e441c44aad49254ad3093cedb2 (diff) |
Major cleanup of 3D invariant state, fixing hangs with rotation and render.exa
Now, the generic invariant state is always set while the X Server is active,
and happens automatically when the X Server grabs the DRI lock. More 3D state
is moved to the generic code.
Then, the 3D consumers (video, rotation, render) set last_3d to their enum
entry, and can update their own invariant state when another consumer was
active.
Diffstat (limited to 'src/i915_video.c')
-rw-r--r-- | src/i915_video.c | 53 |
1 files changed, 3 insertions, 50 deletions
diff --git a/src/i915_video.c b/src/i915_video.c index 0833d508..aa192aff 100644 --- a/src/i915_video.c +++ b/src/i915_video.c @@ -89,35 +89,9 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id, */ *pI830->used3D |= 1 << 30; - BEGIN_LP_RING(44); + pI830->last_3d = LAST_3D_VIDEO; - /* invarient state */ - OUT_RING(MI_NOOP); - OUT_RING(_3DSTATE_AA_CMD | - AA_LINE_ECAAR_WIDTH_ENABLE | AA_LINE_ECAAR_WIDTH_1_0 | - AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0); - - OUT_RING(_3DSTATE_DFLT_DIFFUSE_CMD); - OUT_RING(0x00000000); - - OUT_RING(_3DSTATE_DFLT_SPEC_CMD); - OUT_RING(0x00000000); - - OUT_RING(_3DSTATE_DFLT_Z_CMD); - OUT_RING(0x00000000); - - OUT_RING(_3DSTATE_COORD_SET_BINDINGS | CSB_TCB(0, 0) | CSB_TCB(1, 1) | - CSB_TCB(2,2) | CSB_TCB(3,3) | CSB_TCB(4,4) | CSB_TCB(5,5) | - CSB_TCB(6,6) | CSB_TCB(7,7)); - - OUT_RING(_3DSTATE_RASTER_RULES_CMD | - ENABLE_TRI_FAN_PROVOKE_VRTX | TRI_FAN_PROVOKE_VRTX(2) | - ENABLE_LINE_STRIP_PROVOKE_VRTX | LINE_STRIP_PROVOKE_VRTX(1) | - ENABLE_TEXKILL_3D_4D | TEXKILL_4D | - ENABLE_POINT_RASTER_RULE | OGL_POINT_RASTER_RULE); - - OUT_RING(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | 1); - OUT_RING(0x00000000); /* texture coordinate wrap */ + BEGIN_LP_RING(24); /* flush map & render cache */ OUT_RING(MI_FLUSH | MI_WRITE_DIRTY_STATE | MI_INVALIDATE_MAP_CACHE); @@ -132,25 +106,13 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id, OUT_RING(0x00000000); /* yorigin, xorigin */ OUT_RING(MI_NOOP); - /* scissor */ - OUT_RING(_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT); - OUT_RING(_3DSTATE_SCISSOR_RECT_0_CMD); - OUT_RING(0x00000000); /* ymin, xmin */ - OUT_RING(0x00000000); /* ymax, xmax */ - OUT_RING(0x7c000003); /* unknown command */ OUT_RING(0x7d070000); OUT_RING(0x00000000); OUT_RING(0x68000002); - /* context setup */ - OUT_RING(_3DSTATE_MODES_4_CMD | - ENABLE_LOGIC_OP_FUNC | LOGIC_OP_FUNC(LOGICOP_COPY) | - ENABLE_STENCIL_WRITE_MASK | STENCIL_WRITE_MASK(0xff) | - ENABLE_STENCIL_TEST_MASK | STENCIL_TEST_MASK(0xff)); - OUT_RING(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(2) | - I1_LOAD_S(4) | I1_LOAD_S(5) | I1_LOAD_S(6) | 4); + I1_LOAD_S(4) | I1_LOAD_S(5) | I1_LOAD_S(6) | 3); s2 = S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D); if (planar) s2 |= S2_TEXCOORD_FMT(1, TEXCOORDFMT_2D); @@ -171,12 +133,6 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id, (1 << S6_CBUF_DST_BLEND_FACT_SHIFT) | S6_COLOR_WRITE_ENABLE | (2 << S6_TRISTRIP_PV_SHIFT)); - OUT_RING(_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD | - IAB_MODIFY_ENABLE | - IAB_MODIFY_FUNC | (BLENDFUNC_ADD << IAB_FUNC_SHIFT) | - IAB_MODIFY_SRC_FACTOR | (BLENDFACT_ONE << IAB_SRC_FACTOR_SHIFT) | - IAB_MODIFY_DST_FACTOR | (BLENDFACT_ZERO << IAB_DST_FACTOR_SHIFT)); - OUT_RING(_3DSTATE_CONST_BLEND_COLOR_CMD); OUT_RING(0x00000000); @@ -189,9 +145,6 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id, OUT_RING(LOD_PRECLAMP_OGL | DSTORG_HORT_BIAS(0x80) | DSTORG_VERT_BIAS(0x80) | format); - OUT_RING(_3DSTATE_STIPPLE); - OUT_RING(0x00000000); - /* front buffer, pitch, offset */ OUT_RING(_3DSTATE_BUF_INFO_CMD); OUT_RING(BUF_3D_ID_COLOR_BACK | BUF_3D_USE_FENCE | |