diff options
author | Kenneth Graunke <kenneth@whitecape.org> | 2011-07-14 00:04:31 -0700 |
---|---|---|
committer | Kenneth Graunke <kenneth@whitecape.org> | 2011-07-28 15:01:03 -0700 |
commit | e3a09608716c1dee2554e8fc26d6f77aeec684bd (patch) | |
tree | e34be95ca7a6ffbdb6f73a0ef5357446a5b3fec6 /src/i965_render.c | |
parent | 682a690bfeeabae710b1392282163eab35b58eed (diff) |
render: Refactor to use newly shared pipeline setup code in i965_3d.c.
Slightly generalize the shared SF and CC code to accomodate both.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Eric Anholt <eric@anholt.net>
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'src/i965_render.c')
-rw-r--r-- | src/i965_render.c | 183 |
1 files changed, 16 insertions, 167 deletions
diff --git a/src/i965_render.c b/src/i965_render.c index c9b3c7a6..17e35c90 100644 --- a/src/i965_render.c +++ b/src/i965_render.c @@ -2538,24 +2538,6 @@ gen6_composite_create_depth_stencil_state(intel_screen_private *intel) } static void -gen6_composite_invariant_states(intel_screen_private *intel) -{ - OUT_BATCH(NEW_PIPELINE_SELECT | PIPELINE_SELECT_3D); - - OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE | (3 - 2)); - OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER | - GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */ - OUT_BATCH(0); - - OUT_BATCH(GEN6_3DSTATE_SAMPLE_MASK | (2 - 2)); - OUT_BATCH(1); - - /* Set system instruction pointer */ - OUT_BATCH(BRW_STATE_SIP | 0); - OUT_BATCH(0); -} - -static void gen6_composite_state_base_address(intel_screen_private *intel) { OUT_BATCH(BRW_STATE_BASE_ADDRESS | (10 - 2)); @@ -2573,52 +2555,21 @@ gen6_composite_state_base_address(intel_screen_private *intel) } static void -gen6_composite_viewport_state_pointers(intel_screen_private *intel, - drm_intel_bo *cc_vp_bo) -{ - - OUT_BATCH(GEN6_3DSTATE_VIEWPORT_STATE_POINTERS | - GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC | - (4 - 2)); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_RELOC(cc_vp_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); -} - -static void -gen6_composite_urb(intel_screen_private *intel) -{ - OUT_BATCH(GEN6_3DSTATE_URB | (3 - 2)); - OUT_BATCH(((1 - 1) << GEN6_3DSTATE_URB_VS_SIZE_SHIFT) | - (24 << GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT)); /* at least 24 on GEN6 */ - OUT_BATCH((0 << GEN6_3DSTATE_URB_GS_SIZE_SHIFT) | - (0 << GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT)); /* no GS thread */ -} - -static void gen6_composite_cc_state_pointers(intel_screen_private *intel, uint32_t blend_offset) { struct gen4_render_state *render_state = intel->gen4_render_state; + drm_intel_bo *cc_bo = NULL; + drm_intel_bo *depth_stencil_bo = NULL; if (intel->gen6_render_state.blend == blend_offset) return; - OUT_BATCH(GEN6_3DSTATE_CC_STATE_POINTERS | (4 - 2)); - OUT_RELOC(render_state->gen6_blend_bo, - I915_GEM_DOMAIN_INSTRUCTION, 0, - blend_offset | 1); if (intel->gen6_render_state.blend == -1) { - OUT_RELOC(render_state->gen6_depth_stencil_bo, - I915_GEM_DOMAIN_INSTRUCTION, 0, - 1); - OUT_RELOC(render_state->cc_state_bo, - I915_GEM_DOMAIN_INSTRUCTION, 0, - 1); - } else { - OUT_BATCH(0); - OUT_BATCH(0); + cc_bo = render_state->cc_state_bo; + depth_stencil_bo = render_state->gen6_depth_stencil_bo; } + gen6_upload_cc_state_pointers(intel, render_state->gen6_blend_bo, cc_bo, depth_stencil_bo, blend_offset); intel->gen6_render_state.blend = blend_offset; } @@ -2632,49 +2583,7 @@ gen6_composite_sampler_state_pointers(intel_screen_private *intel, intel->gen6_render_state.samplers = bo; - OUT_BATCH(GEN6_3DSTATE_SAMPLER_STATE_POINTERS | - GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS | - (4 - 2)); - OUT_BATCH(0); /* VS */ - OUT_BATCH(0); /* GS */ - OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); -} - -static void -gen6_composite_vs_state(intel_screen_private *intel) -{ - /* disable VS constant buffer */ - OUT_BATCH(GEN6_3DSTATE_CONSTANT_VS | (5 - 2)); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - - OUT_BATCH(GEN6_3DSTATE_VS | (6 - 2)); - OUT_BATCH(0); /* without VS kernel */ - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); /* pass-through */ -} - -static void -gen6_composite_gs_state(intel_screen_private *intel) -{ - /* disable GS constant buffer */ - OUT_BATCH(GEN6_3DSTATE_CONSTANT_GS | (5 - 2)); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - - OUT_BATCH(GEN6_3DSTATE_GS | (7 - 2)); - OUT_BATCH(0); /* without GS kernel */ - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); /* pass-through */ + gen6_upload_sampler_state_pointers(intel, bo); } static void @@ -2689,15 +2598,6 @@ gen6_composite_wm_constants(intel_screen_private *intel) } static void -gen6_composite_clip_state(intel_screen_private *intel) -{ - OUT_BATCH(GEN6_3DSTATE_CLIP | (4 - 2)); - OUT_BATCH(0); - OUT_BATCH(0); /* pass-through */ - OUT_BATCH(0); -} - -static void gen6_composite_sf_state(intel_screen_private *intel, Bool has_mask) { @@ -2708,28 +2608,7 @@ gen6_composite_sf_state(intel_screen_private *intel, intel->gen6_render_state.num_sf_outputs = num_sf_outputs; - OUT_BATCH(GEN6_3DSTATE_SF | (20 - 2)); - OUT_BATCH((num_sf_outputs << GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT) | - (1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT) | - (1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT)); - OUT_BATCH(0); - OUT_BATCH(GEN6_3DSTATE_SF_CULL_NONE); - OUT_BATCH(2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT); /* DW4 */ - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); /* DW9 */ - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); /* DW14 */ - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); /* DW19 */ + gen6_upload_sf_state(intel, num_sf_outputs, 1); } static void @@ -2763,35 +2642,6 @@ gen6_composite_wm_state(intel_screen_private *intel, } static void -gen6_composite_binding_table_pointers(intel_screen_private *intel) -{ - /* Binding table pointers */ - OUT_BATCH(BRW_3DSTATE_BINDING_TABLE_POINTERS | - GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS | - (4 - 2)); - OUT_BATCH(0); /* vs */ - OUT_BATCH(0); /* gs */ - /* Only the PS uses the binding table */ - OUT_BATCH(intel->surface_table); -} - -static void -gen6_composite_depth_buffer_state(intel_screen_private *intel) -{ - OUT_BATCH(BRW_3DSTATE_DEPTH_BUFFER | (7 - 2)); - OUT_BATCH((BRW_SURFACE_NULL << BRW_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT) | - (BRW_DEPTHFORMAT_D32_FLOAT << BRW_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT)); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - - OUT_BATCH(BRW_3DSTATE_CLEAR_PARAMS | (2 - 2)); - OUT_BATCH(0); -} - -static void gen6_composite_drawing_rectangle(intel_screen_private *intel, PixmapPtr dest) { @@ -2909,16 +2759,15 @@ gen6_emit_composite_state(struct intel_screen_private *intel) intel->needs_render_state_emit = FALSE; if (intel->needs_3d_invariant) { - gen6_composite_invariant_states(intel); - gen6_composite_viewport_state_pointers(intel, - render->cc_vp_bo); - gen6_composite_urb(intel); - - gen6_composite_vs_state(intel); - gen6_composite_gs_state(intel); - gen6_composite_clip_state(intel); + gen6_upload_invariant_states(intel); + gen6_upload_viewport_state_pointers(intel, render->cc_vp_bo); + gen6_upload_urb(intel); + + gen6_upload_vs_state(intel); + gen6_upload_gs_state(intel); + gen6_upload_clip_state(intel); gen6_composite_wm_constants(intel); - gen6_composite_depth_buffer_state(intel); + gen6_upload_depth_buffer_state(intel); intel->needs_3d_invariant = FALSE; } @@ -2938,7 +2787,7 @@ gen6_emit_composite_state(struct intel_screen_private *intel) gen6_composite_wm_state(intel, has_mask, render->wm_kernel_bo[composite_op->wm_kernel]); - gen6_composite_binding_table_pointers(intel); + gen6_upload_binding_table(intel, intel->surface_table); gen6_composite_drawing_rectangle(intel, intel->render_dest); gen6_composite_vertex_element_state(intel, has_mask, is_affine); |