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authorChris Wilson <chris@chris-wilson.co.uk>2010-12-05 01:08:51 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2010-12-05 01:08:51 +0000
commit8450aba6c731b20e5cd7b55f1d747f00a6523291 (patch)
tree679c8a9dcef0a44b3ed376105dbf03635deada89 /src/i965_render.c
parentf40f8bcf07bd7f496bfd3069eddfcbeb3d1bf8be (diff)
i965: Also flush the vertex buffer when restarting the array.
As a corollary to filling one vertex array and beginning a new one is remembering to emit the old one before overwriting... Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'src/i965_render.c')
-rw-r--r--src/i965_render.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/i965_render.c b/src/i965_render.c
index 659e2d14..75b6eb61 100644
--- a/src/i965_render.c
+++ b/src/i965_render.c
@@ -1843,6 +1843,7 @@ i965_composite(PixmapPtr dest, int srcX, int srcY, int maskX, int maskY,
}
if (intel->floats_per_vertex != intel->last_floats_per_vertex ||
intel_vertex_space(intel) < 3*4*intel->floats_per_vertex) {
+ i965_vertex_flush(intel);
intel_next_vertex(intel);
i965_select_vertex_buffer(intel);
intel->vertex_index = 0;