diff options
author | Xiang, Haihao <haihao.xiang@intel.com> | 2011-06-23 00:20:03 +0800 |
---|---|---|
committer | Owain G. Ainsworth <oga@openbsd.org> | 2011-06-24 11:07:48 +0100 |
commit | 6a304676f10fc089b20f6523d14ab331109c11d8 (patch) | |
tree | 5b9a41f7b92b6e8fb6610700493359fff126e457 /src/i965_video.c | |
parent | a316948d2c18d90587c82703053b8857f6ef6997 (diff) |
Xv: set up pipeline for Xv on Ivybridge
The configuration is same as that on Sandybridge, but
many state commands are changed
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
(cherry picked from commit 312460ea69792594fe9acca8591ead55baea7d99)
Signed-off-by: Owain G. Ainsworth <oga@openbsd.org>
Diffstat (limited to 'src/i965_video.c')
-rw-r--r-- | src/i965_video.c | 446 |
1 files changed, 422 insertions, 24 deletions
diff --git a/src/i965_video.c b/src/i965_video.c index 582f833f..6fadfaca 100644 --- a/src/i965_video.c +++ b/src/i965_video.c @@ -1446,6 +1446,7 @@ gen6_create_blend_state(ScrnInfoPtr scrn) blend_state->blend1.logic_op_enable = 1; blend_state->blend1.logic_op_func = 0xc; + blend_state->blend1.pre_blend_clamp_enable = 1; drm_intel_bo_unmap(blend_bo); return blend_bo; @@ -1812,8 +1813,44 @@ gen6_upload_vertex_element_state(ScrnInfoPtr scrn) (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT)); } +static void +gen6_upload_vertex_buffer(ScrnInfoPtr scrn, drm_intel_bo *vertex_bo, uint32_t end_address_offset) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + /* Set up the pointer to our vertex buffer */ + OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | (5 - 2)); + /* four 32-bit floats per vertex */ + OUT_BATCH((0 << GEN6_VB0_BUFFER_INDEX_SHIFT) | + GEN6_VB0_VERTEXDATA | + ((4 * 4) << VB0_BUFFER_PITCH_SHIFT)); + OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, 0); + OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, end_address_offset); + OUT_BATCH(0); /* reserved */ +} + static void -gen6_emit_video_setup(ScrnInfoPtr scrn, drm_intel_bo *surface_state_binding_table_bo, int n_src_surf, PixmapPtr pixmap) +gen6_upload_primitive(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(BRW_3DPRIMITIVE | + BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL | + (_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) | + (0 << 9) | /* Internal Vertex Count */ + (6 - 2)); + OUT_BATCH(3); /* vertex count per instance */ + OUT_BATCH(0); /* start vertex offset */ + OUT_BATCH(1); /* single instance */ + OUT_BATCH(0); /* start instance location */ + OUT_BATCH(0); /* index buffer offset, ignored */ +} + +static void +gen6_emit_video_setup(ScrnInfoPtr scrn, + drm_intel_bo *surface_state_binding_table_bo, int n_src_surf, + PixmapPtr pixmap, + drm_intel_bo *vertex_bo, uint32_t end_address_offset) { intel_screen_private *intel = intel_get_screen_private(scrn); @@ -1836,6 +1873,382 @@ gen6_emit_video_setup(ScrnInfoPtr scrn, drm_intel_bo *surface_state_binding_tabl gen6_upload_depth_buffer_state(scrn); gen6_upload_drawing_rectangle(scrn, pixmap); gen6_upload_vertex_element_state(scrn); + gen6_upload_vertex_buffer(scrn, vertex_bo, end_address_offset); + gen6_upload_primitive(scrn); +} + +static void +gen7_upload_invarient_states(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(BRW_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(BRW_PIPE_CONTROL_IS_FLUSH | + BRW_PIPE_CONTROL_WC_FLUSH | + BRW_PIPE_CONTROL_DEPTH_CACHE_FLUSH | + BRW_PIPE_CONTROL_NOWRITE); + OUT_BATCH(0); /* write address */ + OUT_BATCH(0); /* write data */ + + OUT_BATCH(NEW_PIPELINE_SELECT | PIPELINE_SELECT_3D); + + OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE | (4 - 2)); + OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER | + GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */ + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN6_3DSTATE_SAMPLE_MASK | (2 - 2)); + OUT_BATCH(1); + + /* Set system instruction pointer */ + OUT_BATCH(BRW_STATE_SIP | 0); + OUT_BATCH(0); +} + +static void +gen7_upload_viewport_state_pointers(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC | (2 - 2)); + OUT_RELOC(intel->video.gen4_cc_vp_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 0); + + OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL | (2 - 2)); + OUT_BATCH(0); +} + +/* + * URB layout for Xv on GEN7 + * ---------------------------------------- + * | PS Push Constants (8KB) | VS entries | + * ---------------------------------------- + */ +static void +gen7_upload_urb(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS | (2 - 2)); + OUT_BATCH(8); /* in 1KBs */ + + OUT_BATCH(GEN7_3DSTATE_URB_VS | (2 - 2)); + OUT_BATCH( + (32 << GEN7_URB_ENTRY_NUMBER_SHIFT) | /* at least 32 */ + (2 - 1) << GEN7_URB_ENTRY_SIZE_SHIFT | + (1 << GEN7_URB_STARTING_ADDRESS_SHIFT)); + + OUT_BATCH(GEN7_3DSTATE_URB_GS | (2 - 2)); + OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) | + (1 << GEN7_URB_STARTING_ADDRESS_SHIFT)); + + OUT_BATCH(GEN7_3DSTATE_URB_HS | (2 - 2)); + OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) | + (2 << GEN7_URB_STARTING_ADDRESS_SHIFT)); + + OUT_BATCH(GEN7_3DSTATE_URB_DS | (2 - 2)); + OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) | + (2 << GEN7_URB_STARTING_ADDRESS_SHIFT)); +} + +static void +gen7_upload_cc_state_pointers(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(GEN6_3DSTATE_CC_STATE_POINTERS | (2 - 2)); + OUT_RELOC(intel->video.gen4_cc_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 1); + + OUT_BATCH(GEN7_3DSTATE_BLEND_STATE_POINTERS | (2 - 2)); + OUT_RELOC(intel->video.gen6_blend_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 1); + + OUT_BATCH(GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS | (2 - 2)); + OUT_RELOC(intel->video.gen6_depth_stencil_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 1); +} + +static void +gen7_upload_sampler_state_pointers(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS | (2 - 2)); + OUT_RELOC(intel->video.gen4_sampler_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 0); +} + +static void +gen7_upload_bypass_states(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + /* bypass GS */ + OUT_BATCH(GEN6_3DSTATE_CONSTANT_GS | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN6_3DSTATE_GS | (7 - 2)); + OUT_BATCH(0); /* without GS kernel */ + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); /* pass-through */ + + OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS | (2 - 2)); + OUT_BATCH(0); + + /* disable HS */ + OUT_BATCH(GEN7_3DSTATE_CONSTANT_HS | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_HS | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS | (2 - 2)); + OUT_BATCH(0); + + /* Disable TE */ + OUT_BATCH(GEN7_3DSTATE_TE | (4 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + /* Disable DS */ + OUT_BATCH(GEN7_3DSTATE_CONSTANT_DS | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_DS | (6 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS | (2 - 2)); + OUT_BATCH(0); + + /* Disable STREAMOUT */ + OUT_BATCH(GEN7_3DSTATE_STREAMOUT | (3 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); +} + +static void +gen7_upload_vs_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + /* disable VS constant buffer */ + OUT_BATCH(GEN6_3DSTATE_CONSTANT_VS | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN6_3DSTATE_VS | (6 - 2)); + OUT_BATCH(0); /* without VS kernel */ + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); /* pass-through */ +} + +static void +gen7_upload_sf_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(GEN7_3DSTATE_SBE | (14 - 2)); + OUT_BATCH((1 << GEN7_SBE_NUM_OUTPUTS_SHIFT) | + (1 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT) | + (0 << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); /* DW4 */ + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); /* DW9 */ + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN6_3DSTATE_SF | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(GEN6_3DSTATE_SF_CULL_NONE); + OUT_BATCH(2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); +} + +static void +gen7_upload_wm_state(ScrnInfoPtr scrn, Bool is_packed) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + /* disable WM constant buffer */ + OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN6_3DSTATE_WM | (3 - 2)); + OUT_BATCH(GEN7_WM_DISPATCH_ENABLE | + GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC); + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_PS | (8 - 2)); + + if (is_packed) { + OUT_RELOC(intel->video.wm_prog_packed_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 0); + OUT_BATCH((1 << GEN7_PS_SAMPLER_COUNT_SHIFT) | + (2 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT)); + } else { + OUT_RELOC(intel->video.wm_prog_planar_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 0); + OUT_BATCH((1 << GEN7_PS_SAMPLER_COUNT_SHIFT) | + (7 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT)); + } + + OUT_BATCH(0); /* scratch space base offset */ + OUT_BATCH( + ((86 - 1) << GEN7_PS_MAX_THREADS_SHIFT) | + GEN7_PS_ATTRIBUTE_ENABLE | + GEN7_PS_16_DISPATCH_ENABLE); + OUT_BATCH( + (6 << GEN7_PS_DISPATCH_START_GRF_SHIFT_0)); + OUT_BATCH(0); /* kernel 1 pointer */ + OUT_BATCH(0); /* kernel 2 pointer */ +} + +static void +gen7_upload_binding_table(ScrnInfoPtr scrn, uint32_t ps_binding_table_offset) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS | (2 - 2)); + OUT_BATCH(ps_binding_table_offset); +} + +static void +gen7_upload_depth_buffer_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (7 - 2)); + OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) | + (BRW_SURFACE_NULL << 29)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_CLEAR_PARAMS | (3 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); +} + +static void +gen7_upload_vertex_buffer(ScrnInfoPtr scrn, drm_intel_bo *vertex_bo, uint32_t end_address_offset) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + /* Set up the pointer to our vertex buffer */ + OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | (5 - 2)); + /* four 32-bit floats per vertex */ + OUT_BATCH((0 << GEN6_VB0_BUFFER_INDEX_SHIFT) | + GEN6_VB0_VERTEXDATA | + GEN7_VB0_ADDRESS_MODIFYENABLE | + ((4 * 4) << VB0_BUFFER_PITCH_SHIFT)); + OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, 0); + OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, end_address_offset); + OUT_BATCH(0); /* reserved */ +} + +static void +gen7_upload_primitive(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(BRW_3DPRIMITIVE | (7 - 2)); + OUT_BATCH(_3DPRIM_RECTLIST | + GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL); + OUT_BATCH(3); /* vertex count per instance */ + OUT_BATCH(0); /* start vertex offset */ + OUT_BATCH(1); /* single instance */ + OUT_BATCH(0); /* start instance location */ + OUT_BATCH(0); +} + +static void +gen7_emit_video_setup(ScrnInfoPtr scrn, + drm_intel_bo *surface_state_binding_table_bo, int n_src_surf, + PixmapPtr pixmap, + drm_intel_bo *vertex_bo, uint32_t end_address_offset) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + assert(n_src_surf == 1 || n_src_surf == 6); + IntelEmitInvarientState(scrn); + intel->last_3d = LAST_3D_VIDEO; + + gen7_upload_invarient_states(scrn); + gen6_upload_state_base_address(scrn, surface_state_binding_table_bo); + gen7_upload_viewport_state_pointers(scrn); + gen7_upload_urb(scrn); + gen7_upload_cc_state_pointers(scrn); + gen7_upload_sampler_state_pointers(scrn); + gen7_upload_bypass_states(scrn); + gen7_upload_vs_state(scrn); + gen6_upload_clip_state(scrn); + gen7_upload_sf_state(scrn); + gen7_upload_wm_state(scrn, n_src_surf == 1 ? TRUE : FALSE); + gen7_upload_binding_table(scrn, (n_src_surf + 1) * SURFACE_STATE_PADDED_SIZE); + gen7_upload_depth_buffer_state(scrn); + gen6_upload_drawing_rectangle(scrn, pixmap); + gen6_upload_vertex_element_state(scrn); + gen7_upload_vertex_buffer(scrn, vertex_bo, end_address_offset); + gen7_upload_primitive(scrn); } void Gen6DisplayVideoTextured(ScrnInfoPtr scrn, @@ -1867,13 +2280,19 @@ void Gen6DisplayVideoTextured(ScrnInfoPtr scrn, uint32_t, int, int, int, uint32_t, drm_intel_bo *, uint32_t); + void (*emit_video_setup)(ScrnInfoPtr, + drm_intel_bo *, int, + PixmapPtr, + drm_intel_bo *, uint32_t); if (INTEL_INFO(intel)->gen >= 70) { create_dst_surface_state = gen7_create_dst_surface_state; create_src_surface_state = gen7_create_src_surface_state; + emit_video_setup = gen7_emit_video_setup; } else { create_dst_surface_state = i965_create_dst_surface_state; create_src_surface_state = i965_create_src_surface_state; + emit_video_setup = gen6_emit_video_setup; } src_surf_base[0] = adaptor_priv->YBufOffset; @@ -2010,30 +2429,9 @@ void Gen6DisplayVideoTextured(ScrnInfoPtr scrn, intel_batch_submit(scrn); intel_batch_start_atomic(scrn, 200); - gen6_emit_video_setup(scrn, surface_state_binding_table_bo, n_src_surf, pixmap); - - /* Set up the pointer to our vertex buffer */ - OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | (5 - 2)); - /* four 32-bit floats per vertex */ - OUT_BATCH((0 << GEN6_VB0_BUFFER_INDEX_SHIFT) | - GEN6_VB0_VERTEXDATA | - ((4 * 4) << VB0_BUFFER_PITCH_SHIFT)); - OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, 0); - OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, i * 4); - OUT_BATCH(0); /* reserved */ - - OUT_BATCH(BRW_3DPRIMITIVE | - BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL | - (_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) | - (0 << 9) | /* Internal Vertex Count */ - (6 - 2)); - OUT_BATCH(3); /* vertex count per instance */ - OUT_BATCH(0); /* start vertex offset */ - OUT_BATCH(1); /* single instance */ - OUT_BATCH(0); /* start instance location */ - OUT_BATCH(0); /* index buffer offset, ignored */ - + emit_video_setup(scrn, surface_state_binding_table_bo, n_src_surf, pixmap, vb_bo, i * 4); intel_batch_end_atomic(scrn); + drm_intel_bo_unreference(vb_bo); } |