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authorChris Wilson <chris@chris-wilson.co.uk>2011-04-07 10:29:40 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2011-04-07 15:09:21 +0100
commitad22003033eb502474ae538a97e3b42cf8f83880 (patch)
tree7794b7d1981427b141872a259920c3970122bd19 /src/intel.h
parent007c2f86cbb386861a1f711786523657f92e12cb (diff)
i965: Avoid transform overheads for vertex emit where possible
Minor improvement as the bottlenecks lie elsewhere. But it was annoying me. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'src/intel.h')
-rw-r--r--src/intel.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intel.h b/src/intel.h
index 8984c570..dcc738b8 100644
--- a/src/intel.h
+++ b/src/intel.h
@@ -392,7 +392,7 @@ typedef struct intel_screen_private {
} gen6_render_state;
uint32_t prim_offset;
- void (*prim_emit)(PixmapPtr dest,
+ void (*prim_emit)(struct intel_screen_private *intel,
int srcX, int srcY,
int maskX, int maskY,
int dstX, int dstY,