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authorChris Wilson <chris@chris-wilson.co.uk>2013-08-23 18:53:34 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2013-08-23 19:27:23 +0100
commit8b0d69e76c50155ea404f0e8a97d60a3f710c8a3 (patch)
treed13540a452d224388c797fe5156e1d26f7b46c82 /src/intel_driver.h
parent846436c1a26b2c8a9d787ec707edb075fac57ee0 (diff)
intel: Add experimental rendernode support
Render nodes allow clients full access to off-screen rendering and GPU offload, without assuming any master responsiblities (for device and display management). As they have a more limited interface, they can be used in a more permissive manner. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'src/intel_driver.h')
-rw-r--r--src/intel_driver.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intel_driver.h b/src/intel_driver.h
index 47685364..e54054fe 100644
--- a/src/intel_driver.h
+++ b/src/intel_driver.h
@@ -122,7 +122,7 @@ void intel_detect_chipset(ScrnInfoPtr scrn,
int intel_open_device(int entity_num, const struct pci_device *pci, const char *path);
int intel_get_device(ScrnInfoPtr scrn);
-const char *intel_get_device_name(ScrnInfoPtr scrn);
+const char *intel_get_client_name(ScrnInfoPtr scrn);
int intel_get_master(ScrnInfoPtr scrn);
int intel_put_master(ScrnInfoPtr scrn);
void intel_put_device(ScrnInfoPtr scrn);