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authorChris Wilson <chris@chris-wilson.co.uk>2015-04-03 14:37:50 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2015-04-03 14:37:50 +0100
commitea545e05ecefbafd48cac59cce674b3f08a3f130 (patch)
tree0d7e95a9a9aaac93edfc6f94818eb9f7bed66e46 /src/sna/blt.c
parentde61dae3bb64137db311cc75f3b084f991da2179 (diff)
sna: Rewrite swizzling funcs using macros
Save a little space at the expense of a little readibility. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'src/sna/blt.c')
-rw-r--r--src/sna/blt.c670
1 files changed, 131 insertions, 539 deletions
diff --git a/src/sna/blt.c b/src/sna/blt.c
index 8dbac4e9..a2472c1c 100644
--- a/src/sna/blt.c
+++ b/src/sna/blt.c
@@ -334,553 +334,145 @@ memcpy_from_tiled_x__swizzle_0(const void *src, void *dst, int bpp,
}
}
-fast_memcpy static void
-memcpy_to_tiled_x__swizzle_9(const void *src, void *dst, int bpp,
- int32_t src_stride, int32_t dst_stride,
- int16_t src_x, int16_t src_y,
- int16_t dst_x, int16_t dst_y,
- uint16_t width, uint16_t height)
-{
- const unsigned tile_width = 512;
- const unsigned tile_height = 8;
- const unsigned tile_size = 4096;
-
- const unsigned cpp = bpp / 8;
- const unsigned stride_tiles = dst_stride / tile_width;
- const unsigned swizzle_pixels = 64 / cpp;
- const unsigned tile_pixels = ffs(tile_width / cpp) - 1;
- const unsigned tile_mask = (1 << tile_pixels) - 1;
-
- unsigned x, y;
-
- DBG(("%s(bpp=%d): src=(%d, %d), dst=(%d, %d), size=%dx%d, pitch=%d/%d\n",
- __FUNCTION__, bpp, src_x, src_y, dst_x, dst_y, width, height, src_stride, dst_stride));
-
- src = (const uint8_t *)src + src_y * src_stride + src_x * cpp;
-
- for (y = 0; y < height; ++y) {
- const uint32_t dy = y + dst_y;
- const uint32_t tile_row =
- (dy / tile_height * stride_tiles * tile_size +
- (dy & (tile_height-1)) * tile_width);
- const uint8_t *src_row = (const uint8_t *)src + src_stride * y;
- uint32_t dx = dst_x, offset;
-
- x = width * cpp;
- if (dx & (swizzle_pixels - 1)) {
- const uint32_t swizzle_bound_pixels = ALIGN(dx + 1, swizzle_pixels);
- const uint32_t length = min(dst_x + width, swizzle_bound_pixels) - dx;
- offset = tile_row +
- (dx >> tile_pixels) * tile_size +
- (dx & tile_mask) * cpp;
- offset ^= (offset >> 3) & 64;
-
- memcpy((char *)dst + offset, src_row, length * cpp);
-
- src_row += length * cpp;
- x -= length * cpp;
- dx += length;
- }
- while (x >= 64) {
- offset = tile_row +
- (dx >> tile_pixels) * tile_size +
- (dx & tile_mask) * cpp;
- offset ^= (offset >> 3) & 64;
-
- memcpy((char *)dst + offset, src_row, 64);
-
- src_row += 64;
- x -= 64;
- dx += swizzle_pixels;
- }
- if (x) {
- offset = tile_row +
- (dx >> tile_pixels) * tile_size +
- (dx & tile_mask) * cpp;
- offset ^= (offset >> 3) & 64;
- memcpy((char *)dst + offset, src_row, x);
- }
- }
+#define memcpy_to_tiled_x(swizzle) \
+fast_memcpy static void \
+memcpy_to_tiled_x__##swizzle (const void *src, void *dst, int bpp, \
+ int32_t src_stride, int32_t dst_stride, \
+ int16_t src_x, int16_t src_y, \
+ int16_t dst_x, int16_t dst_y, \
+ uint16_t width, uint16_t height) \
+{ \
+ const unsigned tile_width = 512; \
+ const unsigned tile_height = 8; \
+ const unsigned tile_size = 4096; \
+ const unsigned cpp = bpp / 8; \
+ const unsigned stride_tiles = dst_stride / tile_width; \
+ const unsigned swizzle_pixels = 64 / cpp; \
+ const unsigned tile_pixels = ffs(tile_width / cpp) - 1; \
+ const unsigned tile_mask = (1 << tile_pixels) - 1; \
+ unsigned x, y; \
+ DBG(("%s(bpp=%d): src=(%d, %d), dst=(%d, %d), size=%dx%d, pitch=%d/%d\n", \
+ __FUNCTION__, bpp, src_x, src_y, dst_x, dst_y, width, height, src_stride, dst_stride)); \
+ src = (const uint8_t *)src + src_y * src_stride + src_x * cpp; \
+ for (y = 0; y < height; ++y) { \
+ const uint32_t dy = y + dst_y; \
+ const uint32_t tile_row = \
+ (dy / tile_height * stride_tiles * tile_size + \
+ (dy & (tile_height-1)) * tile_width); \
+ const uint8_t *src_row = (const uint8_t *)src + src_stride * y; \
+ uint32_t dx = dst_x; \
+ x = width * cpp; \
+ if (dx & (swizzle_pixels - 1)) { \
+ const uint32_t swizzle_bound_pixels = ALIGN(dx + 1, swizzle_pixels); \
+ const uint32_t length = min(dst_x + width, swizzle_bound_pixels) - dx; \
+ uint32_t offset = \
+ tile_row + \
+ (dx >> tile_pixels) * tile_size + \
+ (dx & tile_mask) * cpp; \
+ memcpy((char *)dst + swizzle(offset), src_row, length * cpp); \
+ src_row += length * cpp; \
+ x -= length * cpp; \
+ dx += length; \
+ } \
+ while (x >= 64) { \
+ uint32_t offset = \
+ tile_row + \
+ (dx >> tile_pixels) * tile_size + \
+ (dx & tile_mask) * cpp; \
+ memcpy((char *)dst + swizzle(offset), src_row, 64); \
+ src_row += 64; \
+ x -= 64; \
+ dx += swizzle_pixels; \
+ } \
+ if (x) { \
+ uint32_t offset = \
+ tile_row + \
+ (dx >> tile_pixels) * tile_size + \
+ (dx & tile_mask) * cpp; \
+ memcpy((char *)dst + swizzle(offset), src_row, x); \
+ } \
+ } \
}
-fast_memcpy static void
-memcpy_from_tiled_x__swizzle_9(const void *src, void *dst, int bpp,
- int32_t src_stride, int32_t dst_stride,
- int16_t src_x, int16_t src_y,
- int16_t dst_x, int16_t dst_y,
- uint16_t width, uint16_t height)
-{
- const unsigned tile_width = 512;
- const unsigned tile_height = 8;
- const unsigned tile_size = 4096;
-
- const unsigned cpp = bpp / 8;
- const unsigned stride_tiles = src_stride / tile_width;
- const unsigned swizzle_pixels = 64 / cpp;
- const unsigned tile_pixels = ffs(tile_width / cpp) - 1;
- const unsigned tile_mask = (1 << tile_pixels) - 1;
-
- unsigned x, y;
-
- DBG(("%s(bpp=%d): src=(%d, %d), dst=(%d, %d), size=%dx%d, pitch=%d/%d\n",
- __FUNCTION__, bpp, src_x, src_y, dst_x, dst_y, width, height, src_stride, dst_stride));
-
- dst = (uint8_t *)dst + dst_y * dst_stride + dst_x * cpp;
-
- for (y = 0; y < height; ++y) {
- const uint32_t sy = y + src_y;
- const uint32_t tile_row =
- (sy / tile_height * stride_tiles * tile_size +
- (sy & (tile_height-1)) * tile_width);
- uint8_t *dst_row = (uint8_t *)dst + dst_stride * y;
- uint32_t sx = src_x, offset;
-
- x = width * cpp;
- if (sx & (swizzle_pixels - 1)) {
- const uint32_t swizzle_bound_pixels = ALIGN(sx + 1, swizzle_pixels);
- const uint32_t length = min(src_x + width, swizzle_bound_pixels) - sx;
- offset = tile_row +
- (sx >> tile_pixels) * tile_size +
- (sx & tile_mask) * cpp;
- offset ^= (offset >> 3) & 64;
-
- memcpy(dst_row, (const char *)src + offset, length * cpp);
-
- dst_row += length * cpp;
- x -= length * cpp;
- sx += length;
- }
- while (x >= 64) {
- offset = tile_row +
- (sx >> tile_pixels) * tile_size +
- (sx & tile_mask) * cpp;
- offset ^= (offset >> 3) & 64;
-
- memcpy(dst_row, (const char *)src + offset, 64);
-
- dst_row += 64;
- x -= 64;
- sx += swizzle_pixels;
- }
- if (x) {
- offset = tile_row +
- (sx >> tile_pixels) * tile_size +
- (sx & tile_mask) * cpp;
- offset ^= (offset >> 3) & 64;
- memcpy(dst_row, (const char *)src + offset, x);
- }
- }
+#define memcpy_from_tiled_x(swizzle) \
+fast_memcpy static void \
+memcpy_from_tiled_x__##swizzle (const void *src, void *dst, int bpp, \
+ int32_t src_stride, int32_t dst_stride, \
+ int16_t src_x, int16_t src_y, \
+ int16_t dst_x, int16_t dst_y, \
+ uint16_t width, uint16_t height) \
+{ \
+ const unsigned tile_width = 512; \
+ const unsigned tile_height = 8; \
+ const unsigned tile_size = 4096; \
+ const unsigned cpp = bpp / 8; \
+ const unsigned stride_tiles = src_stride / tile_width; \
+ const unsigned swizzle_pixels = 64 / cpp; \
+ const unsigned tile_pixels = ffs(tile_width / cpp) - 1; \
+ const unsigned tile_mask = (1 << tile_pixels) - 1; \
+ unsigned x, y; \
+ DBG(("%s(bpp=%d): src=(%d, %d), dst=(%d, %d), size=%dx%d, pitch=%d/%d\n", \
+ __FUNCTION__, bpp, src_x, src_y, dst_x, dst_y, width, height, src_stride, dst_stride)); \
+ dst = (uint8_t *)dst + dst_y * dst_stride + dst_x * cpp; \
+ for (y = 0; y < height; ++y) { \
+ const uint32_t sy = y + src_y; \
+ const uint32_t tile_row = \
+ (sy / tile_height * stride_tiles * tile_size + \
+ (sy & (tile_height-1)) * tile_width); \
+ uint8_t *dst_row = (uint8_t *)dst + dst_stride * y; \
+ uint32_t sx = src_x; \
+ x = width * cpp; \
+ if (sx & (swizzle_pixels - 1)) { \
+ const uint32_t swizzle_bound_pixels = ALIGN(sx + 1, swizzle_pixels); \
+ const uint32_t length = min(src_x + width, swizzle_bound_pixels) - sx; \
+ uint32_t offset = \
+ tile_row + \
+ (sx >> tile_pixels) * tile_size + \
+ (sx & tile_mask) * cpp; \
+ memcpy(dst_row, (const char *)src + swizzle(offset), length * cpp); \
+ dst_row += length * cpp; \
+ x -= length * cpp; \
+ sx += length; \
+ } \
+ while (x >= 64) { \
+ uint32_t offset = \
+ tile_row + \
+ (sx >> tile_pixels) * tile_size + \
+ (sx & tile_mask) * cpp; \
+ memcpy(dst_row, (const char *)src + swizzle(offset), 64); \
+ dst_row += 64; \
+ x -= 64; \
+ sx += swizzle_pixels; \
+ } \
+ if (x) { \
+ uint32_t offset = \
+ tile_row + \
+ (sx >> tile_pixels) * tile_size + \
+ (sx & tile_mask) * cpp; \
+ memcpy(dst_row, (const char *)src + swizzle(offset), x); \
+ } \
+ } \
}
-fast_memcpy static void
-memcpy_to_tiled_x__swizzle_9_10(const void *src, void *dst, int bpp,
- int32_t src_stride, int32_t dst_stride,
- int16_t src_x, int16_t src_y,
- int16_t dst_x, int16_t dst_y,
- uint16_t width, uint16_t height)
-{
- const unsigned tile_width = 512;
- const unsigned tile_height = 8;
- const unsigned tile_size = 4096;
+#define swizzle_9(X) ((X) ^ (((X) >> 3) & 64))
+memcpy_to_tiled_x(swizzle_9)
+memcpy_from_tiled_x(swizzle_9)
+#undef swizzle_9
- const unsigned cpp = bpp / 8;
- const unsigned stride_tiles = dst_stride / tile_width;
- const unsigned swizzle_pixels = 64 / cpp;
- const unsigned tile_pixels = ffs(tile_width / cpp) - 1;
- const unsigned tile_mask = (1 << tile_pixels) - 1;
+#define swizzle_9_10(X) ((X) ^ ((((X) ^ ((X) >> 1)) >> 3) & 64))
+memcpy_to_tiled_x(swizzle_9_10)
+memcpy_from_tiled_x(swizzle_9_10)
+#undef swizzle_9_10
- unsigned x, y;
-
- DBG(("%s(bpp=%d): src=(%d, %d), dst=(%d, %d), size=%dx%d, pitch=%d/%d\n",
- __FUNCTION__, bpp, src_x, src_y, dst_x, dst_y, width, height, src_stride, dst_stride));
-
- src = (const uint8_t *)src + src_y * src_stride + src_x * cpp;
-
- for (y = 0; y < height; ++y) {
- const uint32_t dy = y + dst_y;
- const uint32_t tile_row =
- (dy / tile_height * stride_tiles * tile_size +
- (dy & (tile_height-1)) * tile_width);
- const uint8_t *src_row = (const uint8_t *)src + src_stride * y;
- uint32_t dx = dst_x, offset;
-
- x = width * cpp;
- if (dx & (swizzle_pixels - 1)) {
- const uint32_t swizzle_bound_pixels = ALIGN(dx + 1, swizzle_pixels);
- const uint32_t length = min(dst_x + width, swizzle_bound_pixels) - dx;
- offset = tile_row +
- (dx >> tile_pixels) * tile_size +
- (dx & tile_mask) * cpp;
- offset ^= ((offset ^ (offset >> 1)) >> 3) & 64;
-
- memcpy((char *)dst + offset, src_row, length * cpp);
-
- src_row += length * cpp;
- x -= length * cpp;
- dx += length;
- }
- while (x >= 64) {
- offset = tile_row +
- (dx >> tile_pixels) * tile_size +
- (dx & tile_mask) * cpp;
- offset ^= ((offset ^ (offset >> 1)) >> 3) & 64;
-
- memcpy((char *)dst + offset, src_row, 64);
-
- src_row += 64;
- x -= 64;
- dx += swizzle_pixels;
- }
- if (x) {
- offset = tile_row +
- (dx >> tile_pixels) * tile_size +
- (dx & tile_mask) * cpp;
- offset ^= ((offset ^ (offset >> 1)) >> 3) & 64;
- memcpy((char *)dst + offset, src_row, x);
- }
- }
-}
-
-fast_memcpy static void
-memcpy_from_tiled_x__swizzle_9_10(const void *src, void *dst, int bpp,
- int32_t src_stride, int32_t dst_stride,
- int16_t src_x, int16_t src_y,
- int16_t dst_x, int16_t dst_y,
- uint16_t width, uint16_t height)
-{
- const unsigned tile_width = 512;
- const unsigned tile_height = 8;
- const unsigned tile_size = 4096;
-
- const unsigned cpp = bpp / 8;
- const unsigned stride_tiles = src_stride / tile_width;
- const unsigned swizzle_pixels = 64 / cpp;
- const unsigned tile_pixels = ffs(tile_width / cpp) - 1;
- const unsigned tile_mask = (1 << tile_pixels) - 1;
-
- unsigned x, y;
-
- DBG(("%s(bpp=%d): src=(%d, %d), dst=(%d, %d), size=%dx%d, pitch=%d/%d\n",
- __FUNCTION__, bpp, src_x, src_y, dst_x, dst_y, width, height, src_stride, dst_stride));
-
- dst = (uint8_t *)dst + dst_y * dst_stride + dst_x * cpp;
-
- for (y = 0; y < height; ++y) {
- const uint32_t sy = y + src_y;
- const uint32_t tile_row =
- (sy / tile_height * stride_tiles * tile_size +
- (sy & (tile_height-1)) * tile_width);
- uint8_t *dst_row = (uint8_t *)dst + dst_stride * y;
- uint32_t sx = src_x, offset;
-
- x = width * cpp;
- if (sx & (swizzle_pixels - 1)) {
- const uint32_t swizzle_bound_pixels = ALIGN(sx + 1, swizzle_pixels);
- const uint32_t length = min(src_x + width, swizzle_bound_pixels) - sx;
- offset = tile_row +
- (sx >> tile_pixels) * tile_size +
- (sx & tile_mask) * cpp;
- offset ^= ((offset ^ (offset >> 1)) >> 3) & 64;
-
- memcpy(dst_row, (const char *)src + offset, length * cpp);
-
- dst_row += length * cpp;
- x -= length * cpp;
- sx += length;
- }
- while (x >= 64) {
- offset = tile_row +
- (sx >> tile_pixels) * tile_size +
- (sx & tile_mask) * cpp;
- offset ^= ((offset ^ (offset >> 1)) >> 3) & 64;
-
- memcpy(dst_row, (const char *)src + offset, 64);
-
- dst_row += 64;
- x -= 64;
- sx += swizzle_pixels;
- }
- if (x) {
- offset = tile_row +
- (sx >> tile_pixels) * tile_size +
- (sx & tile_mask) * cpp;
- offset ^= ((offset ^ (offset >> 1)) >> 3) & 64;
- memcpy(dst_row, (const char *)src + offset, x);
- }
- }
-}
-
-fast_memcpy static void
-memcpy_to_tiled_x__swizzle_9_11(const void *src, void *dst, int bpp,
- int32_t src_stride, int32_t dst_stride,
- int16_t src_x, int16_t src_y,
- int16_t dst_x, int16_t dst_y,
- uint16_t width, uint16_t height)
-{
- const unsigned tile_width = 512;
- const unsigned tile_height = 8;
- const unsigned tile_size = 4096;
-
- const unsigned cpp = bpp / 8;
- const unsigned stride_tiles = dst_stride / tile_width;
- const unsigned swizzle_pixels = 64 / cpp;
- const unsigned tile_pixels = ffs(tile_width / cpp) - 1;
- const unsigned tile_mask = (1 << tile_pixels) - 1;
-
- unsigned x, y;
-
- DBG(("%s(bpp=%d): src=(%d, %d), dst=(%d, %d), size=%dx%d, pitch=%d/%d\n",
- __FUNCTION__, bpp, src_x, src_y, dst_x, dst_y, width, height, src_stride, dst_stride));
-
- src = (const uint8_t *)src + src_y * src_stride + src_x * cpp;
-
- for (y = 0; y < height; ++y) {
- const uint32_t dy = y + dst_y;
- const uint32_t tile_row =
- (dy / tile_height * stride_tiles * tile_size +
- (dy & (tile_height-1)) * tile_width);
- const uint8_t *src_row = (const uint8_t *)src + src_stride * y;
- uint32_t dx = dst_x, offset;
-
- x = width * cpp;
- if (dx & (swizzle_pixels - 1)) {
- const uint32_t swizzle_bound_pixels = ALIGN(dx + 1, swizzle_pixels);
- const uint32_t length = min(dst_x + width, swizzle_bound_pixels) - dx;
- offset = tile_row +
- (dx >> tile_pixels) * tile_size +
- (dx & tile_mask) * cpp;
- offset ^= ((offset ^ (offset >> 2)) >> 3) & 64;
- memcpy((char *)dst + offset, src_row, length * cpp);
-
- src_row += length * cpp;
- x -= length * cpp;
- dx += length;
- }
- while (x >= 64) {
- offset = tile_row +
- (dx >> tile_pixels) * tile_size +
- (dx & tile_mask) * cpp;
- offset ^= ((offset ^ (offset >> 2)) >> 3) & 64;
-
- memcpy((char *)dst + offset, src_row, 64);
-
- src_row += 64;
- x -= 64;
- dx += swizzle_pixels;
- }
- if (x) {
- offset = tile_row +
- (dx >> tile_pixels) * tile_size +
- (dx & tile_mask) * cpp;
- offset ^= ((offset ^ (offset >> 2)) >> 3) & 64;
- memcpy((char *)dst + offset, src_row, x);
- }
- }
-}
-
-fast_memcpy static void
-memcpy_from_tiled_x__swizzle_9_11(const void *src, void *dst, int bpp,
- int32_t src_stride, int32_t dst_stride,
- int16_t src_x, int16_t src_y,
- int16_t dst_x, int16_t dst_y,
- uint16_t width, uint16_t height)
-{
- const unsigned tile_width = 512;
- const unsigned tile_height = 8;
- const unsigned tile_size = 4096;
-
- const unsigned cpp = bpp / 8;
- const unsigned stride_tiles = src_stride / tile_width;
- const unsigned swizzle_pixels = 64 / cpp;
- const unsigned tile_pixels = ffs(tile_width / cpp) - 1;
- const unsigned tile_mask = (1 << tile_pixels) - 1;
-
- unsigned x, y;
-
- DBG(("%s(bpp=%d): src=(%d, %d), dst=(%d, %d), size=%dx%d, pitch=%d/%d\n",
- __FUNCTION__, bpp, src_x, src_y, dst_x, dst_y, width, height, src_stride, dst_stride));
-
- dst = (uint8_t *)dst + dst_y * dst_stride + dst_x * cpp;
-
- for (y = 0; y < height; ++y) {
- const uint32_t sy = y + src_y;
- const uint32_t tile_row =
- (sy / tile_height * stride_tiles * tile_size +
- (sy & (tile_height-1)) * tile_width);
- uint8_t *dst_row = (uint8_t *)dst + dst_stride * y;
- uint32_t sx = src_x, offset;
-
- x = width * cpp;
- if (sx & (swizzle_pixels - 1)) {
- const uint32_t swizzle_bound_pixels = ALIGN(sx + 1, swizzle_pixels);
- const uint32_t length = min(src_x + width, swizzle_bound_pixels) - sx;
- offset = tile_row +
- (sx >> tile_pixels) * tile_size +
- (sx & tile_mask) * cpp;
- offset ^= ((offset ^ (offset >> 2)) >> 3) & 64;
- memcpy(dst_row, (const char *)src + offset, length * cpp);
-
- dst_row += length * cpp;
- x -= length * cpp;
- sx += length;
- }
- while (x >= 64) {
- offset = tile_row +
- (sx >> tile_pixels) * tile_size +
- (sx & tile_mask) * cpp;
- offset ^= ((offset ^ (offset >> 2)) >> 3) & 64;
-
- memcpy(dst_row, (const char *)src + offset, 64);
-
- dst_row += 64;
- x -= 64;
- sx += swizzle_pixels;
- }
- if (x) {
- offset = tile_row +
- (sx >> tile_pixels) * tile_size +
- (sx & tile_mask) * cpp;
- offset ^= ((offset ^ (offset >> 2)) >> 3) & 64;
- memcpy(dst_row, (const char *)src + offset, x);
- }
- }
-}
+#define swizzle_9_11(X) ((X) ^ ((((X) ^ ((X) >> 2)) >> 3) & 64))
+memcpy_to_tiled_x(swizzle_9_11)
+memcpy_from_tiled_x(swizzle_9_11)
+#undef swizzle_9_11
#define swizzle_9_10_11(X) ((X) ^ ((((X) ^ ((X) >> 1) ^ ((X) >> 2)) >> 3) & 64))
-
-fast_memcpy static void
-memcpy_to_tiled_x__swizzle_9_10_11(const void *src, void *dst, int bpp,
- int32_t src_stride, int32_t dst_stride,
- int16_t src_x, int16_t src_y,
- int16_t dst_x, int16_t dst_y,
- uint16_t width, uint16_t height)
-{
- const unsigned tile_width = 512;
- const unsigned tile_height = 8;
- const unsigned tile_size = 4096;
-
- const unsigned cpp = bpp / 8;
- const unsigned stride_tiles = dst_stride / tile_width;
- const unsigned swizzle_pixels = 64 / cpp;
- const unsigned tile_pixels = ffs(tile_width / cpp) - 1;
- const unsigned tile_mask = (1 << tile_pixels) - 1;
-
- unsigned x, y;
-
- DBG(("%s(bpp=%d): src=(%d, %d), dst=(%d, %d), size=%dx%d, pitch=%d/%d\n",
- __FUNCTION__, bpp, src_x, src_y, dst_x, dst_y, width, height, src_stride, dst_stride));
-
- src = (const uint8_t *)src + src_y * src_stride + src_x * cpp;
-
- for (y = 0; y < height; ++y) {
- const uint32_t dy = y + dst_y;
- const uint32_t tile_row =
- (dy / tile_height * stride_tiles * tile_size +
- (dy & (tile_height-1)) * tile_width);
- const uint8_t *src_row = (const uint8_t *)src + src_stride * y;
- uint32_t dx = dst_x;
-
- x = width * cpp;
- if (dx & (swizzle_pixels - 1)) {
- const uint32_t swizzle_bound_pixels = ALIGN(dx + 1, swizzle_pixels);
- const uint32_t length = min(dst_x + width, swizzle_bound_pixels) - dx;
- uint32_t offset =
- tile_row +
- (dx >> tile_pixels) * tile_size +
- (dx & tile_mask) * cpp;
- memcpy((char *)dst + swizzle_9_10_11(offset), src_row, length * cpp);
-
- src_row += length * cpp;
- x -= length * cpp;
- dx += length;
- }
- while (x >= 64) {
- uint32_t offset =
- tile_row +
- (dx >> tile_pixels) * tile_size +
- (dx & tile_mask) * cpp;
- memcpy((char *)dst + swizzle_9_10_11(offset), src_row, 64);
-
- src_row += 64;
- x -= 64;
- dx += swizzle_pixels;
- }
- if (x) {
- uint32_t offset =
- tile_row +
- (dx >> tile_pixels) * tile_size +
- (dx & tile_mask) * cpp;
- memcpy((char *)dst + swizzle_9_10_11(offset), src_row, x);
- }
- }
-}
-
-fast_memcpy static void
-memcpy_from_tiled_x__swizzle_9_10_11(const void *src, void *dst, int bpp,
- int32_t src_stride, int32_t dst_stride,
- int16_t src_x, int16_t src_y,
- int16_t dst_x, int16_t dst_y,
- uint16_t width, uint16_t height)
-{
- const unsigned tile_width = 512;
- const unsigned tile_height = 8;
- const unsigned tile_size = 4096;
-
- const unsigned cpp = bpp / 8;
- const unsigned stride_tiles = src_stride / tile_width;
- const unsigned swizzle_pixels = 64 / cpp;
- const unsigned tile_pixels = ffs(tile_width / cpp) - 1;
- const unsigned tile_mask = (1 << tile_pixels) - 1;
-
- unsigned x, y;
-
- DBG(("%s(bpp=%d): src=(%d, %d), dst=(%d, %d), size=%dx%d, pitch=%d/%d\n",
- __FUNCTION__, bpp, src_x, src_y, dst_x, dst_y, width, height, src_stride, dst_stride));
-
- dst = (uint8_t *)dst + dst_y * dst_stride + dst_x * cpp;
-
- for (y = 0; y < height; ++y) {
- const uint32_t sy = y + src_y;
- const uint32_t tile_row =
- (sy / tile_height * stride_tiles * tile_size +
- (sy & (tile_height-1)) * tile_width);
- uint8_t *dst_row = (uint8_t *)dst + dst_stride * y;
- uint32_t sx = src_x;
-
- x = width * cpp;
- if (sx & (swizzle_pixels - 1)) {
- const uint32_t swizzle_bound_pixels = ALIGN(sx + 1, swizzle_pixels);
- const uint32_t length = min(src_x + width, swizzle_bound_pixels) - sx;
- uint32_t offset =
- tile_row +
- (sx >> tile_pixels) * tile_size +
- (sx & tile_mask) * cpp;
- memcpy(dst_row, (const char *)src + swizzle_9_10_11(offset), length * cpp);
-
- dst_row += length * cpp;
- x -= length * cpp;
- sx += length;
- }
- while (x >= 64) {
- uint32_t offset =
- tile_row +
- (sx >> tile_pixels) * tile_size +
- (sx & tile_mask) * cpp;
- memcpy(dst_row, (const char *)src + swizzle_9_10_11(offset), 64);
-
- dst_row += 64;
- x -= 64;
- sx += swizzle_pixels;
- }
- if (x) {
- uint32_t offset =
- tile_row +
- (sx >> tile_pixels) * tile_size +
- (sx & tile_mask) * cpp;
- memcpy(dst_row, (const char *)src + swizzle_9_10_11(offset), x);
- }
- }
-}
+memcpy_to_tiled_x(swizzle_9_10_11)
+memcpy_from_tiled_x(swizzle_9_10_11)
+#undef swizzle_9_10_11
static fast_memcpy void
memcpy_to_tiled_x__gen2(const void *src, void *dst, int bpp,