diff options
author | Chris Wilson <chris@chris-wilson.co.uk> | 2012-06-28 12:24:27 +0100 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2012-06-28 12:37:35 +0100 |
commit | 47e6bfa4f40cf7efcfe7eee24d2512d737fd7e89 (patch) | |
tree | ad9343df39051bf4711c09f1458bdd69180c8b11 /src/sna/sna.h | |
parent | 93e77ee019248fe77483e83f2210d584bb5d1be2 (diff) |
sna: Force use of per-crtc scanout if the offset is too large
On gen4+, the scanout offset into a tiled surface is specified through
the DSPTILEOFF register and limited to 12bits of precision. So if we
have a CRTC positioned in that nether-region, we need to allocate a
separate per-crtc pixmap for it and perform shadowing.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'src/sna/sna.h')
-rw-r--r-- | src/sna/sna.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/sna/sna.h b/src/sna/sna.h index 2e8925b7..d4cb42f6 100644 --- a/src/sna/sna.h +++ b/src/sna/sna.h @@ -234,6 +234,7 @@ struct sna { struct sna_mode { drmModeResPtr kmode; + int max_tile_offset; int shadow_active; DamagePtr shadow_damage; |