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authorChris Wilson <chris@chris-wilson.co.uk>2013-11-03 22:07:22 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2013-11-03 22:07:22 +0000
commit10023bf8f5a95b4e9f42c05370bc2c103d6a3d3d (patch)
treeaaa5062e25d144bbef3dbb00b4b6e53ffaaca90f /src/sna/sna_accel.c
parent08d8a47e7c8b9bcb5bb317be4623161e58e0e0cc (diff)
sna: Use fast-path target placement if we are also IGNORE_CPU
If we are ignoring CPU damage, we also need only to check GPU damage when considering placement of the target bo. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'src/sna/sna_accel.c')
-rw-r--r--src/sna/sna_accel.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sna/sna_accel.c b/src/sna/sna_accel.c
index 1328c288..b8d89d6f 100644
--- a/src/sna/sna_accel.c
+++ b/src/sna/sna_accel.c
@@ -3401,7 +3401,7 @@ create_gpu_bo:
if (priv->gpu_damage) {
assert(priv->gpu_bo);
- if (!priv->cpu_damage) {
+ if (!priv->cpu_damage || flags & IGNORE_CPU) {
if (sna_damage_contains_box__no_reduce(priv->gpu_damage,
&region.extents)) {
DBG(("%s: region wholly contained within GPU damage\n",