diff options
author | Chris Wilson <chris@chris-wilson.co.uk> | 2014-02-01 16:55:32 +0000 |
---|---|---|
committer | Chris Wilson <chris@chris-wilson.co.uk> | 2014-02-01 16:59:13 +0000 |
commit | 3e784832a52686cd29d62bdeac7b1c539c640c5b (patch) | |
tree | 1b0e7b9948884751678c62bd2f9fac2f23d49110 /src/uxa | |
parent | 3f2e199b6b4ce86ba3922f9f2dea5f6cba053453 (diff) |
glamor: Enable Xv support
In addition to the UXA texture paths (which in theory support VSync) and
direct overlay support, create a textured video paths that utilize the
glamor acceleration code.
Requested-by: Fabio Pedretti <fabio.ped@libero.it>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74311
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'src/uxa')
-rw-r--r-- | src/uxa/intel_glamor.c | 11 | ||||
-rw-r--r-- | src/uxa/intel_glamor.h | 4 | ||||
-rw-r--r-- | src/uxa/intel_video.c | 13 |
3 files changed, 26 insertions, 2 deletions
diff --git a/src/uxa/intel_glamor.c b/src/uxa/intel_glamor.c index 4d1c7679..e1e2a742 100644 --- a/src/uxa/intel_glamor.c +++ b/src/uxa/intel_glamor.c @@ -52,6 +52,17 @@ intel_glamor_exchange_buffers(struct intel_screen_private *intel, glamor_egl_exchange_buffers(src, dst); } +XF86VideoAdaptorPtr intel_glamor_xv_init(ScreenPtr screen, int num_ports) +{ + ScrnInfoPtr scrn = xf86ScreenToScrn(screen); + intel_screen_private *intel = intel_get_screen_private(scrn); + + if ((intel->uxa_flags & UXA_USE_GLAMOR) == 0) + return NULL; + + return glamor_xv_init(screen, num_ports); +} + Bool intel_glamor_create_screen_resources(ScreenPtr screen) { diff --git a/src/uxa/intel_glamor.h b/src/uxa/intel_glamor.h index 46692bc8..2e305fc9 100644 --- a/src/uxa/intel_glamor.h +++ b/src/uxa/intel_glamor.h @@ -30,6 +30,8 @@ #ifndef INTEL_GLAMOR_H #define INTEL_GLAMOR_H +#include <xf86xv.h> + #ifdef USE_GLAMOR Bool intel_glamor_pre_init(ScrnInfoPtr scrn); @@ -45,6 +47,7 @@ void intel_glamor_destroy_pixmap(PixmapPtr pixmap); PixmapPtr intel_glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth, unsigned int usage); void intel_glamor_exchange_buffers(struct intel_screen_private *intel, PixmapPtr src, PixmapPtr dst); +XF86VideoAdaptorPtr intel_glamor_xv_init(ScreenPtr screen, int num_ports); #else static inline Bool intel_glamor_pre_init(ScrnInfoPtr scrn) { return TRUE; } @@ -62,6 +65,7 @@ static inline PixmapPtr intel_glamor_create_pixmap(ScreenPtr screen, int w, int int depth, unsigned int usage) { return NULL; } static inline void intel_glamor_exchange_buffers(struct intel_screen_private *intel, PixmapPtr src, PixmapPtr dst) {} +static inline XF86VideoAdaptorPtr intel_glamor_xv_init(ScreenPtr screen, int num_ports) { return NULL; } #endif #endif /* INTEL_GLAMOR_H */ diff --git a/src/uxa/intel_video.c b/src/uxa/intel_video.c index 238cd471..d1b98d47 100644 --- a/src/uxa/intel_video.c +++ b/src/uxa/intel_video.c @@ -78,6 +78,7 @@ #define _INTEL_XVMC_SERVER_ #include "intel_xvmc.h" #endif +#include "intel_glamor.h" #define OFF_DELAY 250 /* milliseconds */ @@ -331,13 +332,13 @@ void I830InitVideo(ScreenPtr screen) ScrnInfoPtr scrn = xf86ScreenToScrn(screen); intel_screen_private *intel = intel_get_screen_private(scrn); XF86VideoAdaptorPtr *adaptors = NULL, *newAdaptors = NULL; - XF86VideoAdaptorPtr overlayAdaptor = NULL, texturedAdaptor = NULL; + XF86VideoAdaptorPtr overlayAdaptor = NULL, texturedAdaptor = NULL, glamorAdaptor = NULL; int num_adaptors = xf86XVListGenericAdaptors(scrn, &adaptors); /* Give our adaptor list enough space for the overlay and/or texture video * adaptors. */ newAdaptors = realloc(adaptors, - (num_adaptors + 2) * sizeof(XF86VideoAdaptorPtr)); + (num_adaptors + 3) * sizeof(XF86VideoAdaptorPtr)); if (newAdaptors == NULL) { free(adaptors); return; @@ -378,12 +379,20 @@ void I830InitVideo(ScreenPtr screen) } } + glamorAdaptor = intel_glamor_xv_init(screen, 16); + if (glamorAdaptor != NULL) + xf86DrvMsg(scrn->scrnIndex, X_INFO, + "Set up textured video using glamor\n"); + if (overlayAdaptor && intel->XvPreferOverlay) adaptors[num_adaptors++] = overlayAdaptor; if (texturedAdaptor) adaptors[num_adaptors++] = texturedAdaptor; + if (glamorAdaptor) + adaptors[num_adaptors++] = glamorAdaptor; + if (overlayAdaptor && !intel->XvPreferOverlay) adaptors[num_adaptors++] = overlayAdaptor; |