diff options
author | Eric Anholt <anholt@FreeBSD.org> | 2006-07-18 18:27:10 -0400 |
---|---|---|
committer | Eric Anholt <anholt@FreeBSD.org> | 2006-07-18 18:27:10 -0400 |
commit | 84805167ab8a422966355b9753bfcb4dad802413 (patch) | |
tree | e4da51c745b0e1551e9f4f4ce794cd55447aa367 /src | |
parent | 5176d62ba58c100c87f75a4f333d00129d780c99 (diff) |
Convert i915 rotate code to the new fragment program API.
Diffstat (limited to 'src')
-rw-r--r-- | src/i830_rotate.c | 24 |
1 files changed, 11 insertions, 13 deletions
diff --git a/src/i830_rotate.c b/src/i830_rotate.c index 3192762d..716f4251 100644 --- a/src/i830_rotate.c +++ b/src/i830_rotate.c @@ -1,3 +1,4 @@ +/* -*- c-basic-offset: 3 -*- */ /************************************************************************** Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. @@ -58,6 +59,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "i830.h" #include "i915_reg.h" +#include "i915_3d.h" #ifdef XF86DRI #include "dri.h" @@ -260,12 +262,13 @@ I915UpdateRotate (ScreenPtr pScreen, #endif if (updateInvarient) { + FS_LOCALS(3); *pI830->used3D = pScrn->scrnIndex; #ifdef XF86DRI if (sarea) sarea->ctxOwner = myContext; #endif - BEGIN_LP_RING(64); + BEGIN_LP_RING(54); /* invarient state */ OUT_RING(MI_NOOP); OUT_RING(_3DSTATE_AA_CMD | @@ -373,18 +376,6 @@ I915UpdateRotate (ScreenPtr pScreen, OUT_RING(_3DSTATE_STIPPLE); OUT_RING(0x00000000); - /* fragment program - texture blend replace*/ - OUT_RING(0x7d050008); - OUT_RING(0x19180000); - OUT_RING(0x00000000); - OUT_RING(0x00000000); - OUT_RING(0x19083c00); - OUT_RING(0x00000000); - OUT_RING(0x00000000); - OUT_RING(0x15200000); - OUT_RING(0x01000000); - OUT_RING(0x00000000); - /* texture sampler state */ OUT_RING(_3DSTATE_SAMPLER_STATE | 3); OUT_RING(0x00000001); @@ -425,6 +416,13 @@ I915UpdateRotate (ScreenPtr pScreen, OUT_RING(use_fence | (pScreen->height - 1) << 21 | (pScreen->width - 1) << 10); OUT_RING(((((pScrn->displayWidth * pI830->cpp) / 4) - 1) << 21)); ADVANCE_LP_RING(); + + /* fragment program - texture blend replace*/ + FS_BEGIN(); + i915_fs_dcl(FS_S0); + i915_fs_dcl(FS_T0); + i915_fs_texld(FS_OC, FS_S0, FS_T0); + FS_END(); } { |