diff options
author | Xiang, Haihao <haihao.xiang@intel.com> | 2011-06-23 00:20:03 +0800 |
---|---|---|
committer | Xiang, Haihao <haihao.xiang@intel.com> | 2011-06-24 09:42:19 +0800 |
commit | 312460ea69792594fe9acca8591ead55baea7d99 (patch) | |
tree | f5c5b62116f41cdda03fb54b72bf705bfb328017 /src | |
parent | 90a0800588f83d78254136b94bca656c4c24215d (diff) |
Xv: set up pipeline for Xv on Ivybridge
The configuration is same as that on Sandybridge, but
many state commands are changed
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/i965_reg.h | 132 | ||||
-rw-r--r-- | src/i965_video.c | 446 |
2 files changed, 554 insertions, 24 deletions
diff --git a/src/i965_reg.h b/src/i965_reg.h index df41fba4..ab6c0205 100644 --- a/src/i965_reg.h +++ b/src/i965_reg.h @@ -136,6 +136,138 @@ # define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1) # define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1) +/* on GEN7+ */ +/* _3DSTATE_VERTEX_BUFFERS on GEN7*/ +/* DW1 */ +#define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14) + +/* _3DPRIMITIVE on GEN7 */ +/* DW1 */ +# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8) +# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8) + +/* 3DSTATE_WM on GEN7 */ +/* DW1 */ +# define GEN7_WM_STATISTICS_ENABLE (1 << 31) +# define GEN7_WM_DEPTH_CLEAR (1 << 30) +# define GEN7_WM_DISPATCH_ENABLE (1 << 29) +# define GEN6_WM_DEPTH_RESOLVE (1 << 28) +# define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27) +# define GEN7_WM_KILL_ENABLE (1 << 25) +# define GEN7_WM_PSCDEPTH_OFF (0 << 23) +# define GEN7_WM_PSCDEPTH_ON (1 << 23) +# define GEN7_WM_PSCDEPTH_ON_GE (2 << 23) +# define GEN7_WM_PSCDEPTH_ON_LE (3 << 23) +# define GEN7_WM_USES_SOURCE_DEPTH (1 << 20) +# define GEN7_WM_USES_SOURCE_W (1 << 19) +# define GEN7_WM_POSITION_ZW_PIXEL (0 << 17) +# define GEN7_WM_POSITION_ZW_CENTROID (2 << 17) +# define GEN7_WM_POSITION_ZW_SAMPLE (3 << 17) +# define GEN7_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 16) +# define GEN7_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 15) +# define GEN7_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 14) +# define GEN7_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 13) +# define GEN7_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 12) +# define GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 11) +# define GEN7_WM_USES_INPUT_COVERAGE_MASK (1 << 10) +# define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8) +# define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8) +# define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8) +# define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8) +# define GEN7_WM_LINE_AA_WIDTH_0_5 (0 << 6) +# define GEN7_WM_LINE_AA_WIDTH_1_0 (1 << 6) +# define GEN7_WM_LINE_AA_WIDTH_2_0 (2 << 6) +# define GEN7_WM_LINE_AA_WIDTH_4_0 (3 << 6) +# define GEN7_WM_POLYGON_STIPPLE_ENABLE (1 << 4) +# define GEN7_WM_LINE_STIPPLE_ENABLE (1 << 3) +# define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2) +# define GEN7_WM_MSRAST_OFF_PIXEL (0 << 0) +# define GEN7_WM_MSRAST_OFF_PATTERN (1 << 0) +# define GEN7_WM_MSRAST_ON_PIXEL (2 << 0) +# define GEN7_WM_MSRAST_ON_PATTERN (3 << 0) +/* DW2 */ +# define GEN7_WM_MSDISPMODE_PERPIXEL (1 << 31) + +#define GEN7_3DSTATE_CLEAR_PARAMS BRW_3D(3, 0, 0x04) +#define GEN7_3DSTATE_DEPTH_BUFFER BRW_3D(3, 0, 0x05) + +#define GEN7_3DSTATE_CONSTANT_HS BRW_3D(3, 0, 0x19) +#define GEN7_3DSTATE_CONSTANT_DS BRW_3D(3, 0, 0x1a) + +#define GEN7_3DSTATE_HS BRW_3D(3, 0, 0x1b) +#define GEN7_3DSTATE_TE BRW_3D(3, 0, 0x1c) +#define GEN7_3DSTATE_DS BRW_3D(3, 0, 0x1d) +#define GEN7_3DSTATE_STREAMOUT BRW_3D(3, 0, 0x1e) +#define GEN7_3DSTATE_SBE BRW_3D(3, 0, 0x1f) + +/* DW1 */ +# define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28) +# define GEN7_SBE_NUM_OUTPUTS_SHIFT 22 +# define GEN7_SBE_SWIZZLE_ENABLE (1 << 21) +# define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20) +# define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11 +# define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4 + +#define GEN7_3DSTATE_PS BRW_3D(3, 0, 0x20) +/* DW1: kernel pointer */ +/* DW2 */ +# define GEN7_PS_SPF_MODE (1 << 31) +# define GEN7_PS_VECTOR_MASK_ENABLE (1 << 30) +# define GEN7_PS_SAMPLER_COUNT_SHIFT 27 +# define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 +# define GEN7_PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16) +# define GEN7_PS_FLOATING_POINT_MODE_ALT (1 << 16) +/* DW3: scratch space */ +/* DW4 */ +# define GEN7_PS_MAX_THREADS_SHIFT 23 +# define GEN7_PS_PUSH_CONSTANT_ENABLE (1 << 11) +# define GEN7_PS_ATTRIBUTE_ENABLE (1 << 10) +# define GEN7_PS_OMASK_TO_RENDER_TARGET (1 << 9) +# define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7) +# define GEN7_PS_POSOFFSET_NONE (0 << 3) +# define GEN7_PS_POSOFFSET_CENTROID (2 << 3) +# define GEN7_PS_POSOFFSET_SAMPLE (3 << 3) +# define GEN7_PS_32_DISPATCH_ENABLE (1 << 2) +# define GEN7_PS_16_DISPATCH_ENABLE (1 << 1) +# define GEN7_PS_8_DISPATCH_ENABLE (1 << 0) +/* DW5 */ +# define GEN7_PS_DISPATCH_START_GRF_SHIFT_0 16 +# define GEN7_PS_DISPATCH_START_GRF_SHIFT_1 8 +# define GEN7_PS_DISPATCH_START_GRF_SHIFT_2 0 +/* DW6: kernel 1 pointer */ +/* DW7: kernel 2 pointer */ + +#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL BRW_3D(3, 0, 0x21) +#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC BRW_3D(3, 0, 0x23) + +#define GEN7_3DSTATE_BLEND_STATE_POINTERS BRW_3D(3, 0, 0x24) +#define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS BRW_3D(3, 0, 0x25) + +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS BRW_3D(3, 0, 0x26) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS BRW_3D(3, 0, 0x27) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS BRW_3D(3, 0, 0x28) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS BRW_3D(3, 0, 0x29) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS BRW_3D(3, 0, 0x2a) + +#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS BRW_3D(3, 0, 0x2b) +#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS BRW_3D(3, 0, 0x2e) +#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS BRW_3D(3, 0, 0x2f) + +#define GEN7_3DSTATE_URB_VS BRW_3D(3, 0, 0x30) +#define GEN7_3DSTATE_URB_HS BRW_3D(3, 0, 0x31) +#define GEN7_3DSTATE_URB_DS BRW_3D(3, 0, 0x32) +#define GEN7_3DSTATE_URB_GS BRW_3D(3, 0, 0x33) +/* DW1 */ +# define GEN7_URB_ENTRY_NUMBER_SHIFT 0 +# define GEN7_URB_ENTRY_SIZE_SHIFT 16 +# define GEN7_URB_STARTING_ADDRESS_SHIFT 25 + +#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS BRW_3D(3, 1, 0x12) +#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS BRW_3D(3, 1, 0x16) +/* DW1 */ +# define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16 + + #define PIPELINE_SELECT_3D 0 #define PIPELINE_SELECT_MEDIA 1 diff --git a/src/i965_video.c b/src/i965_video.c index 84230a1a..10549148 100644 --- a/src/i965_video.c +++ b/src/i965_video.c @@ -1445,6 +1445,7 @@ gen6_create_blend_state(ScrnInfoPtr scrn) blend_state->blend1.logic_op_enable = 1; blend_state->blend1.logic_op_func = 0xc; + blend_state->blend1.pre_blend_clamp_enable = 1; drm_intel_bo_unmap(blend_bo); return blend_bo; @@ -1811,8 +1812,44 @@ gen6_upload_vertex_element_state(ScrnInfoPtr scrn) (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT)); } +static void +gen6_upload_vertex_buffer(ScrnInfoPtr scrn, drm_intel_bo *vertex_bo, uint32_t end_address_offset) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + /* Set up the pointer to our vertex buffer */ + OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | (5 - 2)); + /* four 32-bit floats per vertex */ + OUT_BATCH((0 << GEN6_VB0_BUFFER_INDEX_SHIFT) | + GEN6_VB0_VERTEXDATA | + ((4 * 4) << VB0_BUFFER_PITCH_SHIFT)); + OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, 0); + OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, end_address_offset); + OUT_BATCH(0); /* reserved */ +} + static void -gen6_emit_video_setup(ScrnInfoPtr scrn, drm_intel_bo *surface_state_binding_table_bo, int n_src_surf, PixmapPtr pixmap) +gen6_upload_primitive(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(BRW_3DPRIMITIVE | + BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL | + (_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) | + (0 << 9) | /* Internal Vertex Count */ + (6 - 2)); + OUT_BATCH(3); /* vertex count per instance */ + OUT_BATCH(0); /* start vertex offset */ + OUT_BATCH(1); /* single instance */ + OUT_BATCH(0); /* start instance location */ + OUT_BATCH(0); /* index buffer offset, ignored */ +} + +static void +gen6_emit_video_setup(ScrnInfoPtr scrn, + drm_intel_bo *surface_state_binding_table_bo, int n_src_surf, + PixmapPtr pixmap, + drm_intel_bo *vertex_bo, uint32_t end_address_offset) { intel_screen_private *intel = intel_get_screen_private(scrn); @@ -1835,6 +1872,382 @@ gen6_emit_video_setup(ScrnInfoPtr scrn, drm_intel_bo *surface_state_binding_tabl gen6_upload_depth_buffer_state(scrn); gen6_upload_drawing_rectangle(scrn, pixmap); gen6_upload_vertex_element_state(scrn); + gen6_upload_vertex_buffer(scrn, vertex_bo, end_address_offset); + gen6_upload_primitive(scrn); +} + +static void +gen7_upload_invarient_states(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(BRW_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(BRW_PIPE_CONTROL_IS_FLUSH | + BRW_PIPE_CONTROL_WC_FLUSH | + BRW_PIPE_CONTROL_DEPTH_CACHE_FLUSH | + BRW_PIPE_CONTROL_NOWRITE); + OUT_BATCH(0); /* write address */ + OUT_BATCH(0); /* write data */ + + OUT_BATCH(NEW_PIPELINE_SELECT | PIPELINE_SELECT_3D); + + OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE | (4 - 2)); + OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER | + GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */ + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN6_3DSTATE_SAMPLE_MASK | (2 - 2)); + OUT_BATCH(1); + + /* Set system instruction pointer */ + OUT_BATCH(BRW_STATE_SIP | 0); + OUT_BATCH(0); +} + +static void +gen7_upload_viewport_state_pointers(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC | (2 - 2)); + OUT_RELOC(intel->video.gen4_cc_vp_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 0); + + OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL | (2 - 2)); + OUT_BATCH(0); +} + +/* + * URB layout for Xv on GEN7 + * ---------------------------------------- + * | PS Push Constants (8KB) | VS entries | + * ---------------------------------------- + */ +static void +gen7_upload_urb(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS | (2 - 2)); + OUT_BATCH(8); /* in 1KBs */ + + OUT_BATCH(GEN7_3DSTATE_URB_VS | (2 - 2)); + OUT_BATCH( + (32 << GEN7_URB_ENTRY_NUMBER_SHIFT) | /* at least 32 */ + (2 - 1) << GEN7_URB_ENTRY_SIZE_SHIFT | + (1 << GEN7_URB_STARTING_ADDRESS_SHIFT)); + + OUT_BATCH(GEN7_3DSTATE_URB_GS | (2 - 2)); + OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) | + (1 << GEN7_URB_STARTING_ADDRESS_SHIFT)); + + OUT_BATCH(GEN7_3DSTATE_URB_HS | (2 - 2)); + OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) | + (2 << GEN7_URB_STARTING_ADDRESS_SHIFT)); + + OUT_BATCH(GEN7_3DSTATE_URB_DS | (2 - 2)); + OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) | + (2 << GEN7_URB_STARTING_ADDRESS_SHIFT)); +} + +static void +gen7_upload_cc_state_pointers(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(GEN6_3DSTATE_CC_STATE_POINTERS | (2 - 2)); + OUT_RELOC(intel->video.gen4_cc_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 1); + + OUT_BATCH(GEN7_3DSTATE_BLEND_STATE_POINTERS | (2 - 2)); + OUT_RELOC(intel->video.gen6_blend_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 1); + + OUT_BATCH(GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS | (2 - 2)); + OUT_RELOC(intel->video.gen6_depth_stencil_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 1); +} + +static void +gen7_upload_sampler_state_pointers(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS | (2 - 2)); + OUT_RELOC(intel->video.gen4_sampler_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 0); +} + +static void +gen7_upload_bypass_states(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + /* bypass GS */ + OUT_BATCH(GEN6_3DSTATE_CONSTANT_GS | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN6_3DSTATE_GS | (7 - 2)); + OUT_BATCH(0); /* without GS kernel */ + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); /* pass-through */ + + OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS | (2 - 2)); + OUT_BATCH(0); + + /* disable HS */ + OUT_BATCH(GEN7_3DSTATE_CONSTANT_HS | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_HS | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS | (2 - 2)); + OUT_BATCH(0); + + /* Disable TE */ + OUT_BATCH(GEN7_3DSTATE_TE | (4 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + /* Disable DS */ + OUT_BATCH(GEN7_3DSTATE_CONSTANT_DS | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_DS | (6 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS | (2 - 2)); + OUT_BATCH(0); + + /* Disable STREAMOUT */ + OUT_BATCH(GEN7_3DSTATE_STREAMOUT | (3 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); +} + +static void +gen7_upload_vs_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + /* disable VS constant buffer */ + OUT_BATCH(GEN6_3DSTATE_CONSTANT_VS | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN6_3DSTATE_VS | (6 - 2)); + OUT_BATCH(0); /* without VS kernel */ + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); /* pass-through */ +} + +static void +gen7_upload_sf_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(GEN7_3DSTATE_SBE | (14 - 2)); + OUT_BATCH((1 << GEN7_SBE_NUM_OUTPUTS_SHIFT) | + (1 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT) | + (0 << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); /* DW4 */ + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); /* DW9 */ + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN6_3DSTATE_SF | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(GEN6_3DSTATE_SF_CULL_NONE); + OUT_BATCH(2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); +} + +static void +gen7_upload_wm_state(ScrnInfoPtr scrn, Bool is_packed) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + /* disable WM constant buffer */ + OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN6_3DSTATE_WM | (3 - 2)); + OUT_BATCH(GEN7_WM_DISPATCH_ENABLE | + GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC); + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_PS | (8 - 2)); + + if (is_packed) { + OUT_RELOC(intel->video.wm_prog_packed_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 0); + OUT_BATCH((1 << GEN7_PS_SAMPLER_COUNT_SHIFT) | + (2 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT)); + } else { + OUT_RELOC(intel->video.wm_prog_planar_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 0); + OUT_BATCH((1 << GEN7_PS_SAMPLER_COUNT_SHIFT) | + (7 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT)); + } + + OUT_BATCH(0); /* scratch space base offset */ + OUT_BATCH( + ((86 - 1) << GEN7_PS_MAX_THREADS_SHIFT) | + GEN7_PS_ATTRIBUTE_ENABLE | + GEN7_PS_16_DISPATCH_ENABLE); + OUT_BATCH( + (6 << GEN7_PS_DISPATCH_START_GRF_SHIFT_0)); + OUT_BATCH(0); /* kernel 1 pointer */ + OUT_BATCH(0); /* kernel 2 pointer */ +} + +static void +gen7_upload_binding_table(ScrnInfoPtr scrn, uint32_t ps_binding_table_offset) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS | (2 - 2)); + OUT_BATCH(ps_binding_table_offset); +} + +static void +gen7_upload_depth_buffer_state(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (7 - 2)); + OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) | + (BRW_SURFACE_NULL << 29)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_CLEAR_PARAMS | (3 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); +} + +static void +gen7_upload_vertex_buffer(ScrnInfoPtr scrn, drm_intel_bo *vertex_bo, uint32_t end_address_offset) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + /* Set up the pointer to our vertex buffer */ + OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | (5 - 2)); + /* four 32-bit floats per vertex */ + OUT_BATCH((0 << GEN6_VB0_BUFFER_INDEX_SHIFT) | + GEN6_VB0_VERTEXDATA | + GEN7_VB0_ADDRESS_MODIFYENABLE | + ((4 * 4) << VB0_BUFFER_PITCH_SHIFT)); + OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, 0); + OUT_RELOC(vertex_bo, I915_GEM_DOMAIN_VERTEX, 0, end_address_offset); + OUT_BATCH(0); /* reserved */ +} + +static void +gen7_upload_primitive(ScrnInfoPtr scrn) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + OUT_BATCH(BRW_3DPRIMITIVE | (7 - 2)); + OUT_BATCH(_3DPRIM_RECTLIST | + GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL); + OUT_BATCH(3); /* vertex count per instance */ + OUT_BATCH(0); /* start vertex offset */ + OUT_BATCH(1); /* single instance */ + OUT_BATCH(0); /* start instance location */ + OUT_BATCH(0); +} + +static void +gen7_emit_video_setup(ScrnInfoPtr scrn, + drm_intel_bo *surface_state_binding_table_bo, int n_src_surf, + PixmapPtr pixmap, + drm_intel_bo *vertex_bo, uint32_t end_address_offset) +{ + intel_screen_private *intel = intel_get_screen_private(scrn); + + assert(n_src_surf == 1 || n_src_surf == 6); + IntelEmitInvarientState(scrn); + intel->last_3d = LAST_3D_VIDEO; + + gen7_upload_invarient_states(scrn); + gen6_upload_state_base_address(scrn, surface_state_binding_table_bo); + gen7_upload_viewport_state_pointers(scrn); + gen7_upload_urb(scrn); + gen7_upload_cc_state_pointers(scrn); + gen7_upload_sampler_state_pointers(scrn); + gen7_upload_bypass_states(scrn); + gen7_upload_vs_state(scrn); + gen6_upload_clip_state(scrn); + gen7_upload_sf_state(scrn); + gen7_upload_wm_state(scrn, n_src_surf == 1 ? TRUE : FALSE); + gen7_upload_binding_table(scrn, (n_src_surf + 1) * SURFACE_STATE_PADDED_SIZE); + gen7_upload_depth_buffer_state(scrn); + gen6_upload_drawing_rectangle(scrn, pixmap); + gen6_upload_vertex_element_state(scrn); + gen7_upload_vertex_buffer(scrn, vertex_bo, end_address_offset); + gen7_upload_primitive(scrn); } void Gen6DisplayVideoTextured(ScrnInfoPtr scrn, @@ -1866,13 +2279,19 @@ void Gen6DisplayVideoTextured(ScrnInfoPtr scrn, uint32_t, int, int, int, uint32_t, drm_intel_bo *, uint32_t); + void (*emit_video_setup)(ScrnInfoPtr, + drm_intel_bo *, int, + PixmapPtr, + drm_intel_bo *, uint32_t); if (INTEL_INFO(intel)->gen >= 70) { create_dst_surface_state = gen7_create_dst_surface_state; create_src_surface_state = gen7_create_src_surface_state; + emit_video_setup = gen7_emit_video_setup; } else { create_dst_surface_state = i965_create_dst_surface_state; create_src_surface_state = i965_create_src_surface_state; + emit_video_setup = gen6_emit_video_setup; } src_surf_base[0] = adaptor_priv->YBufOffset; @@ -2009,30 +2428,9 @@ void Gen6DisplayVideoTextured(ScrnInfoPtr scrn, intel_batch_submit(scrn); intel_batch_start_atomic(scrn, 200); - gen6_emit_video_setup(scrn, surface_state_binding_table_bo, n_src_surf, pixmap); - - /* Set up the pointer to our vertex buffer */ - OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | (5 - 2)); - /* four 32-bit floats per vertex */ - OUT_BATCH((0 << GEN6_VB0_BUFFER_INDEX_SHIFT) | - GEN6_VB0_VERTEXDATA | - ((4 * 4) << VB0_BUFFER_PITCH_SHIFT)); - OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, 0); - OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, i * 4); - OUT_BATCH(0); /* reserved */ - - OUT_BATCH(BRW_3DPRIMITIVE | - BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL | - (_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) | - (0 << 9) | /* Internal Vertex Count */ - (6 - 2)); - OUT_BATCH(3); /* vertex count per instance */ - OUT_BATCH(0); /* start vertex offset */ - OUT_BATCH(1); /* single instance */ - OUT_BATCH(0); /* start instance location */ - OUT_BATCH(0); /* index buffer offset, ignored */ - + emit_video_setup(scrn, surface_state_binding_table_bo, n_src_surf, pixmap, vb_bo, i * 4); intel_batch_end_atomic(scrn); + drm_intel_bo_unreference(vb_bo); } |