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authorEric Anholt <eric@anholt.net>2009-07-15 16:38:07 -0700
committerCarl Worth <cworth@cworth.org>2009-08-25 16:14:45 -0700
commit959bf6df0f8d2defae1f7b3084c9e6ed473db9d9 (patch)
treeef57045577b6439fd3ba0a047186facfc669df32 /src
parent154592a855e07889be5ffc8d63ef39ed424c61f6 (diff)
Only align DRI2 tiled pixmaps to the DRI2 tiled pixmap alignment requirement.
This should save significant amounts of memory for glyph and other small pixmap storage. Bug #21387 (cherry picked from commit 6b7728491c3b771bcba2c7ffd75330c0a0b37f44)
Diffstat (limited to 'src')
-rw-r--r--src/i830_accel.c3
-rw-r--r--src/i830_uxa.c16
2 files changed, 11 insertions, 8 deletions
diff --git a/src/i830_accel.c b/src/i830_accel.c
index 96a7bde8..abefa559 100644
--- a/src/i830_accel.c
+++ b/src/i830_accel.c
@@ -232,9 +232,6 @@ I830AccelInit(ScreenPtr pScreen)
pI830->accel_max_x = 2048;
pI830->accel_max_y = 2048;
}
- /* Bump the pitch so that we can tile any pixmap we create. */
- if (pI830->directRenderingType >= DRI_DRI2)
- pI830->accel_pixmap_pitch_alignment = 512;
return i830_uxa_init(pScreen);
}
diff --git a/src/i830_uxa.c b/src/i830_uxa.c
index fe0fb497..c05d4d6f 100644
--- a/src/i830_uxa.c
+++ b/src/i830_uxa.c
@@ -597,14 +597,20 @@ i830_uxa_create_pixmap (ScreenPtr screen, int w, int h, int depth, unsigned usag
{
unsigned int size;
uint32_t tiling = I915_TILING_NONE;
+ int pitch_align;
- stride = ROUND_TO((w * pixmap->drawable.bitsPerPixel + 7) / 8,
- i830->accel_pixmap_pitch_alignment);
-
- if (usage == INTEL_CREATE_PIXMAP_TILING_X)
+ if (usage == INTEL_CREATE_PIXMAP_TILING_X) {
tiling = I915_TILING_X;
- else if (usage == INTEL_CREATE_PIXMAP_TILING_Y)
+ pitch_align = 512;
+ } else if (usage == INTEL_CREATE_PIXMAP_TILING_Y) {
tiling = I915_TILING_Y;
+ pitch_align = 512;
+ } else {
+ pitch_align = i830->accel_pixmap_pitch_alignment;
+ }
+
+ stride = ROUND_TO((w * pixmap->drawable.bitsPerPixel + 7) / 8,
+ pitch_align);
if (tiling == I915_TILING_NONE) {
size = stride * h;