diff options
author | Eric Anholt <eric@anholt.net> | 2009-07-15 16:38:07 -0700 |
---|---|---|
committer | Carl Worth <cworth@cworth.org> | 2009-08-25 16:14:45 -0700 |
commit | 959bf6df0f8d2defae1f7b3084c9e6ed473db9d9 (patch) | |
tree | ef57045577b6439fd3ba0a047186facfc669df32 /src | |
parent | 154592a855e07889be5ffc8d63ef39ed424c61f6 (diff) |
Only align DRI2 tiled pixmaps to the DRI2 tiled pixmap alignment requirement.
This should save significant amounts of memory for glyph and other small
pixmap storage.
Bug #21387
(cherry picked from commit 6b7728491c3b771bcba2c7ffd75330c0a0b37f44)
Diffstat (limited to 'src')
-rw-r--r-- | src/i830_accel.c | 3 | ||||
-rw-r--r-- | src/i830_uxa.c | 16 |
2 files changed, 11 insertions, 8 deletions
diff --git a/src/i830_accel.c b/src/i830_accel.c index 96a7bde8..abefa559 100644 --- a/src/i830_accel.c +++ b/src/i830_accel.c @@ -232,9 +232,6 @@ I830AccelInit(ScreenPtr pScreen) pI830->accel_max_x = 2048; pI830->accel_max_y = 2048; } - /* Bump the pitch so that we can tile any pixmap we create. */ - if (pI830->directRenderingType >= DRI_DRI2) - pI830->accel_pixmap_pitch_alignment = 512; return i830_uxa_init(pScreen); } diff --git a/src/i830_uxa.c b/src/i830_uxa.c index fe0fb497..c05d4d6f 100644 --- a/src/i830_uxa.c +++ b/src/i830_uxa.c @@ -597,14 +597,20 @@ i830_uxa_create_pixmap (ScreenPtr screen, int w, int h, int depth, unsigned usag { unsigned int size; uint32_t tiling = I915_TILING_NONE; + int pitch_align; - stride = ROUND_TO((w * pixmap->drawable.bitsPerPixel + 7) / 8, - i830->accel_pixmap_pitch_alignment); - - if (usage == INTEL_CREATE_PIXMAP_TILING_X) + if (usage == INTEL_CREATE_PIXMAP_TILING_X) { tiling = I915_TILING_X; - else if (usage == INTEL_CREATE_PIXMAP_TILING_Y) + pitch_align = 512; + } else if (usage == INTEL_CREATE_PIXMAP_TILING_Y) { tiling = I915_TILING_Y; + pitch_align = 512; + } else { + pitch_align = i830->accel_pixmap_pitch_alignment; + } + + stride = ROUND_TO((w * pixmap->drawable.bitsPerPixel + 7) / 8, + pitch_align); if (tiling == I915_TILING_NONE) { size = stride * h; |