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author | Chris Wilson <chris@chris-wilson.co.uk> | 2015-05-17 20:45:25 +0100 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2015-05-18 09:05:30 +0100 |
commit | b10ef9cf5c9cc844f432e9024deeb78fa1034a8e (patch) | |
tree | de92d6fe730f1514f3396f69e55d0a948c1f94cb /test/dri2-swap.c | |
parent | 6d64063750535f1c2b94e075d1d525ed289821aa (diff) |
sna/glyphs: Improve handling of low bitdepth mask format conversions
We shouldn't just discard the mask if the user requests that we render
the glyphs through a low bitdepth mask - and in doing so we should also
be careful not to improve the bitdepth of that mask (since we don't take
into account the extra quantisation desired).
Testcase: render-glyphs
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'test/dri2-swap.c')
0 files changed, 0 insertions, 0 deletions