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author | Chris Wilson <chris@chris-wilson.co.uk> | 2015-04-17 10:29:28 +0100 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2015-04-17 11:45:03 +0100 |
commit | 75d87762471e195dddd73056fc6a06e17db1c8b0 (patch) | |
tree | 1212dd384e8ab1d6d7b18ac8ec68fa883ce09e8a /test | |
parent | 432e0775ee26a81e8e00f04c6864205d9f0bc2a2 (diff) |
sna: Enable blitting with Y-tiled surfaces
Since gen6, there has been a magic register bit to change the
interpretation of the tiling mode between X and Y for BLT operations.
With the advent of DRI3 and scanouts supporting Y, enabling support at
last appears interesting, perhapss even by default for non-scanouts?
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'test')
0 files changed, 0 insertions, 0 deletions