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author | Owain G. Ainsworth <oga@openbsd.org> | 2011-09-08 22:00:59 +0100 |
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committer | Owain G. Ainsworth <oga@openbsd.org> | 2011-09-08 22:00:59 +0100 |
commit | ab7ed4c8f101aea8feba6f24d4d30706ffc61c6c (patch) | |
tree | 9498a40b716ad9338c9523a6aa007eb499891a85 /uxa | |
parent | 02c4275215deb4154e39c2fcffee15d928f839b0 (diff) |
program intel->front_pitch as the stride for the hardware, not the screen width.
This prevents us from programming the hardware with the wrong value since the
shadow buffer stuff messes with scrn->displayWidth. From kettenis@.
(oga; i think i've seen bugs in relation to this with multihead and
tiling framebuffers, too)
Diffstat (limited to 'uxa')
0 files changed, 0 insertions, 0 deletions