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Diffstat (limited to 'src/i830_accel.c')
-rw-r--r-- | src/i830_accel.c | 123 |
1 files changed, 0 insertions, 123 deletions
diff --git a/src/i830_accel.c b/src/i830_accel.c deleted file mode 100644 index 1e5f03bd..00000000 --- a/src/i830_accel.c +++ /dev/null @@ -1,123 +0,0 @@ -/************************************************************************** - -Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sub license, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial portions -of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * - */ - -/* - * XXX So far, for GXxor this is about 40% of the speed of SW, but CPU - * utilisation falls from 95% to < 5%. - */ - -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -#include "xf86.h" -#include "i830.h" -#include "i915_drm.h" - -unsigned long intel_get_pixmap_pitch(PixmapPtr pixmap) -{ - return (unsigned long)pixmap->devKind; -} - -void i830_debug_flush(ScrnInfoPtr scrn) -{ - intel_screen_private *intel = intel_get_screen_private(scrn); - - if (intel->debug_flush & DEBUG_FLUSH_CACHES) - intel_batch_emit_flush(scrn); - - if (intel->debug_flush & DEBUG_FLUSH_BATCHES) - intel_batch_submit(scrn, FALSE); -} - -/* The following function sets up the supported acceleration. Call it - * from the FbInit() function in the SVGA driver, or before ScreenInit - * in a monolithic server. - */ -Bool I830AccelInit(ScreenPtr screen) -{ - ScrnInfoPtr scrn = xf86Screens[screen->myNum]; - intel_screen_private *intel = intel_get_screen_private(scrn); - - /* Limits are described in the BLT engine chapter under Graphics Data Size - * Limitations, and the descriptions of SURFACE_STATE, 3DSTATE_BUFFER_INFO, - * 3DSTATE_DRAWING_RECTANGLE, 3DSTATE_MAP_INFO, and 3DSTATE_MAP_INFO. - * - * i845 through i965 limits 2D rendering to 65536 lines and pitch of 32768. - * - * i965 limits 3D surface to (2*element size)-aligned offset if un-tiled. - * i965 limits 3D surface to 4kB-aligned offset if tiled. - * i965 limits 3D surfaces to w,h of ?,8192. - * i965 limits 3D surface to pitch of 1B - 128kB. - * i965 limits 3D surface pitch alignment to 1 or 2 times the element size. - * i965 limits 3D surface pitch alignment to 512B if tiled. - * i965 limits 3D destination drawing rect to w,h of 8192,8192. - * - * i915 limits 3D textures to 4B-aligned offset if un-tiled. - * i915 limits 3D textures to ~4kB-aligned offset if tiled. - * i915 limits 3D textures to width,height of 2048,2048. - * i915 limits 3D textures to pitch of 16B - 8kB, in dwords. - * i915 limits 3D destination to ~4kB-aligned offset if tiled. - * i915 limits 3D destination to pitch of 16B - 8kB, in dwords, if un-tiled. - * i915 limits 3D destination to pitch 64B-aligned if used with depth. - * i915 limits 3D destination to pitch of 512B - 8kB, in tiles, if tiled. - * i915 limits 3D destination to POT aligned pitch if tiled. - * i915 limits 3D destination drawing rect to w,h of 2048,2048. - * - * i845 limits 3D textures to 4B-aligned offset if un-tiled. - * i845 limits 3D textures to ~4kB-aligned offset if tiled. - * i845 limits 3D textures to width,height of 2048,2048. - * i845 limits 3D textures to pitch of 4B - 8kB, in dwords. - * i845 limits 3D destination to 4B-aligned offset if un-tiled. - * i845 limits 3D destination to ~4kB-aligned offset if tiled. - * i845 limits 3D destination to pitch of 8B - 8kB, in dwords. - * i845 limits 3D destination drawing rect to w,h of 2048,2048. - * - * For the tiled issues, the only tiled buffer we draw to should be - * the front, which will have an appropriate pitch/offset already set up, - * so UXA doesn't need to worry. - */ - if (IS_I965G(intel)) { - intel->accel_pixmap_offset_alignment = 4 * 2; - intel->accel_pixmap_pitch_alignment = 64; - intel->accel_max_x = 8192; - intel->accel_max_y = 8192; - } else { - intel->accel_pixmap_offset_alignment = 4; - intel->accel_pixmap_pitch_alignment = 64; - intel->accel_max_x = 2048; - intel->accel_max_y = 2048; - } - - return i830_uxa_init(screen); -} |