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-rw-r--r--src/i830_common.h277
1 files changed, 78 insertions, 199 deletions
diff --git a/src/i830_common.h b/src/i830_common.h
index 816d9840..c5167c11 100644
--- a/src/i830_common.h
+++ b/src/i830_common.h
@@ -28,182 +28,29 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i830_common.h,v 1.1 2002/09/11 00:29:32 dawes Exp $ */
-/* Author: Jeff Hartmann <jhartmann@valinux.com>
-
- Converted to common header format:
- Jens Owen <jens@tungstengraphics.com>
- */
-
#ifndef _I830_COMMON_H_
#define _I830_COMMON_H_
-/* WARNING: These defines must be the same as what the Xserver uses.
- * if you change them, you must change the defines in the Xserver.
- */
-
-#ifndef _I830_DEFINES_
-#define _I830_DEFINES_
-#define I830_DMA_BUF_ORDER 12
-#define I830_DMA_BUF_SZ (1<<I830_DMA_BUF_ORDER)
-#define I830_DMA_BUF_NR 256
-#define I830_NR_SAREA_CLIPRECTS 8
+#define I830_NR_TEX_REGIONS 255 /* maximum due to use of chars for next/prev */
+#define I830_LOG_MIN_TEX_REGION_SIZE 14
-/* Each region is a minimum of 64k, and there are at most 64 of them.
- */
-#define I830_NR_TEX_REGIONS 64
-#define I830_LOG_MIN_TEX_REGION_SIZE 16
-
-/* if defining I830_ENABLE_4_TEXTURES, do it in i830_3d_reg.h, too */
-#if !defined(I830_ENABLE_4_TEXTURES)
-#define I830_TEXTURE_COUNT 2
-#define I830_TEXBLEND_COUNT 2 /* always same as TEXTURE_COUNT? */
-#else /* defined(I830_ENABLE_4_TEXTURES) */
-#define I830_TEXTURE_COUNT 4
-#define I830_TEXBLEND_COUNT 4 /* always same as TEXTURE_COUNT? */
-#endif /* I830_ENABLE_4_TEXTURES */
-
-#define I830_TEXBLEND_SIZE 12 /* (4 args + op) * 2 + COLOR_FACTOR */
-
-#define I830_UPLOAD_CTX 0x1
-#define I830_UPLOAD_BUFFERS 0x2
-#define I830_UPLOAD_CLIPRECTS 0x4
-#define I830_UPLOAD_TEX0_IMAGE 0x100 /* handled clientside */
-#define I830_UPLOAD_TEX0_CUBE 0x200 /* handled clientside */
-#define I830_UPLOAD_TEX1_IMAGE 0x400 /* handled clientside */
-#define I830_UPLOAD_TEX1_CUBE 0x800 /* handled clientside */
-#define I830_UPLOAD_TEX2_IMAGE 0x1000 /* handled clientside */
-#define I830_UPLOAD_TEX2_CUBE 0x2000 /* handled clientside */
-#define I830_UPLOAD_TEX3_IMAGE 0x4000 /* handled clientside */
-#define I830_UPLOAD_TEX3_CUBE 0x8000 /* handled clientside */
-#define I830_UPLOAD_TEX_N_IMAGE(n) (0x100 << (n * 2))
-#define I830_UPLOAD_TEX_N_CUBE(n) (0x200 << (n * 2))
-#define I830_UPLOAD_TEXIMAGE_MASK 0xff00
-#define I830_UPLOAD_TEX0 0x10000
-#define I830_UPLOAD_TEX1 0x20000
-#define I830_UPLOAD_TEX2 0x40000
-#define I830_UPLOAD_TEX3 0x80000
-#define I830_UPLOAD_TEX_N(n) (0x10000 << (n))
-#define I830_UPLOAD_TEX_MASK 0xf0000
-#define I830_UPLOAD_TEXBLEND0 0x100000
-#define I830_UPLOAD_TEXBLEND1 0x200000
-#define I830_UPLOAD_TEXBLEND2 0x400000
-#define I830_UPLOAD_TEXBLEND3 0x800000
-#define I830_UPLOAD_TEXBLEND_N(n) (0x100000 << (n))
-#define I830_UPLOAD_TEXBLEND_MASK 0xf00000
-#define I830_UPLOAD_TEX_PALETTE_N(n) (0x1000000 << (n))
-#define I830_UPLOAD_TEX_PALETTE_SHARED 0x4000000
-#define I830_UPLOAD_STIPPLE 0x8000000
-
-/* Indices into buf.Setup where various bits of state are mirrored per
- * context and per buffer. These can be fired at the card as a unit,
- * or in a piecewise fashion as required.
- */
-
-/* Destbuffer state
- * - backbuffer linear offset and pitch -- invarient in the current dri
- * - zbuffer linear offset and pitch -- also invarient
- * - drawing origin in back and depth buffers.
- *
- * Keep the depth/back buffer state here to acommodate private buffers
- * in the future.
- */
-
-#define I830_DESTREG_CBUFADDR 0
-/* Invarient */
-#define I830_DESTREG_DBUFADDR 1
-#define I830_DESTREG_DV0 2
-#define I830_DESTREG_DV1 3
-#define I830_DESTREG_SENABLE 4
-#define I830_DESTREG_SR0 5
-#define I830_DESTREG_SR1 6
-#define I830_DESTREG_SR2 7
-#define I830_DESTREG_DR0 8
-#define I830_DESTREG_DR1 9
-#define I830_DESTREG_DR2 10
-#define I830_DESTREG_DR3 11
-#define I830_DESTREG_DR4 12
-#define I830_DEST_SETUP_SIZE 13
-
-/* Context state
- */
-#define I830_CTXREG_STATE1 0
-#define I830_CTXREG_STATE2 1
-#define I830_CTXREG_STATE3 2
-#define I830_CTXREG_STATE4 3
-#define I830_CTXREG_STATE5 4
-#define I830_CTXREG_IALPHAB 5
-#define I830_CTXREG_STENCILTST 6
-#define I830_CTXREG_ENABLES_1 7
-#define I830_CTXREG_ENABLES_2 8
-#define I830_CTXREG_AA 9
-#define I830_CTXREG_FOGCOLOR 10
-#define I830_CTXREG_BLENDCOLR0 11
-#define I830_CTXREG_BLENDCOLR 12 /* Dword 1 of 2 dword command */
-#define I830_CTXREG_VF 13
-#define I830_CTXREG_VF2 14
-#define I830_CTXREG_MCSB0 15
-#define I830_CTXREG_MCSB1 16
-#define I830_CTX_SETUP_SIZE 17
-
-/* 1.3: Stipple state
- */
-#define I830_STPREG_ST0 0
-#define I830_STPREG_ST1 1
-#define I830_STP_SETUP_SIZE 2
-
-/* Texture state (per tex unit)
- */
-#define I830_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (6 dwords) */
-#define I830_TEXREG_MI1 1
-#define I830_TEXREG_MI2 2
-#define I830_TEXREG_MI3 3
-#define I830_TEXREG_MI4 4
-#define I830_TEXREG_MI5 5
-#define I830_TEXREG_MF 6 /* GFX_OP_MAP_FILTER */
-#define I830_TEXREG_MLC 7 /* GFX_OP_MAP_LOD_CTL */
-#define I830_TEXREG_MLL 8 /* GFX_OP_MAP_LOD_LIMITS */
-#define I830_TEXREG_MCS 9 /* GFX_OP_MAP_COORD_SETS */
-#define I830_TEX_SETUP_SIZE 10
-
-/* New version. Kernel auto-detects.
- */
-#define I830_TEXREG_TM0LI 0 /* load immediate 2 texture map n */
-#define I830_TEXREG_TM0S0 1
-#define I830_TEXREG_TM0S1 2
-#define I830_TEXREG_TM0S2 3
-#define I830_TEXREG_TM0S3 4
-#define I830_TEXREG_TM0S4 5
-#define I830_TEXREG_NOP0 6 /* noop */
-#define I830_TEXREG_NOP1 7 /* noop */
-#define I830_TEXREG_NOP2 8 /* noop */
-#define __I830_TEXREG_MCS 9 /* GFX_OP_MAP_COORD_SETS -- shared */
-#define __I830_TEX_SETUP_SIZE 10
-
-
-#define I830_FRONT 0x1
-#define I830_BACK 0x2
-#define I830_DEPTH 0x4
/* Driver specific DRM command indices
* NOTE: these are not OS specific, but they are driver specific
*/
#define DRM_I830_INIT 0x00
-#define DRM_I830_VERTEX 0x01
-#define DRM_I830_CLEAR 0x02
-#define DRM_I830_FLUSH 0x03
-#define DRM_I830_GETAGE 0x04
-#define DRM_I830_GETBUF 0x05
-#define DRM_I830_SWAP 0x06
-#define DRM_I830_COPY 0x07
-#define DRM_I830_DOCOPY 0x08
-#define DRM_I830_FLIP 0x09
-#define DRM_I830_IRQ_EMIT 0x0a
-#define DRM_I830_IRQ_WAIT 0x0b
-#define DRM_I830_GETPARAM 0x0c
-#define DRM_I830_SETPARAM 0x0d
-
-#endif /* _I830_DEFINES_ */
+#define DRM_I830_FLUSH 0x01
+#define DRM_I830_FLIP 0x02
+#define DRM_I830_BATCHBUFFER 0x03
+#define DRM_I830_IRQ_EMIT 0x04
+#define DRM_I830_IRQ_WAIT 0x05
+#define DRM_I830_GETPARAM 0x06
+#define DRM_I830_SETPARAM 0x07
+#define DRM_I830_ALLOC 0x08
+#define DRM_I830_FREE 0x09
+#define DRM_I830_INIT_HEAP 0x0a
+#define DRM_I830_CMDBUFFER 0x0b
typedef struct {
enum {
@@ -211,7 +58,6 @@ typedef struct {
I830_CLEANUP_DMA = 0x02
} func;
unsigned int mmio_offset;
- unsigned int buffers_offset;
int sarea_priv_offset;
unsigned int ring_start;
unsigned int ring_end;
@@ -226,63 +72,96 @@ typedef struct {
unsigned int back_pitch;
unsigned int depth_pitch;
unsigned int cpp;
+ unsigned int chipset;
} drmI830Init;
typedef struct {
- int clear_color;
- int clear_depth;
- int flags;
- unsigned int clear_colormask;
- unsigned int clear_depthmask;
-} drmI830Clear;
-
-/* These may be placeholders if we have more cliprects than
- * I830_NR_SAREA_CLIPRECTS. In that case, the client sets discard to
- * false, indicating that the buffer will be dispatched again with a
- * new set of cliprects.
+ drmTextureRegion texList[I830_NR_TEX_REGIONS+1];
+ int last_upload; /* last time texture was uploaded */
+ int last_enqueue; /* last time a buffer was enqueued */
+ int last_dispatch; /* age of the most recently dispatched buffer */
+ int ctxOwner; /* last context to upload state */
+ int texAge;
+ int pf_enabled; /* is pageflipping allowed? */
+ int pf_active;
+ int pf_current_page; /* which buffer is being displayed? */
+ int perf_boxes; /* performance boxes to be displayed */
+} drmI830Sarea;
+
+/* Flags for perf_boxes
*/
-typedef struct {
- int idx; /* buffer index */
- int used; /* nr bytes in use */
- int discard; /* client is finished with the buffer? */
-} drmI830Vertex;
+#define I830_BOX_RING_EMPTY 0x1 /* populated by kernel */
+#define I830_BOX_FLIP 0x2 /* populated by kernel */
+#define I830_BOX_WAIT 0x4 /* populated by kernel & client */
+#define I830_BOX_TEXTURE_LOAD 0x8 /* populated by kernel */
+#define I830_BOX_LOST_CONTEXT 0x10 /* populated by client */
-typedef struct {
- int idx; /* buffer index */
- int used; /* nr bytes in use */
- void *address; /* Address to copy from */
-} drmI830Copy;
typedef struct {
- void *virtual;
- int request_idx;
- int request_size;
- int granted;
-} drmI830DMA;
+ int start; /* agp offset */
+ int used; /* nr bytes in use */
+ int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */
+ int DR4; /* window origin for GFX_OP_DRAWRECT_INFO*/
+ int num_cliprects; /* mulitpass with multiple cliprects? */
+ drm_clip_rect_t *cliprects; /* pointer to userspace cliprects */
+} drmI830BatchBuffer;
-typedef struct drm_i830_irq_emit {
+typedef struct {
+ char *buf; /* agp offset */
+ int sz; /* nr bytes in use */
+ int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */
+ int DR4; /* window origin for GFX_OP_DRAWRECT_INFO*/
+ int num_cliprects; /* mulitpass with multiple cliprects? */
+ drm_clip_rect_t *cliprects; /* pointer to userspace cliprects */
+} drmI830CmdBuffer;
+
+typedef struct {
int *irq_seq;
} drmI830IrqEmit;
-typedef struct drm_i830_irq_wait {
+typedef struct {
int irq_seq;
} drmI830IrqWait;
-typedef struct drm_i830_getparam {
+typedef struct {
int param;
int *value;
} drmI830GetParam;
-#define I830_PARAM_IRQ_ACTIVE 1
+#define I830_PARAM_IRQ_ACTIVE 1
+#define I830_PARAM_ALLOW_BATCHBUFFER 2
-
-typedef struct drm_i830_setparam {
+typedef struct {
int param;
int value;
} drmI830SetParam;
#define I830_SETPARAM_USE_MI_BATCHBUFFER_START 1
+#define I830_SETPARAM_TEX_LRU_LOG_GRANULARITY 2
+#define I830_SETPARAM_ALLOW_BATCHBUFFER 3
+
+
+/* A memory manager for regions of shared memory:
+ */
+#define I830_MEM_REGION_AGP 1
+typedef struct {
+ int region;
+ int alignment;
+ int size;
+ int *region_offset; /* offset from start of fb or agp */
+} drmI830MemAlloc;
+
+typedef struct {
+ int region;
+ int region_offset;
+} drmI830MemFree;
+
+typedef struct {
+ int region;
+ int size;
+ int start;
+} drmI830MemInitHeap;
#endif /* _I830_DRM_H_ */