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Diffstat (limited to 'src/i965_video.c')
-rw-r--r--src/i965_video.c1933
1 files changed, 975 insertions, 958 deletions
diff --git a/src/i965_video.c b/src/i965_video.c
index aa0a501d..881554c9 100644
--- a/src/i965_video.c
+++ b/src/i965_video.c
@@ -48,25 +48,25 @@
static const uint32_t sip_kernel_static[][4] = {
/* wait (1) a0<1>UW a145<0,1,0>UW { align1 + } */
- { 0x00000030, 0x20000108, 0x00001220, 0x00000000 },
+ {0x00000030, 0x20000108, 0x00001220, 0x00000000},
/* nop (4) g0<1>UD { align1 + } */
- { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
+ {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
/* nop (4) g0<1>UD { align1 + } */
- { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
+ {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
/* nop (4) g0<1>UD { align1 + } */
- { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
+ {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
/* nop (4) g0<1>UD { align1 + } */
- { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
+ {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
/* nop (4) g0<1>UD { align1 + } */
- { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
+ {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
/* nop (4) g0<1>UD { align1 + } */
- { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
+ {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
/* nop (4) g0<1>UD { align1 + } */
- { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
+ {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
/* nop (4) g0<1>UD { align1 + } */
- { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
+ {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
/* nop (4) g0<1>UD { align1 + } */
- { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
+ {0x0040007e, 0x20000c21, 0x00690000, 0x00000000},
};
/*
@@ -131,40 +131,43 @@ static const uint32_t ps_kernel_planar_static_gen5[][4] = {
#include "exa_wm_write.g4b.gen5"
};
-static uint32_t float_to_uint (float f) {
- union {uint32_t i; float f;} x;
- x.f = f;
- return x.i;
+static uint32_t float_to_uint(float f)
+{
+ union {
+ uint32_t i;
+ float f;
+ } x;
+ x.f = f;
+ return x.i;
}
#if 0
static struct {
- uint32_t svg_ctl;
- char *name;
+ uint32_t svg_ctl;
+ char *name;
} svg_ctl_bits[] = {
- { BRW_SVG_CTL_GS_BA, "General State Base Address" },
- { BRW_SVG_CTL_SS_BA, "Surface State Base Address" },
- { BRW_SVG_CTL_IO_BA, "Indirect Object Base Address" },
- { BRW_SVG_CTL_GS_AUB, "Generate State Access Upper Bound" },
- { BRW_SVG_CTL_IO_AUB, "Indirect Object Access Upper Bound" },
- { BRW_SVG_CTL_SIP, "System Instruction Pointer" },
- { 0, 0 },
-};
-
-static void
-brw_debug (ScrnInfoPtr pScrn, char *when)
+ {
+ BRW_SVG_CTL_GS_BA, "General State Base Address"}, {
+ BRW_SVG_CTL_SS_BA, "Surface State Base Address"}, {
+ BRW_SVG_CTL_IO_BA, "Indirect Object Base Address"}, {
+ BRW_SVG_CTL_GS_AUB, "Generate State Access Upper Bound"}, {
+ BRW_SVG_CTL_IO_AUB, "Indirect Object Access Upper Bound"}, {
+ BRW_SVG_CTL_SIP, "System Instruction Pointer"}, {
+0, 0},};
+
+static void brw_debug(ScrnInfoPtr pScrn, char *when)
{
- I830Ptr pI830 = I830PTR(pScrn);
- int i;
- uint32_t v;
-
- I830Sync (pScrn);
- ErrorF("brw_debug: %s\n", when);
- for (i = 0; svg_ctl_bits[i].name; i++) {
- OUTREG(BRW_SVG_CTL, svg_ctl_bits[i].svg_ctl);
- v = INREG(BRW_SVG_RDATA);
- ErrorF("\t%34.34s: 0x%08x\n", svg_ctl_bits[i].name, v);
- }
+ I830Ptr pI830 = I830PTR(pScrn);
+ int i;
+ uint32_t v;
+
+ I830Sync(pScrn);
+ ErrorF("brw_debug: %s\n", when);
+ for (i = 0; svg_ctl_bits[i].name; i++) {
+ OUTREG(BRW_SVG_CTL, svg_ctl_bits[i].svg_ctl);
+ v = INREG(BRW_SVG_RDATA);
+ ErrorF("\t%34.34s: 0x%08x\n", svg_ctl_bits[i].name, v);
+ }
}
#endif
@@ -172,150 +175,142 @@ brw_debug (ScrnInfoPtr pScrn, char *when)
#define WATCH_WIZ 0
#define WATCH_STATS 0
-static void
-i965_pre_draw_debug(ScrnInfoPtr scrn)
+static void i965_pre_draw_debug(ScrnInfoPtr scrn)
{
#if 0
- I830Ptr pI830 = I830PTR(scrn);
+ I830Ptr pI830 = I830PTR(scrn);
#endif
#if 0
- ErrorF ("before EU_ATT 0x%08x%08x EU_ATT_DATA 0x%08x%08x\n",
- INREG(BRW_EU_ATT_1), INREG(BRW_EU_ATT_0),
- INREG(BRW_EU_ATT_DATA_1), INREG(BRW_EU_ATT_DATA_0));
-
- OUTREG(BRW_VF_CTL,
- BRW_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID |
- BRW_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX |
- BRW_VF_CTL_SNAPSHOT_ENABLE);
- OUTREG(BRW_VF_STRG_VAL, 0);
+ ErrorF("before EU_ATT 0x%08x%08x EU_ATT_DATA 0x%08x%08x\n",
+ INREG(BRW_EU_ATT_1), INREG(BRW_EU_ATT_0),
+ INREG(BRW_EU_ATT_DATA_1), INREG(BRW_EU_ATT_DATA_0));
+
+ OUTREG(BRW_VF_CTL,
+ BRW_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID |
+ BRW_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX |
+ BRW_VF_CTL_SNAPSHOT_ENABLE);
+ OUTREG(BRW_VF_STRG_VAL, 0);
#endif
#if 0
- OUTREG(BRW_VS_CTL,
- BRW_VS_CTL_SNAPSHOT_ALL_THREADS |
- BRW_VS_CTL_SNAPSHOT_MUX_VALID_COUNT |
- BRW_VS_CTL_THREAD_SNAPSHOT_ENABLE);
+ OUTREG(BRW_VS_CTL,
+ BRW_VS_CTL_SNAPSHOT_ALL_THREADS |
+ BRW_VS_CTL_SNAPSHOT_MUX_VALID_COUNT |
+ BRW_VS_CTL_THREAD_SNAPSHOT_ENABLE);
- OUTREG(BRW_VS_STRG_VAL, 0);
+ OUTREG(BRW_VS_STRG_VAL, 0);
#endif
#if WATCH_SF
- OUTREG(BRW_SF_CTL,
- BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT |
- BRW_SF_CTL_SNAPSHOT_ALL_THREADS |
- BRW_SF_CTL_THREAD_SNAPSHOT_ENABLE);
- OUTREG(BRW_SF_STRG_VAL, 0);
+ OUTREG(BRW_SF_CTL,
+ BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT |
+ BRW_SF_CTL_SNAPSHOT_ALL_THREADS |
+ BRW_SF_CTL_THREAD_SNAPSHOT_ENABLE);
+ OUTREG(BRW_SF_STRG_VAL, 0);
#endif
#if WATCH_WIZ
- OUTREG(BRW_WIZ_CTL,
- BRW_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE |
- BRW_WIZ_CTL_SNAPSHOT_ALL_THREADS |
- BRW_WIZ_CTL_SNAPSHOT_ENABLE);
- OUTREG(BRW_WIZ_STRG_VAL,
- (box_x1) | (box_y1 << 16));
+ OUTREG(BRW_WIZ_CTL,
+ BRW_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE |
+ BRW_WIZ_CTL_SNAPSHOT_ALL_THREADS | BRW_WIZ_CTL_SNAPSHOT_ENABLE);
+ OUTREG(BRW_WIZ_STRG_VAL, (box_x1) | (box_y1 << 16));
#endif
#if 0
- OUTREG(BRW_TS_CTL,
- BRW_TS_CTL_SNAPSHOT_MESSAGE_ERROR |
- BRW_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS |
- BRW_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS |
- BRW_TS_CTL_SNAPSHOT_ENABLE);
+ OUTREG(BRW_TS_CTL,
+ BRW_TS_CTL_SNAPSHOT_MESSAGE_ERROR |
+ BRW_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS |
+ BRW_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS |
+ BRW_TS_CTL_SNAPSHOT_ENABLE);
#endif
}
-static void
-i965_post_draw_debug(ScrnInfoPtr scrn)
+static void i965_post_draw_debug(ScrnInfoPtr scrn)
{
#if 0
- I830Ptr pI830 = I830PTR(scrn);
+ I830Ptr pI830 = I830PTR(scrn);
#endif
#if 0
- for (j = 0; j < 100000; j++) {
- ctl = INREG(BRW_VF_CTL);
- if (ctl & BRW_VF_CTL_SNAPSHOT_COMPLETE)
- break;
- }
-
- rdata = INREG(BRW_VF_RDATA);
- OUTREG(BRW_VF_CTL, 0);
- ErrorF ("VF_CTL: 0x%08x VF_RDATA: 0x%08x\n", ctl, rdata);
+ for (j = 0; j < 100000; j++) {
+ ctl = INREG(BRW_VF_CTL);
+ if (ctl & BRW_VF_CTL_SNAPSHOT_COMPLETE)
+ break;
+ }
+
+ rdata = INREG(BRW_VF_RDATA);
+ OUTREG(BRW_VF_CTL, 0);
+ ErrorF("VF_CTL: 0x%08x VF_RDATA: 0x%08x\n", ctl, rdata);
#endif
#if 0
- for (j = 0; j < 1000000; j++) {
- ctl = INREG(BRW_VS_CTL);
- if (ctl & BRW_VS_CTL_SNAPSHOT_COMPLETE)
- break;
- }
-
- rdata = INREG(BRW_VS_RDATA);
- for (k = 0; k <= 3; k++) {
- OUTREG(BRW_VS_CTL,
- BRW_VS_CTL_SNAPSHOT_COMPLETE |
- (k << 8));
+ for (j = 0; j < 1000000; j++) {
+ ctl = INREG(BRW_VS_CTL);
+ if (ctl & BRW_VS_CTL_SNAPSHOT_COMPLETE)
+ break;
+ }
+
rdata = INREG(BRW_VS_RDATA);
- ErrorF ("VS_CTL: 0x%08x VS_RDATA(%d): 0x%08x\n", ctl, k, rdata);
- }
+ for (k = 0; k <= 3; k++) {
+ OUTREG(BRW_VS_CTL, BRW_VS_CTL_SNAPSHOT_COMPLETE | (k << 8));
+ rdata = INREG(BRW_VS_RDATA);
+ ErrorF("VS_CTL: 0x%08x VS_RDATA(%d): 0x%08x\n", ctl, k, rdata);
+ }
- OUTREG(BRW_VS_CTL, 0);
+ OUTREG(BRW_VS_CTL, 0);
#endif
#if WATCH_SF
- for (j = 0; j < 1000000; j++) {
- ctl = INREG(BRW_SF_CTL);
- if (ctl & BRW_SF_CTL_SNAPSHOT_COMPLETE)
- break;
- }
+ for (j = 0; j < 1000000; j++) {
+ ctl = INREG(BRW_SF_CTL);
+ if (ctl & BRW_SF_CTL_SNAPSHOT_COMPLETE)
+ break;
+ }
- for (k = 0; k <= 7; k++) {
- OUTREG(BRW_SF_CTL,
- BRW_SF_CTL_SNAPSHOT_COMPLETE |
- (k << 8));
- rdata = INREG(BRW_SF_RDATA);
- ErrorF("SF_CTL: 0x%08x SF_RDATA(%d): 0x%08x\n", ctl, k, rdata);
- }
+ for (k = 0; k <= 7; k++) {
+ OUTREG(BRW_SF_CTL, BRW_SF_CTL_SNAPSHOT_COMPLETE | (k << 8));
+ rdata = INREG(BRW_SF_RDATA);
+ ErrorF("SF_CTL: 0x%08x SF_RDATA(%d): 0x%08x\n", ctl, k, rdata);
+ }
- OUTREG(BRW_SF_CTL, 0);
+ OUTREG(BRW_SF_CTL, 0);
#endif
#if WATCH_WIZ
- for (j = 0; j < 100000; j++) {
- ctl = INREG(BRW_WIZ_CTL);
- if (ctl & BRW_WIZ_CTL_SNAPSHOT_COMPLETE)
- break;
- }
-
- rdata = INREG(BRW_WIZ_RDATA);
- OUTREG(BRW_WIZ_CTL, 0);
- ErrorF("WIZ_CTL: 0x%08x WIZ_RDATA: 0x%08x\n", ctl, rdata);
+ for (j = 0; j < 100000; j++) {
+ ctl = INREG(BRW_WIZ_CTL);
+ if (ctl & BRW_WIZ_CTL_SNAPSHOT_COMPLETE)
+ break;
+ }
+
+ rdata = INREG(BRW_WIZ_RDATA);
+ OUTREG(BRW_WIZ_CTL, 0);
+ ErrorF("WIZ_CTL: 0x%08x WIZ_RDATA: 0x%08x\n", ctl, rdata);
#endif
#if 0
- for (j = 0; j < 100000; j++) {
- ctl = INREG(BRW_TS_CTL);
- if (ctl & BRW_TS_CTL_SNAPSHOT_COMPLETE)
- break;
- }
-
- rdata = INREG(BRW_TS_RDATA);
- OUTREG(BRW_TS_CTL, 0);
- ErrorF("TS_CTL: 0x%08x TS_RDATA: 0x%08x\n", ctl, rdata);
-
- ErrorF("after EU_ATT 0x%08x%08x EU_ATT_DATA 0x%08x%08x\n",
- INREG(BRW_EU_ATT_1), INREG(BRW_EU_ATT_0),
- INREG(BRW_EU_ATT_DATA_1), INREG(BRW_EU_ATT_DATA_0));
+ for (j = 0; j < 100000; j++) {
+ ctl = INREG(BRW_TS_CTL);
+ if (ctl & BRW_TS_CTL_SNAPSHOT_COMPLETE)
+ break;
+ }
+
+ rdata = INREG(BRW_TS_RDATA);
+ OUTREG(BRW_TS_CTL, 0);
+ ErrorF("TS_CTL: 0x%08x TS_RDATA: 0x%08x\n", ctl, rdata);
+
+ ErrorF("after EU_ATT 0x%08x%08x EU_ATT_DATA 0x%08x%08x\n",
+ INREG(BRW_EU_ATT_1), INREG(BRW_EU_ATT_0),
+ INREG(BRW_EU_ATT_DATA_1), INREG(BRW_EU_ATT_DATA_0));
#endif
#if 0
- for (j = 0; j < 256; j++) {
- OUTREG(BRW_TD_CTL, j << BRW_TD_CTL_MUX_SHIFT);
- rdata = INREG(BRW_TD_RDATA);
- ErrorF ("TD_RDATA(%d): 0x%08x\n", j, rdata);
- }
+ for (j = 0; j < 256; j++) {
+ OUTREG(BRW_TD_CTL, j << BRW_TD_CTL_MUX_SHIFT);
+ rdata = INREG(BRW_TD_RDATA);
+ ErrorF("TD_RDATA(%d): 0x%08x\n", j, rdata);
+ }
#endif
}
@@ -346,620 +341,639 @@ i965_post_draw_debug(ScrnInfoPtr scrn)
static int
intel_alloc_and_map(I830Ptr i830, char *name, int size,
- drm_intel_bo **bop, void *virtualp)
+ drm_intel_bo ** bop, void *virtualp)
{
- drm_intel_bo *bo;
-
- bo = drm_intel_bo_alloc(i830->bufmgr, name, size, 4096);
- if (!bo)
- return -1;
- if (drm_intel_bo_map(bo, TRUE) != 0) {
- drm_intel_bo_unreference(bo);
- return -1;
- }
- *bop = bo;
- *(void **) virtualp = bo->virtual;
- memset (bo->virtual, 0, size);
- return 0;
+ drm_intel_bo *bo;
+
+ bo = drm_intel_bo_alloc(i830->bufmgr, name, size, 4096);
+ if (!bo)
+ return -1;
+ if (drm_intel_bo_map(bo, TRUE) != 0) {
+ drm_intel_bo_unreference(bo);
+ return -1;
+ }
+ *bop = bo;
+ *(void **)virtualp = bo->virtual;
+ memset(bo->virtual, 0, size);
+ return 0;
}
-static drm_intel_bo *
-i965_create_dst_surface_state(ScrnInfoPtr scrn,
- PixmapPtr pixmap)
+static drm_intel_bo *i965_create_dst_surface_state(ScrnInfoPtr scrn,
+ PixmapPtr pixmap)
{
- I830Ptr pI830 = I830PTR(scrn);
- struct brw_surface_state *dest_surf_state;
- drm_intel_bo *pixmap_bo = i830_get_pixmap_bo(pixmap);
- drm_intel_bo *surf_bo;
-
- if (intel_alloc_and_map(pI830, "textured video surface state", 4096,
- &surf_bo, &dest_surf_state) != 0)
- return NULL;
-
- dest_surf_state->ss0.surface_type = BRW_SURFACE_2D;
- dest_surf_state->ss0.data_return_format = BRW_SURFACERETURNFORMAT_FLOAT32;
- if (pI830->cpp == 2) {
- dest_surf_state->ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
- } else {
- dest_surf_state->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- }
- dest_surf_state->ss0.writedisable_alpha = 0;
- dest_surf_state->ss0.writedisable_red = 0;
- dest_surf_state->ss0.writedisable_green = 0;
- dest_surf_state->ss0.writedisable_blue = 0;
- dest_surf_state->ss0.color_blend = 1;
- dest_surf_state->ss0.vert_line_stride = 0;
- dest_surf_state->ss0.vert_line_stride_ofs = 0;
- dest_surf_state->ss0.mipmap_layout_mode = 0;
- dest_surf_state->ss0.render_cache_read_mode = 0;
-
- dest_surf_state->ss1.base_addr =
- intel_emit_reloc(surf_bo, offsetof(struct brw_surface_state, ss1),
- pixmap_bo, 0,
- I915_GEM_DOMAIN_SAMPLER, 0);
-
- dest_surf_state->ss2.height = scrn->virtualY - 1;
- dest_surf_state->ss2.width = scrn->virtualX - 1;
- dest_surf_state->ss2.mip_count = 0;
- dest_surf_state->ss2.render_target_rotation = 0;
- dest_surf_state->ss3.pitch = intel_get_pixmap_pitch(pixmap) - 1;
- dest_surf_state->ss3.tiled_surface = i830_pixmap_tiled(pixmap);
- dest_surf_state->ss3.tile_walk = 0; /* TileX */
-
- drm_intel_bo_unmap(surf_bo);
- return surf_bo;
+ I830Ptr pI830 = I830PTR(scrn);
+ struct brw_surface_state *dest_surf_state;
+ drm_intel_bo *pixmap_bo = i830_get_pixmap_bo(pixmap);
+ drm_intel_bo *surf_bo;
+
+ if (intel_alloc_and_map(pI830, "textured video surface state", 4096,
+ &surf_bo, &dest_surf_state) != 0)
+ return NULL;
+
+ dest_surf_state->ss0.surface_type = BRW_SURFACE_2D;
+ dest_surf_state->ss0.data_return_format =
+ BRW_SURFACERETURNFORMAT_FLOAT32;
+ if (pI830->cpp == 2) {
+ dest_surf_state->ss0.surface_format =
+ BRW_SURFACEFORMAT_B5G6R5_UNORM;
+ } else {
+ dest_surf_state->ss0.surface_format =
+ BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ }
+ dest_surf_state->ss0.writedisable_alpha = 0;
+ dest_surf_state->ss0.writedisable_red = 0;
+ dest_surf_state->ss0.writedisable_green = 0;
+ dest_surf_state->ss0.writedisable_blue = 0;
+ dest_surf_state->ss0.color_blend = 1;
+ dest_surf_state->ss0.vert_line_stride = 0;
+ dest_surf_state->ss0.vert_line_stride_ofs = 0;
+ dest_surf_state->ss0.mipmap_layout_mode = 0;
+ dest_surf_state->ss0.render_cache_read_mode = 0;
+
+ dest_surf_state->ss1.base_addr =
+ intel_emit_reloc(surf_bo, offsetof(struct brw_surface_state, ss1),
+ pixmap_bo, 0, I915_GEM_DOMAIN_SAMPLER, 0);
+
+ dest_surf_state->ss2.height = scrn->virtualY - 1;
+ dest_surf_state->ss2.width = scrn->virtualX - 1;
+ dest_surf_state->ss2.mip_count = 0;
+ dest_surf_state->ss2.render_target_rotation = 0;
+ dest_surf_state->ss3.pitch = intel_get_pixmap_pitch(pixmap) - 1;
+ dest_surf_state->ss3.tiled_surface = i830_pixmap_tiled(pixmap);
+ dest_surf_state->ss3.tile_walk = 0; /* TileX */
+
+ drm_intel_bo_unmap(surf_bo);
+ return surf_bo;
}
-static drm_intel_bo *
-i965_create_src_surface_state(ScrnInfoPtr scrn,
- drm_intel_bo *src_bo,
- uint32_t src_offset,
- int src_width,
- int src_height,
- int src_pitch,
- uint32_t src_surf_format)
+static drm_intel_bo *i965_create_src_surface_state(ScrnInfoPtr scrn,
+ drm_intel_bo * src_bo,
+ uint32_t src_offset,
+ int src_width,
+ int src_height,
+ int src_pitch,
+ uint32_t src_surf_format)
{
- I830Ptr pI830 = I830PTR(scrn);
- drm_intel_bo *surface_bo;
- struct brw_surface_state *src_surf_state;
-
- if (intel_alloc_and_map(pI830, "textured video surface state", 4096,
- &surface_bo, &src_surf_state) != 0)
- return NULL;
-
- /* Set up the source surface state buffer */
- src_surf_state->ss0.surface_type = BRW_SURFACE_2D;
- src_surf_state->ss0.surface_format = src_surf_format;
- src_surf_state->ss0.writedisable_alpha = 0;
- src_surf_state->ss0.writedisable_red = 0;
- src_surf_state->ss0.writedisable_green = 0;
- src_surf_state->ss0.writedisable_blue = 0;
- src_surf_state->ss0.color_blend = 1;
- src_surf_state->ss0.vert_line_stride = 0;
- src_surf_state->ss0.vert_line_stride_ofs = 0;
- src_surf_state->ss0.mipmap_layout_mode = 0;
- src_surf_state->ss0.render_cache_read_mode = 0;
-
- src_surf_state->ss2.width = src_width - 1;
- src_surf_state->ss2.height = src_height - 1;
- src_surf_state->ss2.mip_count = 0;
- src_surf_state->ss2.render_target_rotation = 0;
- src_surf_state->ss3.pitch = src_pitch - 1;
-
- if (src_bo) {
- src_surf_state->ss1.base_addr =
- intel_emit_reloc(surface_bo,
- offsetof(struct brw_surface_state, ss1),
- src_bo, src_offset,
- I915_GEM_DOMAIN_SAMPLER, 0);
- } else {
- src_surf_state->ss1.base_addr = src_offset;
- }
-
- drm_intel_bo_unmap(surface_bo);
- return surface_bo;
+ I830Ptr pI830 = I830PTR(scrn);
+ drm_intel_bo *surface_bo;
+ struct brw_surface_state *src_surf_state;
+
+ if (intel_alloc_and_map(pI830, "textured video surface state", 4096,
+ &surface_bo, &src_surf_state) != 0)
+ return NULL;
+
+ /* Set up the source surface state buffer */
+ src_surf_state->ss0.surface_type = BRW_SURFACE_2D;
+ src_surf_state->ss0.surface_format = src_surf_format;
+ src_surf_state->ss0.writedisable_alpha = 0;
+ src_surf_state->ss0.writedisable_red = 0;
+ src_surf_state->ss0.writedisable_green = 0;
+ src_surf_state->ss0.writedisable_blue = 0;
+ src_surf_state->ss0.color_blend = 1;
+ src_surf_state->ss0.vert_line_stride = 0;
+ src_surf_state->ss0.vert_line_stride_ofs = 0;
+ src_surf_state->ss0.mipmap_layout_mode = 0;
+ src_surf_state->ss0.render_cache_read_mode = 0;
+
+ src_surf_state->ss2.width = src_width - 1;
+ src_surf_state->ss2.height = src_height - 1;
+ src_surf_state->ss2.mip_count = 0;
+ src_surf_state->ss2.render_target_rotation = 0;
+ src_surf_state->ss3.pitch = src_pitch - 1;
+
+ if (src_bo) {
+ src_surf_state->ss1.base_addr =
+ intel_emit_reloc(surface_bo,
+ offsetof(struct brw_surface_state, ss1),
+ src_bo, src_offset,
+ I915_GEM_DOMAIN_SAMPLER, 0);
+ } else {
+ src_surf_state->ss1.base_addr = src_offset;
+ }
+
+ drm_intel_bo_unmap(surface_bo);
+ return surface_bo;
}
-static drm_intel_bo *
-i965_create_binding_table(ScrnInfoPtr scrn, drm_intel_bo **surf_bos, int n_surf)
+static drm_intel_bo *i965_create_binding_table(ScrnInfoPtr scrn,
+ drm_intel_bo ** surf_bos,
+ int n_surf)
{
- I830Ptr pI830 = I830PTR(scrn);
- drm_intel_bo *bind_bo;
- uint32_t *binding_table;
- int i;
+ I830Ptr pI830 = I830PTR(scrn);
+ drm_intel_bo *bind_bo;
+ uint32_t *binding_table;
+ int i;
- /* Set up a binding table for our surfaces. Only the PS will use it */
+ /* Set up a binding table for our surfaces. Only the PS will use it */
- if (intel_alloc_and_map(pI830, "textured video binding table", 4096,
- &bind_bo, &binding_table) != 0)
- return NULL;
+ if (intel_alloc_and_map(pI830, "textured video binding table", 4096,
+ &bind_bo, &binding_table) != 0)
+ return NULL;
- for (i = 0; i < n_surf; i++)
- binding_table[i] = intel_emit_reloc(bind_bo, i * sizeof(uint32_t),
- surf_bos[i], 0,
- I915_GEM_DOMAIN_INSTRUCTION, 0);
+ for (i = 0; i < n_surf; i++)
+ binding_table[i] =
+ intel_emit_reloc(bind_bo, i * sizeof(uint32_t), surf_bos[i],
+ 0, I915_GEM_DOMAIN_INSTRUCTION, 0);
- drm_intel_bo_unmap(bind_bo);
- return bind_bo;
+ drm_intel_bo_unmap(bind_bo);
+ return bind_bo;
}
-static drm_intel_bo *
-i965_create_sampler_state(ScrnInfoPtr scrn)
+static drm_intel_bo *i965_create_sampler_state(ScrnInfoPtr scrn)
{
- I830Ptr pI830 = I830PTR(scrn);
- drm_intel_bo *sampler_bo;
- struct brw_sampler_state *sampler_state;
-
- if (intel_alloc_and_map(pI830, "textured video sampler state", 4096,
- &sampler_bo, &sampler_state) != 0)
- return NULL;
-
- sampler_state->ss0.min_filter = BRW_MAPFILTER_LINEAR;
- sampler_state->ss0.mag_filter = BRW_MAPFILTER_LINEAR;
- sampler_state->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
- sampler_state->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
- sampler_state->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
-
- drm_intel_bo_unmap(sampler_bo);
- return sampler_bo;
+ I830Ptr pI830 = I830PTR(scrn);
+ drm_intel_bo *sampler_bo;
+ struct brw_sampler_state *sampler_state;
+
+ if (intel_alloc_and_map(pI830, "textured video sampler state", 4096,
+ &sampler_bo, &sampler_state) != 0)
+ return NULL;
+
+ sampler_state->ss0.min_filter = BRW_MAPFILTER_LINEAR;
+ sampler_state->ss0.mag_filter = BRW_MAPFILTER_LINEAR;
+ sampler_state->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
+ sampler_state->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
+ sampler_state->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
+
+ drm_intel_bo_unmap(sampler_bo);
+ return sampler_bo;
}
-static drm_intel_bo *
-i965_create_vs_state(ScrnInfoPtr scrn)
+static drm_intel_bo *i965_create_vs_state(ScrnInfoPtr scrn)
{
- I830Ptr pI830 = I830PTR(scrn);
- drm_intel_bo *vs_bo;
- struct brw_vs_unit_state *vs_state;
-
- if (intel_alloc_and_map(pI830, "textured video vs state", 4096,
- &vs_bo, &vs_state) != 0)
- return NULL;
-
- /* Set up the vertex shader to be disabled (passthrough) */
- if (IS_IGDNG(pI830))
- vs_state->thread4.nr_urb_entries = URB_VS_ENTRIES >> 2;
- else
- vs_state->thread4.nr_urb_entries = URB_VS_ENTRIES;
- vs_state->thread4.urb_entry_allocation_size = URB_VS_ENTRY_SIZE - 1;
- vs_state->vs6.vs_enable = 0;
- vs_state->vs6.vert_cache_disable = 1;
-
- drm_intel_bo_unmap(vs_bo);
- return vs_bo;
+ I830Ptr pI830 = I830PTR(scrn);
+ drm_intel_bo *vs_bo;
+ struct brw_vs_unit_state *vs_state;
+
+ if (intel_alloc_and_map(pI830, "textured video vs state", 4096,
+ &vs_bo, &vs_state) != 0)
+ return NULL;
+
+ /* Set up the vertex shader to be disabled (passthrough) */
+ if (IS_IGDNG(pI830))
+ vs_state->thread4.nr_urb_entries = URB_VS_ENTRIES >> 2;
+ else
+ vs_state->thread4.nr_urb_entries = URB_VS_ENTRIES;
+ vs_state->thread4.urb_entry_allocation_size = URB_VS_ENTRY_SIZE - 1;
+ vs_state->vs6.vs_enable = 0;
+ vs_state->vs6.vert_cache_disable = 1;
+
+ drm_intel_bo_unmap(vs_bo);
+ return vs_bo;
}
-static drm_intel_bo *
-i965_create_program(ScrnInfoPtr scrn, const uint32_t *program,
- unsigned int program_size)
+static drm_intel_bo *i965_create_program(ScrnInfoPtr scrn,
+ const uint32_t * program,
+ unsigned int program_size)
{
- I830Ptr pI830 = I830PTR(scrn);
- drm_intel_bo *prog_bo;
+ I830Ptr pI830 = I830PTR(scrn);
+ drm_intel_bo *prog_bo;
- prog_bo = drm_intel_bo_alloc(pI830->bufmgr, "textured video program",
- program_size, 4096);
- if (!prog_bo)
- return NULL;
+ prog_bo = drm_intel_bo_alloc(pI830->bufmgr, "textured video program",
+ program_size, 4096);
+ if (!prog_bo)
+ return NULL;
- drm_intel_bo_subdata(prog_bo, 0, program_size, program);
+ drm_intel_bo_subdata(prog_bo, 0, program_size, program);
- return prog_bo;
+ return prog_bo;
}
-static drm_intel_bo *
-i965_create_sf_state(ScrnInfoPtr scrn)
+static drm_intel_bo *i965_create_sf_state(ScrnInfoPtr scrn)
{
- I830Ptr pI830 = I830PTR(scrn);
- drm_intel_bo *sf_bo, *kernel_bo;
- struct brw_sf_unit_state *sf_state;
-
- if (IS_IGDNG(pI830))
- kernel_bo = i965_create_program(scrn, &sf_kernel_static_gen5[0][0],
- sizeof(sf_kernel_static_gen5));
- else
- kernel_bo = i965_create_program(scrn, &sf_kernel_static[0][0],
- sizeof(sf_kernel_static));
-
- if (!kernel_bo)
- return NULL;
-
- if (intel_alloc_and_map(pI830, "textured video sf state", 4096,
- &sf_bo, &sf_state) != 0)
- {
- drm_intel_bo_unreference(kernel_bo);
- return NULL;
- }
-
- /* Set up the SF kernel to do coord interp: for each attribute,
- * calculate dA/dx and dA/dy. Hand these interpolation coefficients
- * back to SF which then hands pixels off to WM.
- */
- sf_state->thread0.grf_reg_count = BRW_GRF_BLOCKS(SF_KERNEL_NUM_GRF);
- sf_state->thread0.kernel_start_pointer =
- intel_emit_reloc(sf_bo, offsetof(struct brw_sf_unit_state, thread0),
- kernel_bo, sf_state->thread0.grf_reg_count << 1,
- I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6;
- sf_state->sf1.single_program_flow = 1; /* XXX */
- sf_state->sf1.binding_table_entry_count = 0;
- sf_state->sf1.thread_priority = 0;
- sf_state->sf1.floating_point_mode = 0; /* Mesa does this */
- sf_state->sf1.illegal_op_exception_enable = 1;
- sf_state->sf1.mask_stack_exception_enable = 1;
- sf_state->sf1.sw_exception_enable = 1;
- sf_state->thread2.per_thread_scratch_space = 0;
- /* scratch space is not used in our kernel */
- sf_state->thread2.scratch_space_base_pointer = 0;
- sf_state->thread3.const_urb_entry_read_length = 0; /* no const URBs */
- sf_state->thread3.const_urb_entry_read_offset = 0; /* no const URBs */
- sf_state->thread3.urb_entry_read_length = 1; /* 1 URB per vertex */
- sf_state->thread3.urb_entry_read_offset = 0;
- sf_state->thread3.dispatch_grf_start_reg = 3;
- sf_state->thread4.max_threads = SF_MAX_THREADS - 1;
- sf_state->thread4.urb_entry_allocation_size = URB_SF_ENTRY_SIZE - 1;
- sf_state->thread4.nr_urb_entries = URB_SF_ENTRIES;
- sf_state->thread4.stats_enable = 1;
- sf_state->sf5.viewport_transform = FALSE; /* skip viewport */
- sf_state->sf6.cull_mode = BRW_CULLMODE_NONE;
- sf_state->sf6.scissor = 0;
- sf_state->sf7.trifan_pv = 2;
- sf_state->sf6.dest_org_vbias = 0x8;
- sf_state->sf6.dest_org_hbias = 0x8;
-
- drm_intel_bo_unmap(sf_bo);
- return sf_bo;
+ I830Ptr pI830 = I830PTR(scrn);
+ drm_intel_bo *sf_bo, *kernel_bo;
+ struct brw_sf_unit_state *sf_state;
+
+ if (IS_IGDNG(pI830))
+ kernel_bo =
+ i965_create_program(scrn, &sf_kernel_static_gen5[0][0],
+ sizeof(sf_kernel_static_gen5));
+ else
+ kernel_bo = i965_create_program(scrn, &sf_kernel_static[0][0],
+ sizeof(sf_kernel_static));
+
+ if (!kernel_bo)
+ return NULL;
+
+ if (intel_alloc_and_map(pI830, "textured video sf state", 4096,
+ &sf_bo, &sf_state) != 0) {
+ drm_intel_bo_unreference(kernel_bo);
+ return NULL;
+ }
+
+ /* Set up the SF kernel to do coord interp: for each attribute,
+ * calculate dA/dx and dA/dy. Hand these interpolation coefficients
+ * back to SF which then hands pixels off to WM.
+ */
+ sf_state->thread0.grf_reg_count = BRW_GRF_BLOCKS(SF_KERNEL_NUM_GRF);
+ sf_state->thread0.kernel_start_pointer =
+ intel_emit_reloc(sf_bo, offsetof(struct brw_sf_unit_state, thread0),
+ kernel_bo, sf_state->thread0.grf_reg_count << 1,
+ I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6;
+ sf_state->sf1.single_program_flow = 1; /* XXX */
+ sf_state->sf1.binding_table_entry_count = 0;
+ sf_state->sf1.thread_priority = 0;
+ sf_state->sf1.floating_point_mode = 0; /* Mesa does this */
+ sf_state->sf1.illegal_op_exception_enable = 1;
+ sf_state->sf1.mask_stack_exception_enable = 1;
+ sf_state->sf1.sw_exception_enable = 1;
+ sf_state->thread2.per_thread_scratch_space = 0;
+ /* scratch space is not used in our kernel */
+ sf_state->thread2.scratch_space_base_pointer = 0;
+ sf_state->thread3.const_urb_entry_read_length = 0; /* no const URBs */
+ sf_state->thread3.const_urb_entry_read_offset = 0; /* no const URBs */
+ sf_state->thread3.urb_entry_read_length = 1; /* 1 URB per vertex */
+ sf_state->thread3.urb_entry_read_offset = 0;
+ sf_state->thread3.dispatch_grf_start_reg = 3;
+ sf_state->thread4.max_threads = SF_MAX_THREADS - 1;
+ sf_state->thread4.urb_entry_allocation_size = URB_SF_ENTRY_SIZE - 1;
+ sf_state->thread4.nr_urb_entries = URB_SF_ENTRIES;
+ sf_state->thread4.stats_enable = 1;
+ sf_state->sf5.viewport_transform = FALSE; /* skip viewport */
+ sf_state->sf6.cull_mode = BRW_CULLMODE_NONE;
+ sf_state->sf6.scissor = 0;
+ sf_state->sf7.trifan_pv = 2;
+ sf_state->sf6.dest_org_vbias = 0x8;
+ sf_state->sf6.dest_org_hbias = 0x8;
+
+ drm_intel_bo_unmap(sf_bo);
+ return sf_bo;
}
-static drm_intel_bo *
-i965_create_wm_state(ScrnInfoPtr scrn, drm_intel_bo *sampler_bo, Bool is_packed)
+static drm_intel_bo *i965_create_wm_state(ScrnInfoPtr scrn,
+ drm_intel_bo * sampler_bo,
+ Bool is_packed)
{
- I830Ptr pI830 = I830PTR(scrn);
- drm_intel_bo *wm_bo, *kernel_bo;
- struct brw_wm_unit_state *wm_state;
+ I830Ptr pI830 = I830PTR(scrn);
+ drm_intel_bo *wm_bo, *kernel_bo;
+ struct brw_wm_unit_state *wm_state;
+
+ if (is_packed) {
+ if (IS_IGDNG(pI830))
+ kernel_bo =
+ i965_create_program(scrn,
+ &ps_kernel_packed_static_gen5[0]
+ [0],
+ sizeof
+ (ps_kernel_packed_static_gen5));
+ else
+ kernel_bo =
+ i965_create_program(scrn,
+ &ps_kernel_packed_static[0][0],
+ sizeof
+ (ps_kernel_packed_static));
+ } else {
+ if (IS_IGDNG(pI830))
+ kernel_bo =
+ i965_create_program(scrn,
+ &ps_kernel_planar_static_gen5[0]
+ [0],
+ sizeof
+ (ps_kernel_planar_static_gen5));
+ else
+ kernel_bo =
+ i965_create_program(scrn,
+ &ps_kernel_planar_static[0][0],
+ sizeof
+ (ps_kernel_planar_static));
+ }
+ if (!kernel_bo)
+ return NULL;
+
+ if (intel_alloc_and_map
+ (pI830, "textured video wm state", sizeof(*wm_state), &wm_bo,
+ &wm_state)) {
+ drm_intel_bo_unreference(kernel_bo);
+ return NULL;
+ }
- if (is_packed) {
- if (IS_IGDNG(pI830))
- kernel_bo = i965_create_program(scrn, &ps_kernel_packed_static_gen5[0][0],
- sizeof(ps_kernel_packed_static_gen5));
+ wm_state->thread0.grf_reg_count = BRW_GRF_BLOCKS(PS_KERNEL_NUM_GRF);
+ wm_state->thread0.kernel_start_pointer =
+ intel_emit_reloc(wm_bo, offsetof(struct brw_wm_unit_state, thread0),
+ kernel_bo, wm_state->thread0.grf_reg_count << 1,
+ I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6;
+ wm_state->thread1.single_program_flow = 1; /* XXX */
+ if (is_packed)
+ wm_state->thread1.binding_table_entry_count = 2;
else
- kernel_bo = i965_create_program(scrn, &ps_kernel_packed_static[0][0],
- sizeof(ps_kernel_packed_static));
- } else {
+ wm_state->thread1.binding_table_entry_count = 7;
+
+ /* binding table entry count is only used for prefetching, and it has to
+ * be set 0 for IGDNG
+ */
+ if (IS_IGDNG(pI830))
+ wm_state->thread1.binding_table_entry_count = 0;
+
+ /* Though we never use the scratch space in our WM kernel, it has to be
+ * set, and the minimum allocation is 1024 bytes.
+ */
+ wm_state->thread2.scratch_space_base_pointer = 0;
+ wm_state->thread2.per_thread_scratch_space = 0; /* 1024 bytes */
+ wm_state->thread3.dispatch_grf_start_reg = 3; /* XXX */
+ wm_state->thread3.const_urb_entry_read_length = 0;
+ wm_state->thread3.const_urb_entry_read_offset = 0;
+ wm_state->thread3.urb_entry_read_length = 1; /* XXX */
+ wm_state->thread3.urb_entry_read_offset = 0; /* XXX */
+ wm_state->wm4.stats_enable = 1;
+ wm_state->wm4.sampler_state_pointer =
+ intel_emit_reloc(wm_bo, offsetof(struct brw_wm_unit_state, wm4),
+ sampler_bo, 0,
+ I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5;
if (IS_IGDNG(pI830))
- kernel_bo = i965_create_program(scrn, &ps_kernel_planar_static_gen5[0][0],
- sizeof(ps_kernel_planar_static_gen5));
+ wm_state->wm4.sampler_count = 0;
else
- kernel_bo = i965_create_program(scrn, &ps_kernel_planar_static[0][0],
- sizeof(ps_kernel_planar_static));
- }
- if (!kernel_bo)
- return NULL;
-
- if (intel_alloc_and_map(pI830, "textured video wm state", sizeof (*wm_state),
- &wm_bo, &wm_state)) {
+ wm_state->wm4.sampler_count = 1; /* 1-4 samplers used */
+ wm_state->wm5.max_threads = PS_MAX_THREADS - 1;
+ wm_state->wm5.thread_dispatch_enable = 1;
+ wm_state->wm5.enable_16_pix = 1;
+ wm_state->wm5.enable_8_pix = 0;
+ wm_state->wm5.early_depth_test = 1;
+
drm_intel_bo_unreference(kernel_bo);
- return NULL;
- }
-
- wm_state->thread0.grf_reg_count = BRW_GRF_BLOCKS(PS_KERNEL_NUM_GRF);
- wm_state->thread0.kernel_start_pointer =
- intel_emit_reloc(wm_bo, offsetof(struct brw_wm_unit_state, thread0),
- kernel_bo, wm_state->thread0.grf_reg_count << 1,
- I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6;
- wm_state->thread1.single_program_flow = 1; /* XXX */
- if (is_packed)
- wm_state->thread1.binding_table_entry_count = 2;
- else
- wm_state->thread1.binding_table_entry_count = 7;
-
- /* binding table entry count is only used for prefetching, and it has to
- * be set 0 for IGDNG
- */
- if (IS_IGDNG(pI830))
- wm_state->thread1.binding_table_entry_count = 0;
-
- /* Though we never use the scratch space in our WM kernel, it has to be
- * set, and the minimum allocation is 1024 bytes.
- */
- wm_state->thread2.scratch_space_base_pointer = 0;
- wm_state->thread2.per_thread_scratch_space = 0; /* 1024 bytes */
- wm_state->thread3.dispatch_grf_start_reg = 3; /* XXX */
- wm_state->thread3.const_urb_entry_read_length = 0;
- wm_state->thread3.const_urb_entry_read_offset = 0;
- wm_state->thread3.urb_entry_read_length = 1; /* XXX */
- wm_state->thread3.urb_entry_read_offset = 0; /* XXX */
- wm_state->wm4.stats_enable = 1;
- wm_state->wm4.sampler_state_pointer =
- intel_emit_reloc(wm_bo, offsetof(struct brw_wm_unit_state, wm4),
- sampler_bo, 0,
- I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5;
- if (IS_IGDNG(pI830))
- wm_state->wm4.sampler_count = 0;
- else
- wm_state->wm4.sampler_count = 1; /* 1-4 samplers used */
- wm_state->wm5.max_threads = PS_MAX_THREADS - 1;
- wm_state->wm5.thread_dispatch_enable = 1;
- wm_state->wm5.enable_16_pix = 1;
- wm_state->wm5.enable_8_pix = 0;
- wm_state->wm5.early_depth_test = 1;
-
- drm_intel_bo_unreference(kernel_bo);
-
- drm_intel_bo_unmap(wm_bo);
- return wm_bo;
+
+ drm_intel_bo_unmap(wm_bo);
+ return wm_bo;
}
-static drm_intel_bo *
-i965_create_cc_vp_state(ScrnInfoPtr scrn)
+static drm_intel_bo *i965_create_cc_vp_state(ScrnInfoPtr scrn)
{
- I830Ptr pI830 = I830PTR(scrn);
- drm_intel_bo *cc_vp_bo;
- struct brw_cc_viewport *cc_viewport;
+ I830Ptr pI830 = I830PTR(scrn);
+ drm_intel_bo *cc_vp_bo;
+ struct brw_cc_viewport *cc_viewport;
- if (intel_alloc_and_map(pI830, "textured video cc viewport", 4096,
- &cc_vp_bo, &cc_viewport) != 0)
- return NULL;
+ if (intel_alloc_and_map(pI830, "textured video cc viewport", 4096,
+ &cc_vp_bo, &cc_viewport) != 0)
+ return NULL;
- cc_viewport->min_depth = -1.e35;
- cc_viewport->max_depth = 1.e35;
+ cc_viewport->min_depth = -1.e35;
+ cc_viewport->max_depth = 1.e35;
- drm_intel_bo_unmap(cc_vp_bo);
- return cc_vp_bo;
+ drm_intel_bo_unmap(cc_vp_bo);
+ return cc_vp_bo;
}
-static drm_intel_bo *
-i965_create_cc_state(ScrnInfoPtr scrn)
+static drm_intel_bo *i965_create_cc_state(ScrnInfoPtr scrn)
{
- I830Ptr pI830 = I830PTR(scrn);
- drm_intel_bo *cc_bo, *cc_vp_bo;
- struct brw_cc_unit_state *cc_state;
+ I830Ptr pI830 = I830PTR(scrn);
+ drm_intel_bo *cc_bo, *cc_vp_bo;
+ struct brw_cc_unit_state *cc_state;
+
+ cc_vp_bo = i965_create_cc_vp_state(scrn);
+ if (!cc_vp_bo)
+ return NULL;
+
+ if (intel_alloc_and_map
+ (pI830, "textured video cc state", sizeof(*cc_state), &cc_bo,
+ &cc_state) != 0) {
+ drm_intel_bo_unreference(cc_vp_bo);
+ return NULL;
+ }
- cc_vp_bo = i965_create_cc_vp_state(scrn);
- if (!cc_vp_bo)
- return NULL;
+ /* Color calculator state */
+ memset(cc_state, 0, sizeof(*cc_state));
+ cc_state->cc0.stencil_enable = 0; /* disable stencil */
+ cc_state->cc2.depth_test = 0; /* disable depth test */
+ cc_state->cc2.logicop_enable = 1; /* enable logic op */
+ cc_state->cc3.ia_blend_enable = 1; /* blend alpha just like colors */
+ cc_state->cc3.blend_enable = 0; /* disable color blend */
+ cc_state->cc3.alpha_test = 0; /* disable alpha test */
+ cc_state->cc4.cc_viewport_state_offset =
+ intel_emit_reloc(cc_bo, offsetof(struct brw_cc_unit_state, cc4),
+ cc_vp_bo, 0, I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5;
+ cc_state->cc5.dither_enable = 0; /* disable dither */
+ cc_state->cc5.logicop_func = 0xc; /* WHITE */
+ cc_state->cc5.statistics_enable = 1;
+ cc_state->cc5.ia_blend_function = BRW_BLENDFUNCTION_ADD;
+ cc_state->cc5.ia_src_blend_factor = BRW_BLENDFACTOR_ONE;
+ cc_state->cc5.ia_dest_blend_factor = BRW_BLENDFACTOR_ONE;
+
+ drm_intel_bo_unmap(cc_bo);
- if (intel_alloc_and_map(pI830, "textured video cc state", sizeof(*cc_state),
- &cc_bo, &cc_state) != 0) {
drm_intel_bo_unreference(cc_vp_bo);
- return NULL;
- }
-
- /* Color calculator state */
- memset(cc_state, 0, sizeof(*cc_state));
- cc_state->cc0.stencil_enable = 0; /* disable stencil */
- cc_state->cc2.depth_test = 0; /* disable depth test */
- cc_state->cc2.logicop_enable = 1; /* enable logic op */
- cc_state->cc3.ia_blend_enable = 1; /* blend alpha just like colors */
- cc_state->cc3.blend_enable = 0; /* disable color blend */
- cc_state->cc3.alpha_test = 0; /* disable alpha test */
- cc_state->cc4.cc_viewport_state_offset =
- intel_emit_reloc(cc_bo, offsetof(struct brw_cc_unit_state, cc4),
- cc_vp_bo, 0,
- I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5;
- cc_state->cc5.dither_enable = 0; /* disable dither */
- cc_state->cc5.logicop_func = 0xc; /* WHITE */
- cc_state->cc5.statistics_enable = 1;
- cc_state->cc5.ia_blend_function = BRW_BLENDFUNCTION_ADD;
- cc_state->cc5.ia_src_blend_factor = BRW_BLENDFACTOR_ONE;
- cc_state->cc5.ia_dest_blend_factor = BRW_BLENDFACTOR_ONE;
-
- drm_intel_bo_unmap(cc_bo);
-
- drm_intel_bo_unreference(cc_vp_bo);
- return cc_bo;
+ return cc_bo;
}
static void
-i965_emit_video_setup(ScrnInfoPtr pScrn, drm_intel_bo *bind_bo, int n_src_surf)
+i965_emit_video_setup(ScrnInfoPtr pScrn, drm_intel_bo * bind_bo, int n_src_surf)
{
- I830Ptr pI830 = I830PTR(pScrn);
- int urb_vs_start, urb_vs_size;
- int urb_gs_start, urb_gs_size;
- int urb_clip_start, urb_clip_size;
- int urb_sf_start, urb_sf_size;
- int urb_cs_start, urb_cs_size;
- int pipe_ctl;
-
- IntelEmitInvarientState(pScrn);
- pI830->last_3d = LAST_3D_VIDEO;
-
- urb_vs_start = 0;
- urb_vs_size = URB_VS_ENTRIES * URB_VS_ENTRY_SIZE;
- urb_gs_start = urb_vs_start + urb_vs_size;
- urb_gs_size = URB_GS_ENTRIES * URB_GS_ENTRY_SIZE;
- urb_clip_start = urb_gs_start + urb_gs_size;
- urb_clip_size = URB_CLIP_ENTRIES * URB_CLIP_ENTRY_SIZE;
- urb_sf_start = urb_clip_start + urb_clip_size;
- urb_sf_size = URB_SF_ENTRIES * URB_SF_ENTRY_SIZE;
- urb_cs_start = urb_sf_start + urb_sf_size;
- urb_cs_size = URB_CS_ENTRIES * URB_CS_ENTRY_SIZE;
-
- BEGIN_BATCH(2);
- OUT_BATCH(MI_FLUSH |
- MI_STATE_INSTRUCTION_CACHE_FLUSH |
- BRW_MI_GLOBAL_SNAPSHOT_RESET);
- OUT_BATCH(MI_NOOP);
- ADVANCE_BATCH();
-
- /* brw_debug (pScrn, "before base address modify"); */
- if (IS_IGDNG(pI830))
- BEGIN_BATCH(14);
- else
- BEGIN_BATCH(12);
- /* Match Mesa driver setup */
- if (IS_G4X(pI830) || IS_IGDNG(pI830))
- OUT_BATCH(NEW_PIPELINE_SELECT | PIPELINE_SELECT_3D);
- else
- OUT_BATCH(BRW_PIPELINE_SELECT | PIPELINE_SELECT_3D);
-
- /* Mesa does this. Who knows... */
- OUT_BATCH(BRW_CS_URB_STATE | 0);
- OUT_BATCH((0 << 4) | /* URB Entry Allocation Size */
- (0 << 0)); /* Number of URB Entries */
-
- /* Zero out the two base address registers so all offsets are
- * absolute
- */
- if (IS_IGDNG(pI830)) {
- OUT_BATCH(BRW_STATE_BASE_ADDRESS | 6);
- OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Generate state base address */
- OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Surface state base address */
- OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* media base addr, don't care */
- OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Instruction base address */
- /* general state max addr, disabled */
- OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
- /* media object state max addr, disabled */
- OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
- /* Instruction max addr, disabled */
- OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
- } else {
- OUT_BATCH(BRW_STATE_BASE_ADDRESS | 4);
- OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Generate state base address */
- OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Surface state base address */
- OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* media base addr, don't care */
- /* general state max addr, disabled */
- OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
- /* media object state max addr, disabled */
- OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
- }
-
- /* Set system instruction pointer */
- OUT_BATCH(BRW_STATE_SIP | 0);
- /* system instruction pointer */
- OUT_RELOC(pI830->video.gen4_sip_kernel_bo,
- I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
-
- OUT_BATCH(MI_NOOP);
- ADVANCE_BATCH();
-
- /* brw_debug (pScrn, "after base address modify"); */
-
- if (IS_IGDNG(pI830))
- pipe_ctl = BRW_PIPE_CONTROL_NOWRITE;
- else
- pipe_ctl = BRW_PIPE_CONTROL_NOWRITE | BRW_PIPE_CONTROL_IS_FLUSH;
-
- BEGIN_BATCH(38);
-
- OUT_BATCH(MI_NOOP);
-
- /* Pipe control */
- OUT_BATCH(BRW_PIPE_CONTROL | pipe_ctl | 2);
- OUT_BATCH(0); /* Destination address */
- OUT_BATCH(0); /* Immediate data low DW */
- OUT_BATCH(0); /* Immediate data high DW */
-
- /* Binding table pointers */
- OUT_BATCH(BRW_3DSTATE_BINDING_TABLE_POINTERS | 4);
- OUT_BATCH(0); /* vs */
- OUT_BATCH(0); /* gs */
- OUT_BATCH(0); /* clip */
- OUT_BATCH(0); /* sf */
- /* Only the PS uses the binding table */
- OUT_RELOC(bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0);
-
- /* Blend constant color (magenta is fun) */
- OUT_BATCH(BRW_3DSTATE_CONSTANT_COLOR | 3);
- OUT_BATCH(float_to_uint (1.0));
- OUT_BATCH(float_to_uint (0.0));
- OUT_BATCH(float_to_uint (1.0));
- OUT_BATCH(float_to_uint (1.0));
-
- /* The drawing rectangle clipping is always on. Set it to values that
- * shouldn't do any clipping.
- */
- OUT_BATCH(BRW_3DSTATE_DRAWING_RECTANGLE | 2); /* XXX 3 for BLC or CTG */
- OUT_BATCH(0x00000000); /* ymin, xmin */
- OUT_BATCH((pScrn->virtualX - 1) |
- (pScrn->virtualY - 1) << 16); /* ymax, xmax */
- OUT_BATCH(0x00000000); /* yorigin, xorigin */
-
- /* skip the depth buffer */
- /* skip the polygon stipple */
- /* skip the polygon stipple offset */
- /* skip the line stipple */
-
- /* Set the pointers to the 3d pipeline state */
- OUT_BATCH(BRW_3DSTATE_PIPELINED_POINTERS | 5);
- OUT_RELOC(pI830->video.gen4_vs_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
- /* disable GS, resulting in passthrough */
- OUT_BATCH(BRW_GS_DISABLE);
- /* disable CLIP, resulting in passthrough */
- OUT_BATCH(BRW_CLIP_DISABLE);
- OUT_RELOC(pI830->video.gen4_sf_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
- if (n_src_surf == 1)
- OUT_RELOC(pI830->video.gen4_wm_packed_bo,
- I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
- else
- OUT_RELOC(pI830->video.gen4_wm_planar_bo,
+ I830Ptr pI830 = I830PTR(pScrn);
+ int urb_vs_start, urb_vs_size;
+ int urb_gs_start, urb_gs_size;
+ int urb_clip_start, urb_clip_size;
+ int urb_sf_start, urb_sf_size;
+ int urb_cs_start, urb_cs_size;
+ int pipe_ctl;
+
+ IntelEmitInvarientState(pScrn);
+ pI830->last_3d = LAST_3D_VIDEO;
+
+ urb_vs_start = 0;
+ urb_vs_size = URB_VS_ENTRIES * URB_VS_ENTRY_SIZE;
+ urb_gs_start = urb_vs_start + urb_vs_size;
+ urb_gs_size = URB_GS_ENTRIES * URB_GS_ENTRY_SIZE;
+ urb_clip_start = urb_gs_start + urb_gs_size;
+ urb_clip_size = URB_CLIP_ENTRIES * URB_CLIP_ENTRY_SIZE;
+ urb_sf_start = urb_clip_start + urb_clip_size;
+ urb_sf_size = URB_SF_ENTRIES * URB_SF_ENTRY_SIZE;
+ urb_cs_start = urb_sf_start + urb_sf_size;
+ urb_cs_size = URB_CS_ENTRIES * URB_CS_ENTRY_SIZE;
+
+ BEGIN_BATCH(2);
+ OUT_BATCH(MI_FLUSH |
+ MI_STATE_INSTRUCTION_CACHE_FLUSH |
+ BRW_MI_GLOBAL_SNAPSHOT_RESET);
+ OUT_BATCH(MI_NOOP);
+ ADVANCE_BATCH();
+
+ /* brw_debug (pScrn, "before base address modify"); */
+ if (IS_IGDNG(pI830))
+ BEGIN_BATCH(14);
+ else
+ BEGIN_BATCH(12);
+ /* Match Mesa driver setup */
+ if (IS_G4X(pI830) || IS_IGDNG(pI830))
+ OUT_BATCH(NEW_PIPELINE_SELECT | PIPELINE_SELECT_3D);
+ else
+ OUT_BATCH(BRW_PIPELINE_SELECT | PIPELINE_SELECT_3D);
+
+ /* Mesa does this. Who knows... */
+ OUT_BATCH(BRW_CS_URB_STATE | 0);
+ OUT_BATCH((0 << 4) | /* URB Entry Allocation Size */
+ (0 << 0)); /* Number of URB Entries */
+
+ /* Zero out the two base address registers so all offsets are
+ * absolute
+ */
+ if (IS_IGDNG(pI830)) {
+ OUT_BATCH(BRW_STATE_BASE_ADDRESS | 6);
+ OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Generate state base address */
+ OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Surface state base address */
+ OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* media base addr, don't care */
+ OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Instruction base address */
+ /* general state max addr, disabled */
+ OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
+ /* media object state max addr, disabled */
+ OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
+ /* Instruction max addr, disabled */
+ OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
+ } else {
+ OUT_BATCH(BRW_STATE_BASE_ADDRESS | 4);
+ OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Generate state base address */
+ OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* Surface state base address */
+ OUT_BATCH(0 | BASE_ADDRESS_MODIFY); /* media base addr, don't care */
+ /* general state max addr, disabled */
+ OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
+ /* media object state max addr, disabled */
+ OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
+ }
+
+ /* Set system instruction pointer */
+ OUT_BATCH(BRW_STATE_SIP | 0);
+ /* system instruction pointer */
+ OUT_RELOC(pI830->video.gen4_sip_kernel_bo,
I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
- OUT_RELOC(pI830->video.gen4_cc_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
-
- /* URB fence */
- OUT_BATCH(BRW_URB_FENCE |
- UF0_CS_REALLOC |
- UF0_SF_REALLOC |
- UF0_CLIP_REALLOC |
- UF0_GS_REALLOC |
- UF0_VS_REALLOC |
- 1);
- OUT_BATCH(((urb_clip_start + urb_clip_size) << UF1_CLIP_FENCE_SHIFT) |
- ((urb_gs_start + urb_gs_size) << UF1_GS_FENCE_SHIFT) |
- ((urb_vs_start + urb_vs_size) << UF1_VS_FENCE_SHIFT));
- OUT_BATCH(((urb_cs_start + urb_cs_size) << UF2_CS_FENCE_SHIFT) |
- ((urb_sf_start + urb_sf_size) << UF2_SF_FENCE_SHIFT));
-
- /* Constant buffer state */
- OUT_BATCH(BRW_CS_URB_STATE | 0);
- OUT_BATCH(((URB_CS_ENTRY_SIZE - 1) << 4) |
- (URB_CS_ENTRIES << 0));
-
- /* Set up our vertex elements, sourced from the single vertex buffer. */
-
- if (IS_IGDNG(pI830)) {
- OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | 3);
- /* offset 0: X,Y -> {X, Y, 1.0, 1.0} */
- OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
- VE0_VALID |
- (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
- (0 << VE0_OFFSET_SHIFT));
- OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
- (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
- (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
- (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT));
- /* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */
- OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
- VE0_VALID |
- (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
- (8 << VE0_OFFSET_SHIFT));
- OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
- (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
- (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
- (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT));
- } else {
- OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | 3);
- /* offset 0: X,Y -> {X, Y, 1.0, 1.0} */
- OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
- VE0_VALID |
- (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
- (0 << VE0_OFFSET_SHIFT));
- OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
- (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
- (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
- (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT) |
- (0 << VE1_DESTINATION_ELEMENT_OFFSET_SHIFT));
- /* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */
- OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
- VE0_VALID |
- (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
- (8 << VE0_OFFSET_SHIFT));
- OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
- (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
- (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
- (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT) |
- (4 << VE1_DESTINATION_ELEMENT_OFFSET_SHIFT));
- }
-
- OUT_BATCH(MI_NOOP); /* pad to quadword */
- ADVANCE_BATCH();
+
+ OUT_BATCH(MI_NOOP);
+ ADVANCE_BATCH();
+
+ /* brw_debug (pScrn, "after base address modify"); */
+
+ if (IS_IGDNG(pI830))
+ pipe_ctl = BRW_PIPE_CONTROL_NOWRITE;
+ else
+ pipe_ctl = BRW_PIPE_CONTROL_NOWRITE | BRW_PIPE_CONTROL_IS_FLUSH;
+
+ BEGIN_BATCH(38);
+
+ OUT_BATCH(MI_NOOP);
+
+ /* Pipe control */
+ OUT_BATCH(BRW_PIPE_CONTROL | pipe_ctl | 2);
+ OUT_BATCH(0); /* Destination address */
+ OUT_BATCH(0); /* Immediate data low DW */
+ OUT_BATCH(0); /* Immediate data high DW */
+
+ /* Binding table pointers */
+ OUT_BATCH(BRW_3DSTATE_BINDING_TABLE_POINTERS | 4);
+ OUT_BATCH(0); /* vs */
+ OUT_BATCH(0); /* gs */
+ OUT_BATCH(0); /* clip */
+ OUT_BATCH(0); /* sf */
+ /* Only the PS uses the binding table */
+ OUT_RELOC(bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0);
+
+ /* Blend constant color (magenta is fun) */
+ OUT_BATCH(BRW_3DSTATE_CONSTANT_COLOR | 3);
+ OUT_BATCH(float_to_uint(1.0));
+ OUT_BATCH(float_to_uint(0.0));
+ OUT_BATCH(float_to_uint(1.0));
+ OUT_BATCH(float_to_uint(1.0));
+
+ /* The drawing rectangle clipping is always on. Set it to values that
+ * shouldn't do any clipping.
+ */
+ OUT_BATCH(BRW_3DSTATE_DRAWING_RECTANGLE | 2); /* XXX 3 for BLC or CTG */
+ OUT_BATCH(0x00000000); /* ymin, xmin */
+ OUT_BATCH((pScrn->virtualX - 1) | (pScrn->virtualY - 1) << 16); /* ymax, xmax */
+ OUT_BATCH(0x00000000); /* yorigin, xorigin */
+
+ /* skip the depth buffer */
+ /* skip the polygon stipple */
+ /* skip the polygon stipple offset */
+ /* skip the line stipple */
+
+ /* Set the pointers to the 3d pipeline state */
+ OUT_BATCH(BRW_3DSTATE_PIPELINED_POINTERS | 5);
+ OUT_RELOC(pI830->video.gen4_vs_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
+ /* disable GS, resulting in passthrough */
+ OUT_BATCH(BRW_GS_DISABLE);
+ /* disable CLIP, resulting in passthrough */
+ OUT_BATCH(BRW_CLIP_DISABLE);
+ OUT_RELOC(pI830->video.gen4_sf_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
+ if (n_src_surf == 1)
+ OUT_RELOC(pI830->video.gen4_wm_packed_bo,
+ I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
+ else
+ OUT_RELOC(pI830->video.gen4_wm_planar_bo,
+ I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
+ OUT_RELOC(pI830->video.gen4_cc_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
+
+ /* URB fence */
+ OUT_BATCH(BRW_URB_FENCE |
+ UF0_CS_REALLOC |
+ UF0_SF_REALLOC |
+ UF0_CLIP_REALLOC | UF0_GS_REALLOC | UF0_VS_REALLOC | 1);
+ OUT_BATCH(((urb_clip_start + urb_clip_size) << UF1_CLIP_FENCE_SHIFT) |
+ ((urb_gs_start + urb_gs_size) << UF1_GS_FENCE_SHIFT) |
+ ((urb_vs_start + urb_vs_size) << UF1_VS_FENCE_SHIFT));
+ OUT_BATCH(((urb_cs_start + urb_cs_size) << UF2_CS_FENCE_SHIFT) |
+ ((urb_sf_start + urb_sf_size) << UF2_SF_FENCE_SHIFT));
+
+ /* Constant buffer state */
+ OUT_BATCH(BRW_CS_URB_STATE | 0);
+ OUT_BATCH(((URB_CS_ENTRY_SIZE - 1) << 4) | (URB_CS_ENTRIES << 0));
+
+ /* Set up our vertex elements, sourced from the single vertex buffer. */
+
+ if (IS_IGDNG(pI830)) {
+ OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | 3);
+ /* offset 0: X,Y -> {X, Y, 1.0, 1.0} */
+ OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
+ VE0_VALID |
+ (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
+ (0 << VE0_OFFSET_SHIFT));
+ OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT)
+ | (BRW_VFCOMPONENT_STORE_SRC <<
+ VE1_VFCOMPONENT_1_SHIFT) |
+ (BRW_VFCOMPONENT_STORE_1_FLT <<
+ VE1_VFCOMPONENT_2_SHIFT) |
+ (BRW_VFCOMPONENT_STORE_1_FLT <<
+ VE1_VFCOMPONENT_3_SHIFT));
+ /* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */
+ OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
+ VE0_VALID |
+ (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
+ (8 << VE0_OFFSET_SHIFT));
+ OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT)
+ | (BRW_VFCOMPONENT_STORE_SRC <<
+ VE1_VFCOMPONENT_1_SHIFT) |
+ (BRW_VFCOMPONENT_STORE_1_FLT <<
+ VE1_VFCOMPONENT_2_SHIFT) |
+ (BRW_VFCOMPONENT_STORE_1_FLT <<
+ VE1_VFCOMPONENT_3_SHIFT));
+ } else {
+ OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | 3);
+ /* offset 0: X,Y -> {X, Y, 1.0, 1.0} */
+ OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
+ VE0_VALID |
+ (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
+ (0 << VE0_OFFSET_SHIFT));
+ OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT)
+ | (BRW_VFCOMPONENT_STORE_SRC <<
+ VE1_VFCOMPONENT_1_SHIFT) |
+ (BRW_VFCOMPONENT_STORE_1_FLT <<
+ VE1_VFCOMPONENT_2_SHIFT) |
+ (BRW_VFCOMPONENT_STORE_1_FLT <<
+ VE1_VFCOMPONENT_3_SHIFT) | (0 <<
+ VE1_DESTINATION_ELEMENT_OFFSET_SHIFT));
+ /* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */
+ OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
+ VE0_VALID |
+ (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
+ (8 << VE0_OFFSET_SHIFT));
+ OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT)
+ | (BRW_VFCOMPONENT_STORE_SRC <<
+ VE1_VFCOMPONENT_1_SHIFT) |
+ (BRW_VFCOMPONENT_STORE_1_FLT <<
+ VE1_VFCOMPONENT_2_SHIFT) |
+ (BRW_VFCOMPONENT_STORE_1_FLT <<
+ VE1_VFCOMPONENT_3_SHIFT) | (4 <<
+ VE1_DESTINATION_ELEMENT_OFFSET_SHIFT));
+ }
+
+ OUT_BATCH(MI_NOOP); /* pad to quadword */
+ ADVANCE_BATCH();
}
void
@@ -968,303 +982,306 @@ I965DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
short width, short height, int video_pitch,
int x1, int y1, int x2, int y2,
short src_w, short src_h,
- short drw_w, short drw_h,
- PixmapPtr pPixmap)
+ short drw_w, short drw_h, PixmapPtr pPixmap)
{
- I830Ptr pI830 = I830PTR(pScrn);
- BoxPtr pbox;
- int nbox, dxo, dyo, pix_xoff, pix_yoff;
- float src_scale_x, src_scale_y;
- int src_surf, i;
- int n_src_surf;
- uint32_t src_surf_format;
- uint32_t src_surf_base[6];
- int src_width[6];
- int src_height[6];
- int src_pitch[6];
- drm_intel_bo *bind_bo, *surf_bos[7];
+ I830Ptr pI830 = I830PTR(pScrn);
+ BoxPtr pbox;
+ int nbox, dxo, dyo, pix_xoff, pix_yoff;
+ float src_scale_x, src_scale_y;
+ int src_surf, i;
+ int n_src_surf;
+ uint32_t src_surf_format;
+ uint32_t src_surf_base[6];
+ int src_width[6];
+ int src_height[6];
+ int src_pitch[6];
+ drm_intel_bo *bind_bo, *surf_bos[7];
#if 0
- ErrorF("BroadwaterDisplayVideoTextured: %dx%d (pitch %d)\n", width, height,
- video_pitch);
+ ErrorF("BroadwaterDisplayVideoTextured: %dx%d (pitch %d)\n", width,
+ height, video_pitch);
#endif
#if 0
- /* enable debug */
- OUTREG (INST_PM,
- (1 << (16 + 4)) |
- (1 << 4));
- ErrorF ("INST_PM 0x%08x\n", INREG(INST_PM));
+ /* enable debug */
+ OUTREG(INST_PM, (1 << (16 + 4)) | (1 << 4));
+ ErrorF("INST_PM 0x%08x\n", INREG(INST_PM));
#endif
- src_surf_base[0] = pPriv->YBufOffset;
- src_surf_base[1] = pPriv->YBufOffset;
- src_surf_base[2] = pPriv->VBufOffset;
- src_surf_base[3] = pPriv->VBufOffset;
- src_surf_base[4] = pPriv->UBufOffset;
- src_surf_base[5] = pPriv->UBufOffset;
+ src_surf_base[0] = pPriv->YBufOffset;
+ src_surf_base[1] = pPriv->YBufOffset;
+ src_surf_base[2] = pPriv->VBufOffset;
+ src_surf_base[3] = pPriv->VBufOffset;
+ src_surf_base[4] = pPriv->UBufOffset;
+ src_surf_base[5] = pPriv->UBufOffset;
#if 0
- ErrorF ("base 0 0x%x base 1 0x%x base 2 0x%x\n",
- src_surf_base[0], src_surf_base[1], src_surf_base[2]);
+ ErrorF("base 0 0x%x base 1 0x%x base 2 0x%x\n",
+ src_surf_base[0], src_surf_base[1], src_surf_base[2]);
#endif
-
- if (is_planar_fourcc(id)) {
- src_surf_format = BRW_SURFACEFORMAT_R8_UNORM;
- src_width[1] = src_width[0] = width;
- src_height[1] = src_height[0] = height;
- src_pitch[1] = src_pitch[0] = video_pitch * 2;
- src_width[4] = src_width[5] = src_width[2] = src_width[3] = width / 2;
- src_height[4] = src_height[5] = src_height[2] = src_height[3] = height / 2;
- src_pitch[4] = src_pitch[5] = src_pitch[2] = src_pitch[3] = video_pitch;
- n_src_surf = 6;
- } else {
- if (id == FOURCC_UYVY)
- src_surf_format = BRW_SURFACEFORMAT_YCRCB_SWAPY;
- else
- src_surf_format = BRW_SURFACEFORMAT_YCRCB_NORMAL;
- src_width[0] = width;
- src_height[0] = height;
- src_pitch[0] = video_pitch;
- n_src_surf = 1;
- }
+ if (is_planar_fourcc(id)) {
+ src_surf_format = BRW_SURFACEFORMAT_R8_UNORM;
+ src_width[1] = src_width[0] = width;
+ src_height[1] = src_height[0] = height;
+ src_pitch[1] = src_pitch[0] = video_pitch * 2;
+ src_width[4] = src_width[5] = src_width[2] = src_width[3] =
+ width / 2;
+ src_height[4] = src_height[5] = src_height[2] = src_height[3] =
+ height / 2;
+ src_pitch[4] = src_pitch[5] = src_pitch[2] = src_pitch[3] =
+ video_pitch;
+ n_src_surf = 6;
+ } else {
+ if (id == FOURCC_UYVY)
+ src_surf_format = BRW_SURFACEFORMAT_YCRCB_SWAPY;
+ else
+ src_surf_format = BRW_SURFACEFORMAT_YCRCB_NORMAL;
+
+ src_width[0] = width;
+ src_height[0] = height;
+ src_pitch[0] = video_pitch;
+ n_src_surf = 1;
+ }
#if 0
- ErrorF("dst surf: 0x%08x\n", state_base_offset + dest_surf_offset);
- ErrorF("src surf: 0x%08x\n", state_base_offset + src_surf_offset);
+ ErrorF("dst surf: 0x%08x\n", state_base_offset + dest_surf_offset);
+ ErrorF("src surf: 0x%08x\n", state_base_offset + src_surf_offset);
#endif
- /* We'll be poking the state buffers that could be in use by the 3d
- * hardware here, but we should have synced the 3D engine already in
- * I830PutImage.
- */
-
- /* Upload kernels */
- surf_bos[0] = i965_create_dst_surface_state(pScrn, pPixmap);
- if (!surf_bos[0])
- return;
-
- for (src_surf = 0; src_surf < n_src_surf; src_surf++) {
- drm_intel_bo *surf_bo =
- i965_create_src_surface_state(pScrn,
- pPriv->buf,
- src_surf_base[src_surf],
- src_width[src_surf],
- src_height[src_surf],
- src_pitch[src_surf],
- src_surf_format);
- if (!surf_bo) {
- int q;
- for(q = 0; q < src_surf + 1; q++)
- drm_intel_bo_unreference(surf_bos[q]);
- return;
+ /* We'll be poking the state buffers that could be in use by the 3d
+ * hardware here, but we should have synced the 3D engine already in
+ * I830PutImage.
+ */
+
+ /* Upload kernels */
+ surf_bos[0] = i965_create_dst_surface_state(pScrn, pPixmap);
+ if (!surf_bos[0])
+ return;
+
+ for (src_surf = 0; src_surf < n_src_surf; src_surf++) {
+ drm_intel_bo *surf_bo = i965_create_src_surface_state(pScrn,
+ pPriv->
+ buf,
+ src_surf_base
+ [src_surf],
+ src_width
+ [src_surf],
+ src_height
+ [src_surf],
+ src_pitch
+ [src_surf],
+ src_surf_format);
+ if (!surf_bo) {
+ int q;
+ for (q = 0; q < src_surf + 1; q++)
+ drm_intel_bo_unreference(surf_bos[q]);
+ return;
+ }
+ surf_bos[src_surf + 1] = surf_bo;
+ }
+ bind_bo = i965_create_binding_table(pScrn, surf_bos, n_src_surf + 1);
+ for (i = 0; i < n_src_surf + 1; i++) {
+ drm_intel_bo_unreference(surf_bos[i]);
+ surf_bos[i] = NULL;
}
- surf_bos[src_surf + 1] = surf_bo;
- }
- bind_bo = i965_create_binding_table(pScrn, surf_bos, n_src_surf + 1);
- for (i = 0; i < n_src_surf + 1; i++) {
- drm_intel_bo_unreference(surf_bos[i]);
- surf_bos[i] = NULL;
- }
- if (!bind_bo)
- return;
-
- if (pI830->video.gen4_sampler_bo == NULL)
- pI830->video.gen4_sampler_bo = i965_create_sampler_state(pScrn);
- if (pI830->video.gen4_sip_kernel_bo == NULL) {
- pI830->video.gen4_sip_kernel_bo =
- i965_create_program(pScrn, &sip_kernel_static[0][0],
- sizeof(sip_kernel_static));
- if (!pI830->video.gen4_sip_kernel_bo) {
- drm_intel_bo_unreference(bind_bo);
- return;
+ if (!bind_bo)
+ return;
+
+ if (pI830->video.gen4_sampler_bo == NULL)
+ pI830->video.gen4_sampler_bo = i965_create_sampler_state(pScrn);
+ if (pI830->video.gen4_sip_kernel_bo == NULL) {
+ pI830->video.gen4_sip_kernel_bo =
+ i965_create_program(pScrn, &sip_kernel_static[0][0],
+ sizeof(sip_kernel_static));
+ if (!pI830->video.gen4_sip_kernel_bo) {
+ drm_intel_bo_unreference(bind_bo);
+ return;
+ }
}
- }
- if (pI830->video.gen4_vs_bo == NULL) {
- pI830->video.gen4_vs_bo = i965_create_vs_state(pScrn);
- if (!pI830->video.gen4_vs_bo) {
- drm_intel_bo_unreference(bind_bo);
- return;
+ if (pI830->video.gen4_vs_bo == NULL) {
+ pI830->video.gen4_vs_bo = i965_create_vs_state(pScrn);
+ if (!pI830->video.gen4_vs_bo) {
+ drm_intel_bo_unreference(bind_bo);
+ return;
+ }
}
- }
- if (pI830->video.gen4_sf_bo == NULL) {
- pI830->video.gen4_sf_bo = i965_create_sf_state(pScrn);
- if (!pI830->video.gen4_sf_bo) {
- drm_intel_bo_unreference(bind_bo);
- return;
+ if (pI830->video.gen4_sf_bo == NULL) {
+ pI830->video.gen4_sf_bo = i965_create_sf_state(pScrn);
+ if (!pI830->video.gen4_sf_bo) {
+ drm_intel_bo_unreference(bind_bo);
+ return;
+ }
}
- }
- if (pI830->video.gen4_wm_packed_bo == NULL) {
- pI830->video.gen4_wm_packed_bo =
- i965_create_wm_state(pScrn, pI830->video.gen4_sampler_bo, TRUE);
- if (!pI830->video.gen4_wm_packed_bo) {
- drm_intel_bo_unreference(bind_bo);
- return;
+ if (pI830->video.gen4_wm_packed_bo == NULL) {
+ pI830->video.gen4_wm_packed_bo =
+ i965_create_wm_state(pScrn, pI830->video.gen4_sampler_bo,
+ TRUE);
+ if (!pI830->video.gen4_wm_packed_bo) {
+ drm_intel_bo_unreference(bind_bo);
+ return;
+ }
}
- }
-
- if (pI830->video.gen4_wm_planar_bo == NULL) {
- pI830->video.gen4_wm_planar_bo =
- i965_create_wm_state(pScrn, pI830->video.gen4_sampler_bo, FALSE);
- if (!pI830->video.gen4_wm_planar_bo) {
- drm_intel_bo_unreference(bind_bo);
- return;
+
+ if (pI830->video.gen4_wm_planar_bo == NULL) {
+ pI830->video.gen4_wm_planar_bo =
+ i965_create_wm_state(pScrn, pI830->video.gen4_sampler_bo,
+ FALSE);
+ if (!pI830->video.gen4_wm_planar_bo) {
+ drm_intel_bo_unreference(bind_bo);
+ return;
+ }
}
- }
- if (pI830->video.gen4_cc_bo == NULL) {
- pI830->video.gen4_cc_bo = i965_create_cc_state(pScrn);
- if (!pI830->video.gen4_cc_bo) {
- drm_intel_bo_unreference(bind_bo);
- return;
+ if (pI830->video.gen4_cc_bo == NULL) {
+ pI830->video.gen4_cc_bo = i965_create_cc_state(pScrn);
+ if (!pI830->video.gen4_cc_bo) {
+ drm_intel_bo_unreference(bind_bo);
+ return;
+ }
}
- }
- /* Set up the offset for translating from the given region (in screen
- * coordinates) to the backing pixmap.
- */
+ /* Set up the offset for translating from the given region (in screen
+ * coordinates) to the backing pixmap.
+ */
#ifdef COMPOSITE
- pix_xoff = -pPixmap->screen_x + pPixmap->drawable.x;
- pix_yoff = -pPixmap->screen_y + pPixmap->drawable.y;
+ pix_xoff = -pPixmap->screen_x + pPixmap->drawable.x;
+ pix_yoff = -pPixmap->screen_y + pPixmap->drawable.y;
#else
- pix_xoff = 0;
- pix_yoff = 0;
+ pix_xoff = 0;
+ pix_yoff = 0;
#endif
- dxo = dstRegion->extents.x1;
- dyo = dstRegion->extents.y1;
-
- /* Use normalized texture coordinates */
- src_scale_x = ((float)src_w / width) / (float)drw_w;
- src_scale_y = ((float)src_h / height) / (float)drw_h;
+ dxo = dstRegion->extents.x1;
+ dyo = dstRegion->extents.y1;
+
+ /* Use normalized texture coordinates */
+ src_scale_x = ((float)src_w / width) / (float)drw_w;
+ src_scale_y = ((float)src_h / height) / (float)drw_h;
+
+ pbox = REGION_RECTS(dstRegion);
+ nbox = REGION_NUM_RECTS(dstRegion);
+ while (nbox--) {
+ int box_x1 = pbox->x1;
+ int box_y1 = pbox->y1;
+ int box_x2 = pbox->x2;
+ int box_y2 = pbox->y2;
+ int i;
+ drm_intel_bo *vb_bo;
+ float *vb;
+ drm_intel_bo *bo_table[] = {
+ NULL, /* vb_bo */
+ pI830->batch_bo,
+ bind_bo,
+ pI830->video.gen4_sampler_bo,
+ pI830->video.gen4_sip_kernel_bo,
+ pI830->video.gen4_vs_bo,
+ pI830->video.gen4_sf_bo,
+ pI830->video.gen4_wm_packed_bo,
+ pI830->video.gen4_wm_planar_bo,
+ pI830->video.gen4_cc_bo,
+ };
+
+ pbox++;
+
+ if (intel_alloc_and_map(pI830, "textured video vb", 4096,
+ &vb_bo, &vb) != 0)
+ break;
+ bo_table[0] = vb_bo;
+
+ i = 0;
+ vb[i++] = (box_x2 - dxo) * src_scale_x;
+ vb[i++] = (box_y2 - dyo) * src_scale_y;
+ vb[i++] = (float)box_x2 + pix_xoff;
+ vb[i++] = (float)box_y2 + pix_yoff;
+
+ vb[i++] = (box_x1 - dxo) * src_scale_x;
+ vb[i++] = (box_y2 - dyo) * src_scale_y;
+ vb[i++] = (float)box_x1 + pix_xoff;
+ vb[i++] = (float)box_y2 + pix_yoff;
+
+ vb[i++] = (box_x1 - dxo) * src_scale_x;
+ vb[i++] = (box_y1 - dyo) * src_scale_y;
+ vb[i++] = (float)box_x1 + pix_xoff;
+ vb[i++] = (float)box_y1 + pix_yoff;
+
+ drm_intel_bo_unmap(vb_bo);
+
+ if (!IS_IGDNG(pI830))
+ i965_pre_draw_debug(pScrn);
+
+ /* If this command won't fit in the current batch, flush.
+ * Assume that it does after being flushed.
+ */
+ if (drm_intel_bufmgr_check_aperture_space(bo_table,
+ ARRAY_SIZE(bo_table))
+ < 0) {
+ intel_batch_flush(pScrn, FALSE);
+ }
+
+ intel_batch_start_atomic(pScrn, 100);
+
+ i965_emit_video_setup(pScrn, bind_bo, n_src_surf);
+
+ BEGIN_BATCH(12);
+ /* Set up the pointer to our vertex buffer */
+ OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | 3);
+ /* four 32-bit floats per vertex */
+ OUT_BATCH((0 << VB0_BUFFER_INDEX_SHIFT) |
+ VB0_VERTEXDATA | ((4 * 4) << VB0_BUFFER_PITCH_SHIFT));
+ OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, 0);
+ if (IS_IGDNG(pI830))
+ OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0,
+ (vb_bo->offset + i) * 4);
+ else
+ OUT_BATCH(3); /* four corners to our rectangle */
+ OUT_BATCH(0); /* reserved */
+
+ OUT_BATCH(BRW_3DPRIMITIVE | BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL | (_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) | (0 << 9) | /* CTG - indirect vertex count */
+ 4);
+ OUT_BATCH(3); /* vertex count per instance */
+ OUT_BATCH(0); /* start vertex offset */
+ OUT_BATCH(1); /* single instance */
+ OUT_BATCH(0); /* start instance location */
+ OUT_BATCH(0); /* index buffer offset, ignored */
+ OUT_BATCH(MI_NOOP);
+ ADVANCE_BATCH();
+
+ intel_batch_end_atomic(pScrn);
+
+ drm_intel_bo_unreference(vb_bo);
+
+ if (!IS_IGDNG(pI830))
+ i965_post_draw_debug(pScrn);
- pbox = REGION_RECTS(dstRegion);
- nbox = REGION_NUM_RECTS(dstRegion);
- while (nbox--) {
- int box_x1 = pbox->x1;
- int box_y1 = pbox->y1;
- int box_x2 = pbox->x2;
- int box_y2 = pbox->y2;
- int i;
- drm_intel_bo *vb_bo;
- float *vb;
- drm_intel_bo *bo_table[] = {
- NULL, /* vb_bo */
- pI830->batch_bo,
- bind_bo,
- pI830->video.gen4_sampler_bo,
- pI830->video.gen4_sip_kernel_bo,
- pI830->video.gen4_vs_bo,
- pI830->video.gen4_sf_bo,
- pI830->video.gen4_wm_packed_bo,
- pI830->video.gen4_wm_planar_bo,
- pI830->video.gen4_cc_bo,
- };
-
- pbox++;
-
- if (intel_alloc_and_map(pI830, "textured video vb", 4096,
- &vb_bo, &vb) != 0)
- break;
- bo_table[0] = vb_bo;
-
- i = 0;
- vb[i++] = (box_x2 - dxo) * src_scale_x;
- vb[i++] = (box_y2 - dyo) * src_scale_y;
- vb[i++] = (float) box_x2 + pix_xoff;
- vb[i++] = (float) box_y2 + pix_yoff;
-
- vb[i++] = (box_x1 - dxo) * src_scale_x;
- vb[i++] = (box_y2 - dyo) * src_scale_y;
- vb[i++] = (float) box_x1 + pix_xoff;
- vb[i++] = (float) box_y2 + pix_yoff;
-
- vb[i++] = (box_x1 - dxo) * src_scale_x;
- vb[i++] = (box_y1 - dyo) * src_scale_y;
- vb[i++] = (float) box_x1 + pix_xoff;
- vb[i++] = (float) box_y1 + pix_yoff;
-
- drm_intel_bo_unmap(vb_bo);
-
- if (!IS_IGDNG(pI830))
- i965_pre_draw_debug(pScrn);
-
- /* If this command won't fit in the current batch, flush.
- * Assume that it does after being flushed.
- */
- if (drm_intel_bufmgr_check_aperture_space(bo_table,
- ARRAY_SIZE(bo_table)) < 0) {
- intel_batch_flush(pScrn, FALSE);
}
- intel_batch_start_atomic(pScrn, 100);
-
- i965_emit_video_setup(pScrn, bind_bo, n_src_surf);
-
- BEGIN_BATCH(12);
- /* Set up the pointer to our vertex buffer */
- OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | 3);
- /* four 32-bit floats per vertex */
- OUT_BATCH((0 << VB0_BUFFER_INDEX_SHIFT) |
- VB0_VERTEXDATA |
- ((4 * 4) << VB0_BUFFER_PITCH_SHIFT));
- OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, 0);
- if (IS_IGDNG(pI830))
- OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, (vb_bo->offset + i) * 4);
- else
- OUT_BATCH(3); /* four corners to our rectangle */
- OUT_BATCH(0); /* reserved */
-
- OUT_BATCH(BRW_3DPRIMITIVE |
- BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL |
- (_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) |
- (0 << 9) | /* CTG - indirect vertex count */
- 4);
- OUT_BATCH(3); /* vertex count per instance */
- OUT_BATCH(0); /* start vertex offset */
- OUT_BATCH(1); /* single instance */
- OUT_BATCH(0); /* start instance location */
- OUT_BATCH(0); /* index buffer offset, ignored */
- OUT_BATCH(MI_NOOP);
- ADVANCE_BATCH();
-
- intel_batch_end_atomic(pScrn);
-
- drm_intel_bo_unreference(vb_bo);
-
- if (!IS_IGDNG(pI830))
- i965_post_draw_debug(pScrn);
-
- }
-
- /* release reference once we're finished */
- drm_intel_bo_unreference(bind_bo);
+ /* release reference once we're finished */
+ drm_intel_bo_unreference(bind_bo);
#if WATCH_STATS
- /* i830_dump_error_state(pScrn); */
+ /* i830_dump_error_state(pScrn); */
#endif
}
-void
-i965_free_video(ScrnInfoPtr scrn)
+void i965_free_video(ScrnInfoPtr scrn)
{
- I830Ptr pI830 = I830PTR(scrn);
-
- drm_intel_bo_unreference(pI830->video.gen4_vs_bo);
- pI830->video.gen4_vs_bo = NULL;
- drm_intel_bo_unreference(pI830->video.gen4_sf_bo);
- pI830->video.gen4_sf_bo = NULL;
- drm_intel_bo_unreference(pI830->video.gen4_cc_bo);
- pI830->video.gen4_cc_bo = NULL;
- drm_intel_bo_unreference(pI830->video.gen4_wm_packed_bo);
- pI830->video.gen4_wm_packed_bo = NULL;
- drm_intel_bo_unreference(pI830->video.gen4_wm_planar_bo);
- pI830->video.gen4_wm_planar_bo = NULL;
- drm_intel_bo_unreference(pI830->video.gen4_cc_vp_bo);
- pI830->video.gen4_cc_vp_bo = NULL;
- drm_intel_bo_unreference(pI830->video.gen4_sampler_bo);
- pI830->video.gen4_sampler_bo = NULL;
- drm_intel_bo_unreference(pI830->video.gen4_sip_kernel_bo);
- pI830->video.gen4_sip_kernel_bo = NULL;
+ I830Ptr pI830 = I830PTR(scrn);
+
+ drm_intel_bo_unreference(pI830->video.gen4_vs_bo);
+ pI830->video.gen4_vs_bo = NULL;
+ drm_intel_bo_unreference(pI830->video.gen4_sf_bo);
+ pI830->video.gen4_sf_bo = NULL;
+ drm_intel_bo_unreference(pI830->video.gen4_cc_bo);
+ pI830->video.gen4_cc_bo = NULL;
+ drm_intel_bo_unreference(pI830->video.gen4_wm_packed_bo);
+ pI830->video.gen4_wm_packed_bo = NULL;
+ drm_intel_bo_unreference(pI830->video.gen4_wm_planar_bo);
+ pI830->video.gen4_wm_planar_bo = NULL;
+ drm_intel_bo_unreference(pI830->video.gen4_cc_vp_bo);
+ pI830->video.gen4_cc_vp_bo = NULL;
+ drm_intel_bo_unreference(pI830->video.gen4_sampler_bo);
+ pI830->video.gen4_sampler_bo = NULL;
+ drm_intel_bo_unreference(pI830->video.gen4_sip_kernel_bo);
+ pI830->video.gen4_sip_kernel_bo = NULL;
}