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-rw-r--r--src/intel_uxa.c176
1 files changed, 0 insertions, 176 deletions
diff --git a/src/intel_uxa.c b/src/intel_uxa.c
index ef4c553b..067994e7 100644
--- a/src/intel_uxa.c
+++ b/src/intel_uxa.c
@@ -918,182 +918,6 @@ static Bool intel_uxa_get_image(PixmapPtr pixmap,
return ret;
}
-static dri_bo *
-intel_shadow_create_bo(intel_screen_private *intel,
- int16_t x1, int16_t y1,
- int16_t x2, int16_t y2,
- int *pitch)
-{
- int w = x2 - x1, h = y2 - y1;
- int size = h * w * intel->cpp;
- dri_bo *bo;
-
- bo = drm_intel_bo_alloc(intel->bufmgr, "shadow", size, 0);
- if (bo && drm_intel_gem_bo_map_gtt(bo) == 0) {
- char *dst = bo->virtual;
- char *src = intel->shadow_buffer;
- int src_pitch = intel->shadow_stride;
- int row_length = w * intel->cpp;
- int num_rows = h;
- src += y1 * src_pitch + x1 * intel->cpp;
- do {
- memcpy (dst, src, row_length);
- src += src_pitch;
- dst += row_length;
- } while (--num_rows);
- drm_intel_gem_bo_unmap_gtt(bo);
- }
-
- *pitch = w * intel->cpp;
- return bo;
-}
-
-static void
-intel_shadow_blt(intel_screen_private *intel)
-{
- ScrnInfoPtr scrn = intel->scrn;
- unsigned int dst_pitch;
- uint32_t blt, br13;
- RegionPtr region;
- BoxPtr box;
- int n;
-
- dst_pitch = intel->front_pitch;
-
- blt = XY_SRC_COPY_BLT_CMD;
- if (intel->cpp == 4)
- blt |= (XY_SRC_COPY_BLT_WRITE_ALPHA |
- XY_SRC_COPY_BLT_WRITE_RGB);
-
- if (IS_I965G(intel)) {
- if (intel->front_tiling) {
- dst_pitch >>= 2;
- blt |= XY_SRC_COPY_BLT_DST_TILED;
- }
- }
-
- br13 = ROP_S << 16 | dst_pitch;
- switch (intel->cpp) {
- default:
- case 4: br13 |= 1 << 25; /* RGB8888 */
- case 2: br13 |= 1 << 24; /* RGB565 */
- case 1: break;
- }
-
- region = DamageRegion(intel->shadow_damage);
- box = REGION_RECTS(region);
- n = REGION_NUM_RECTS(region);
- while (n--) {
- int pitch;
- dri_bo *bo;
- int offset;
-
- if (IS_I8XX(intel)) {
- bo = intel->shadow_buffer;
- offset = box->x1 | box->y1 << 16;
- pitch = intel->shadow_stride;
- } else {
- bo = intel_shadow_create_bo(intel,
- box->x1, box->y1,
- box->x2, box->y2,
- &pitch);
- if (bo == NULL)
- return;
-
- offset = 0;
- }
-
- BEGIN_BATCH(8);
- OUT_BATCH(blt);
- OUT_BATCH(br13);
- OUT_BATCH(box->y1 << 16 | box->x1);
- OUT_BATCH(box->y2 << 16 | box->x2);
- OUT_RELOC_FENCED(intel->front_buffer,
- I915_GEM_DOMAIN_RENDER,
- I915_GEM_DOMAIN_RENDER,
- 0);
- OUT_BATCH(offset);
- OUT_BATCH(pitch);
- OUT_RELOC(bo, I915_GEM_DOMAIN_RENDER, 0, 0);
-
- ADVANCE_BATCH();
-
- if (bo != intel->shadow_buffer)
- drm_intel_bo_unreference(bo);
- box++;
- }
-}
-
-static void intel_shadow_create(struct intel_screen_private *intel)
-{
- ScrnInfoPtr scrn = intel->scrn;
- ScreenPtr screen = scrn->pScreen;
- PixmapPtr pixmap;
- int stride;
-
- pixmap = screen->GetScreenPixmap(screen);
- if (IS_I8XX(intel)) {
- dri_bo *bo;
- int size;
-
- /* Reduce the incoherency worries for gen2
- * by only allocating a static shadow, at about 2-3x
- * performance cost for forcing rendering to uncached memory.
- */
- if (intel->shadow_buffer) {
- drm_intel_gem_bo_unmap_gtt(intel->shadow_buffer);
- drm_intel_bo_unreference(intel->shadow_buffer);
- intel->shadow_buffer = NULL;
- }
-
- stride = ALIGN(scrn->virtualX * intel->cpp, 4);
- size = stride * scrn->virtualY;
- bo = drm_intel_bo_alloc(intel->bufmgr,
- "shadow", size,
- 0);
- if (bo && drm_intel_gem_bo_map_gtt(bo) == 0) {
- screen->ModifyPixmapHeader(pixmap,
- scrn->virtualX,
- scrn->virtualY,
- -1, -1,
- stride,
- bo->virtual);
- intel->shadow_buffer = bo;
- }
- } else {
- void *buffer;
-
- stride = intel->cpp*scrn->virtualX;
- buffer = malloc(stride * scrn->virtualY);
-
- if (buffer && screen->ModifyPixmapHeader(pixmap,
- scrn->virtualX,
- scrn->virtualY,
- -1, -1,
- stride,
- buffer)) {
- if (intel->shadow_buffer)
- free(intel->shadow_buffer);
-
- intel->shadow_buffer = buffer;
- } else
- stride = intel->shadow_stride;
- }
-
- if (!intel->shadow_damage) {
- intel->shadow_damage = DamageCreate(NULL, NULL,
- DamageReportNone,
- TRUE,
- screen,
- intel);
- DamageRegister(&pixmap->drawable, intel->shadow_damage);
- DamageSetReportAfterOp(intel->shadow_damage, TRUE);
- }
-
- scrn->displayWidth = stride / intel->cpp;
- intel->shadow_stride = stride;
-}
-
void intel_uxa_block_handler(intel_screen_private *intel)
{
if (intel->shadow_damage &&