diff options
Diffstat (limited to 'src/xvmc/i915_program.h')
-rw-r--r-- | src/xvmc/i915_program.h | 146 |
1 files changed, 72 insertions, 74 deletions
diff --git a/src/xvmc/i915_program.h b/src/xvmc/i915_program.h index 82c920e0..da315437 100644 --- a/src/xvmc/i915_program.h +++ b/src/xvmc/i915_program.h @@ -1,33 +1,33 @@ #ifndef _I915_PROGRAM_H #define _I915_PROGRAM_H -#define REG_TYPE_R 0 /* temporary regs, no need to - * dcl, must be written before - * read -- Preserved between - * phases. - */ -#define REG_TYPE_T 1 /* Interpolated values, must be - * dcl'ed before use. - * - * 0..7: texture coord, - * 8: diffuse spec, - * 9: specular color, - * 10: fog parameter in w. - */ -#define REG_TYPE_CONST 2 /* Restriction: only one const - * can be referenced per - * instruction, though it may be - * selected for multiple inputs. - * Constants not initialized - * default to zero. - */ -#define REG_TYPE_S 3 /* sampler */ -#define REG_TYPE_OC 4 /* output color (rgba) */ -#define REG_TYPE_OD 5 /* output depth (w), xyz are - * temporaries. If not written, - * interpolated depth is used? - */ -#define REG_TYPE_U 6 /* unpreserved temporaries */ +#define REG_TYPE_R 0 /* temporary regs, no need to + * dcl, must be written before + * read -- Preserved between + * phases. + */ +#define REG_TYPE_T 1 /* Interpolated values, must be + * dcl'ed before use. + * + * 0..7: texture coord, + * 8: diffuse spec, + * 9: specular color, + * 10: fog parameter in w. + */ +#define REG_TYPE_CONST 2 /* Restriction: only one const + * can be referenced per + * instruction, though it may be + * selected for multiple inputs. + * Constants not initialized + * default to zero. + */ +#define REG_TYPE_S 3 /* sampler */ +#define REG_TYPE_OC 4 /* output color (rgba) */ +#define REG_TYPE_OD 5 /* output depth (w), xyz are + * temporaries. If not written, + * interpolated depth is used? + */ +#define REG_TYPE_U 6 /* unpreserved temporaries */ #define REG_TYPE_MASK 0x7 #define REG_NR_MASK 0xf @@ -43,34 +43,34 @@ #define T_TEX7 7 #define T_DIFFUSE 8 #define T_SPECULAR 9 -#define T_FOG_W 10 /* interpolated fog is in W coord */ +#define T_FOG_W 10 /* interpolated fog is in W coord */ /* Arithmetic instructions */ /* .replicate_swizzle == selection and replication of a particular * scalar channel, ie., .xxxx, .yyyy, .zzzz or .wwww */ -#define A0_NOP (0x0<<24) /* no operation */ -#define A0_ADD (0x1<<24) /* dst = src0 + src1 */ -#define A0_MOV (0x2<<24) /* dst = src0 */ -#define A0_MUL (0x3<<24) /* dst = src0 * src1 */ -#define A0_MAD (0x4<<24) /* dst = src0 * src1 + src2 */ -#define A0_DP2ADD (0x5<<24) /* dst.xyzw = src0.xy dot src1.xy + src2.replicate_swizzle */ -#define A0_DP3 (0x6<<24) /* dst.xyzw = src0.xyz dot src1.xyz */ -#define A0_DP4 (0x7<<24) /* dst.xyzw = src0.xyzw dot src1.xyzw */ -#define A0_FRC (0x8<<24) /* dst = src0 - floor(src0) */ -#define A0_RCP (0x9<<24) /* dst.xyzw = 1/(src0.replicate_swizzle) */ -#define A0_RSQ (0xa<<24) /* dst.xyzw = 1/(sqrt(abs(src0.replicate_swizzle))) */ -#define A0_EXP (0xb<<24) /* dst.xyzw = exp2(src0.replicate_swizzle) */ -#define A0_LOG (0xc<<24) /* dst.xyzw = log2(abs(src0.replicate_swizzle)) */ -#define A0_CMP (0xd<<24) /* dst = (src0 >= 0.0) ? src1 : src2 */ -#define A0_MIN (0xe<<24) /* dst = (src0 < src1) ? src0 : src1 */ -#define A0_MAX (0xf<<24) /* dst = (src0 >= src1) ? src0 : src1 */ -#define A0_FLR (0x10<<24) /* dst = floor(src0) */ -#define A0_MOD (0x11<<24) /* dst = src0 fmod 1.0 */ -#define A0_TRC (0x12<<24) /* dst = int(src0) */ -#define A0_SGE (0x13<<24) /* dst = src0 >= src1 ? 1.0 : 0.0 */ -#define A0_SLT (0x14<<24) /* dst = src0 < src1 ? 1.0 : 0.0 */ +#define A0_NOP (0x0<<24) /* no operation */ +#define A0_ADD (0x1<<24) /* dst = src0 + src1 */ +#define A0_MOV (0x2<<24) /* dst = src0 */ +#define A0_MUL (0x3<<24) /* dst = src0 * src1 */ +#define A0_MAD (0x4<<24) /* dst = src0 * src1 + src2 */ +#define A0_DP2ADD (0x5<<24) /* dst.xyzw = src0.xy dot src1.xy + src2.replicate_swizzle */ +#define A0_DP3 (0x6<<24) /* dst.xyzw = src0.xyz dot src1.xyz */ +#define A0_DP4 (0x7<<24) /* dst.xyzw = src0.xyzw dot src1.xyzw */ +#define A0_FRC (0x8<<24) /* dst = src0 - floor(src0) */ +#define A0_RCP (0x9<<24) /* dst.xyzw = 1/(src0.replicate_swizzle) */ +#define A0_RSQ (0xa<<24) /* dst.xyzw = 1/(sqrt(abs(src0.replicate_swizzle))) */ +#define A0_EXP (0xb<<24) /* dst.xyzw = exp2(src0.replicate_swizzle) */ +#define A0_LOG (0xc<<24) /* dst.xyzw = log2(abs(src0.replicate_swizzle)) */ +#define A0_CMP (0xd<<24) /* dst = (src0 >= 0.0) ? src1 : src2 */ +#define A0_MIN (0xe<<24) /* dst = (src0 < src1) ? src0 : src1 */ +#define A0_MAX (0xf<<24) /* dst = (src0 >= src1) ? src0 : src1 */ +#define A0_FLR (0x10<<24) /* dst = floor(src0) */ +#define A0_MOD (0x11<<24) /* dst = src0 fmod 1.0 */ +#define A0_TRC (0x12<<24) /* dst = int(src0) */ +#define A0_SGE (0x13<<24) /* dst = src0 >= src1 ? 1.0 : 0.0 */ +#define A0_SLT (0x14<<24) /* dst = src0 < src1 ? 1.0 : 0.0 */ #define A0_DEST_SATURATE (1<<22) #define A0_DEST_TYPE_SHIFT 19 /* Allow: R, OC, OD, U */ @@ -126,9 +126,9 @@ #define A2_SRC2_CHANNEL_W_SHIFT 0 /* Declaration instructions */ -#define D0_DCL (0x19<<24) /* Declare a t (interpolated attrib) - * register or an s (sampler) - * register. */ +#define D0_DCL (0x19<<24) /* Declare a t (interpolated attrib) + * register or an s (sampler) + * register. */ #define D0_SAMPLE_TYPE_SHIFT 22 #define D0_SAMPLE_TYPE_2D (0x0<<22) #define D0_SAMPLE_TYPE_CUBE (0x1<<22) @@ -160,23 +160,23 @@ #define D2_MBZ 0 /* Texture instructions */ -#define T0_TEXLD (0x15<<24) /* Sample texture using predeclared - * sampler and address, and output - * filtered texel data to destination - * register */ -#define T0_TEXLDP (0x16<<24) /* Same as texld but performs a - * perspective divide of the texture - * coordinate .xyz values by .w before - * sampling. */ -#define T0_TEXLDB (0x17<<24) /* Same as texld but biases the - * computed LOD by w. Only S4.6 two's - * comp is used. This implies that a - * float to fixed conversion is - * done. */ -#define T0_TEXKILL (0x18<<24) /* Does not perform a sampling - * operation. Simply kills the pixel - * if any channel of the address - * register is < 0.0. */ +#define T0_TEXLD (0x15<<24) /* Sample texture using predeclared + * sampler and address, and output + * filtered texel data to destination + * register */ +#define T0_TEXLDP (0x16<<24) /* Same as texld but performs a + * perspective divide of the texture + * coordinate .xyz values by .w before + * sampling. */ +#define T0_TEXLDB (0x17<<24) /* Same as texld but biases the + * computed LOD by w. Only S4.6 two's + * comp is used. This implies that a + * float to fixed conversion is + * done. */ +#define T0_TEXKILL (0x18<<24) /* Does not perform a sampling + * operation. Simply kills the pixel + * if any channel of the address + * register is < 0.0. */ #define T0_DEST_TYPE_SHIFT 19 /* Allow: R, OC, OD, U */ /* Note: U (unpreserved) regs do not retain their values between @@ -188,15 +188,14 @@ */ #define T0_DEST_NR_SHIFT 14 /* Allow R: 0..15, OC,OD: 0..0, U: 0..2 */ -#define T0_SAMPLER_NR_SHIFT 0 /* This field ignored for TEXKILL */ +#define T0_SAMPLER_NR_SHIFT 0 /* This field ignored for TEXKILL */ #define T0_SAMPLER_NR_MASK (0xf<<0) -#define T1_ADDRESS_REG_TYPE_SHIFT 24 /* Reg to use as texture coord */ +#define T1_ADDRESS_REG_TYPE_SHIFT 24 /* Reg to use as texture coord */ /* Allow R, T, OC, OD -- R, OC, OD are 'dependent' reads, new program phase */ #define T1_ADDRESS_REG_NR_SHIFT 17 #define T2_MBZ 0 - /* Having zero and one in here makes the definition of swizzle a lot * easier. */ @@ -215,7 +214,7 @@ #define UREG_CHANNEL_ONE_NEGATE_MBZ 1 #define UREG_CHANNEL_ONE_SHIFT 0 -#define UREG_BAD 0xffffffff /* not a valid ureg */ +#define UREG_BAD 0xffffffff /* not a valid ureg */ #define X SRC_X #define Y SRC_Y @@ -258,7 +257,6 @@ #define T1_ADDRESS_REG( reg ) ((GET_UREG_NR(reg) << T1_ADDRESS_REG_NR_SHIFT) | \ (GET_UREG_TYPE(reg) << T1_ADDRESS_REG_TYPE_SHIFT)) - /* Macros for translating UREG's into the various register fields used * by the I915 programmable unit. */ |