diff options
Diffstat (limited to 'uxa/uxa-accel.c')
-rw-r--r-- | uxa/uxa-accel.c | 1038 |
1 files changed, 1038 insertions, 0 deletions
diff --git a/uxa/uxa-accel.c b/uxa/uxa-accel.c new file mode 100644 index 00000000..7c7b3e9b --- /dev/null +++ b/uxa/uxa-accel.c @@ -0,0 +1,1038 @@ +/* + * Copyright © 2001 Keith Packard + * + * Partly based on code that is Copyright © The XFree86 Project Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of Keith Packard not be used in + * advertising or publicity pertaining to distribution of the software without + * specific, written prior permission. Keith Packard makes no + * representations about the suitability of this software for any purpose. It + * is provided "as is" without express or implied warranty. + * + * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * Michel Dänzer <michel@tungstengraphics.com> + * + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif +#include "uxa-priv.h" +#include <X11/fonts/fontstruct.h> +#include "dixfontstr.h" +#include "uxa.h" + +static void +uxa_fill_spans(DrawablePtr pDrawable, GCPtr pGC, int n, + DDXPointPtr ppt, int *pwidth, int fSorted) +{ + ScreenPtr pScreen = pDrawable->pScreen; + uxa_screen_t *uxa_screen = uxa_get_screen(pScreen); + RegionPtr pClip = fbGetCompositeClip(pGC); + PixmapPtr pPixmap = uxa_get_drawable_pixmap (pDrawable); + BoxPtr pextent, pbox; + int nbox; + int extentX1, extentX2, extentY1, extentY2; + int fullX1, fullX2, fullY1; + int partX1, partX2; + int off_x, off_y; + + if (uxa_screen->swappedOut || pGC->fillStyle != FillSolid || + !(pPixmap = uxa_get_offscreen_pixmap (pDrawable, &off_x, &off_y)) || + !(*uxa_screen->info->PrepareSolid) (pPixmap, + pGC->alu, + pGC->planemask, + pGC->fgPixel)) + { + uxa_check_fill_spans (pDrawable, pGC, n, ppt, pwidth, fSorted); + return; + } + + pextent = REGION_EXTENTS(pGC->pScreen, pClip); + extentX1 = pextent->x1; + extentY1 = pextent->y1; + extentX2 = pextent->x2; + extentY2 = pextent->y2; + while (n--) + { + fullX1 = ppt->x; + fullY1 = ppt->y; + fullX2 = fullX1 + (int) *pwidth; + ppt++; + pwidth++; + + if (fullY1 < extentY1 || extentY2 <= fullY1) + continue; + + if (fullX1 < extentX1) + fullX1 = extentX1; + + if (fullX2 > extentX2) + fullX2 = extentX2; + + if (fullX1 >= fullX2) + continue; + + nbox = REGION_NUM_RECTS (pClip); + if (nbox == 1) + { + (*uxa_screen->info->Solid) (pPixmap, + fullX1 + off_x, fullY1 + off_y, + fullX2 + off_x, fullY1 + 1 + off_y); + } + else + { + pbox = REGION_RECTS(pClip); + while(nbox--) + { + if (pbox->y1 <= fullY1 && fullY1 < pbox->y2) + { + partX1 = pbox->x1; + if (partX1 < fullX1) + partX1 = fullX1; + partX2 = pbox->x2; + if (partX2 > fullX2) + partX2 = fullX2; + if (partX2 > partX1) { + (*uxa_screen->info->Solid) (pPixmap, + partX1 + off_x, fullY1 + off_y, + partX2 + off_x, fullY1 + 1 + off_y); + } + } + pbox++; + } + } + } + (*uxa_screen->info->DoneSolid) (pPixmap); + uxa_mark_sync(pScreen); +} + +static Bool +uxa_do_put_image (DrawablePtr pDrawable, GCPtr pGC, int depth, int x, int y, + int w, int h, int format, char *bits, int src_stride) +{ + uxa_screen_t *uxa_screen = uxa_get_screen(pDrawable->pScreen); + PixmapPtr pPix = uxa_get_drawable_pixmap (pDrawable); + RegionPtr pClip; + BoxPtr pbox; + int nbox; + int xoff, yoff; + int bpp = pDrawable->bitsPerPixel; + Bool access_prepared = FALSE; + + /* Don't bother with under 8bpp, XYPixmaps. */ + if (format != ZPixmap || bpp < 8) + return FALSE; + + /* Only accelerate copies: no rop or planemask. */ + if (!UXA_PM_IS_SOLID(pDrawable, pGC->planemask) || pGC->alu != GXcopy) + return FALSE; + + if (uxa_screen->swappedOut) + return FALSE; + + pPix = uxa_get_offscreen_pixmap (pDrawable, &xoff, &yoff); + + if (!pPix || !uxa_screen->info->UploadToScreen) + return FALSE; + + x += pDrawable->x; + y += pDrawable->y; + + pClip = fbGetCompositeClip(pGC); + for (nbox = REGION_NUM_RECTS(pClip), + pbox = REGION_RECTS(pClip); + nbox--; + pbox++) + { + int x1 = x; + int y1 = y; + int x2 = x + w; + int y2 = y + h; + char *src; + Bool ok; + + if (x1 < pbox->x1) + x1 = pbox->x1; + if (y1 < pbox->y1) + y1 = pbox->y1; + if (x2 > pbox->x2) + x2 = pbox->x2; + if (y2 > pbox->y2) + y2 = pbox->y2; + if (x1 >= x2 || y1 >= y2) + continue; + + src = bits + (y1 - y) * src_stride + (x1 - x) * (bpp / 8); + ok = uxa_screen->info->UploadToScreen(pPix, x1 + xoff, y1 + yoff, + x2 - x1, y2 - y1, src, src_stride); + /* If we fail to accelerate the upload, fall back to using unaccelerated + * fb calls. + */ + if (!ok) { + FbStip *dst; + FbStride dst_stride; + int dstBpp; + int dstXoff, dstYoff; + + if (!access_prepared) { + uxa_prepare_access(pDrawable, UXA_PREPARE_DEST); + + access_prepared = TRUE; + } + + fbGetStipDrawable(pDrawable, dst, dst_stride, dstBpp, + dstXoff, dstYoff); + + fbBltStip((FbStip *)bits + (y1 - y) * (src_stride / sizeof(FbStip)), + src_stride / sizeof(FbStip), + (x1 - x) * dstBpp, + dst + (y1 + dstYoff) * dst_stride, + dst_stride, + (x1 + dstXoff) * dstBpp, + (x2 - x1) * dstBpp, + y2 - y1, + GXcopy, FB_ALLONES, dstBpp); + } + } + + if (access_prepared) + uxa_finish_access(pDrawable, UXA_PREPARE_DEST); + else + uxa_mark_sync(pDrawable->pScreen); + + return TRUE; +} + +#ifdef MITSHM + +static Bool +uxa_do_shm_put_image(DrawablePtr pDrawable, GCPtr pGC, int depth, + unsigned int format, int w, int h, int sx, int sy, int sw, + int sh, int dx, int dy, char *data) +{ + int src_stride = PixmapBytePad(w, depth); + + if (uxa_do_put_image(pDrawable, pGC, depth, dx, dy, sw, sh, format, data + + sy * src_stride + sx * BitsPerPixel(depth) / 8, + src_stride)) + return TRUE; + + if (format == ZPixmap) + { + PixmapPtr pPixmap; + + pPixmap = GetScratchPixmapHeader(pDrawable->pScreen, w, h, depth, + BitsPerPixel(depth), PixmapBytePad(w, depth), (pointer)data); + if (!pPixmap) + return FALSE; + + uxa_prepare_access (pDrawable, UXA_PREPARE_DEST); + + fbCopyArea((DrawablePtr)pPixmap, pDrawable, pGC, sx, sy, sw, sh, dx, dy); + uxa_finish_access(pDrawable, UXA_PREPARE_DEST); + + FreeScratchPixmapHeader(pPixmap); + + return TRUE; + } + + return FALSE; +} + +/* The actual ShmPutImage isn't wrapped by the damage layer, so we need to + * inform any interested parties of the damage incurred to the drawable. + * + * We also need to set the pending damage to ensure correct migration in all + * cases. + */ +void +uxa_shm_put_image(DrawablePtr pDrawable, GCPtr pGC, int depth, unsigned int format, + int w, int h, int sx, int sy, int sw, int sh, int dx, int dy, + char *data) +{ + if (!uxa_do_shm_put_image(pDrawable, pGC, depth, format, w, h, sx, sy, sw, sh, + dx, dy, data)) { + uxa_prepare_access (pDrawable, UXA_PREPARE_DEST); + fbShmPutImage(pDrawable, pGC, depth, format, w, h, sx, sy, sw, sh, dx, dy, + data); + uxa_finish_access(pDrawable, UXA_PREPARE_DEST); + } +} + +ShmFuncs uxa_shm_funcs = { NULL, uxa_shm_put_image }; + +#endif + +static void +uxa_put_image (DrawablePtr pDrawable, GCPtr pGC, int depth, int x, int y, + int w, int h, int leftPad, int format, char *bits) +{ +#ifdef MITSHM + if (!uxa_do_shm_put_image(pDrawable, pGC, depth, format, w, h, 0, 0, w, h, x, y, + bits)) +#else + if (!uxa_do_put_image(pDrawable, pGC, depth, x, y, w, h, format, bits, + PixmapBytePad(w, pDrawable->depth))) +#endif + uxa_check_put_image(pDrawable, pGC, depth, x, y, w, h, leftPad, format, + bits); +} + +static Bool inline +uxa_copy_n_to_n_two_dir (DrawablePtr pSrcDrawable, DrawablePtr pDstDrawable, + GCPtr pGC, BoxPtr pbox, int nbox, int dx, int dy) +{ + uxa_screen_t *uxa_screen = uxa_get_screen(pDstDrawable->pScreen); + PixmapPtr pSrcPixmap, pDstPixmap; + int src_off_x, src_off_y, dst_off_x, dst_off_y; + int dirsetup; + + /* Need to get both pixmaps to call the driver routines */ + pSrcPixmap = uxa_get_offscreen_pixmap (pSrcDrawable, &src_off_x, &src_off_y); + pDstPixmap = uxa_get_offscreen_pixmap (pDstDrawable, &dst_off_x, &dst_off_y); + if (!pSrcPixmap || !pDstPixmap) + return FALSE; + + /* + * Now the case of a chip that only supports xdir = ydir = 1 or + * xdir = ydir = -1, but we have xdir != ydir. + */ + dirsetup = 0; /* No direction set up yet. */ + for (; nbox; pbox++, nbox--) { + if (dx >= 0 && (src_off_y + pbox->y1 + dy) != pbox->y1) { + /* Do a xdir = ydir = -1 blit instead. */ + if (dirsetup != -1) { + if (dirsetup != 0) + uxa_screen->info->DoneCopy(pDstPixmap); + dirsetup = -1; + if (!(*uxa_screen->info->PrepareCopy)(pSrcPixmap, + pDstPixmap, + -1, -1, + pGC ? pGC->alu : GXcopy, + pGC ? pGC->planemask : + FB_ALLONES)) + return FALSE; + } + (*uxa_screen->info->Copy)(pDstPixmap, + src_off_x + pbox->x1 + dx, + src_off_y + pbox->y1 + dy, + dst_off_x + pbox->x1, + dst_off_y + pbox->y1, + pbox->x2 - pbox->x1, + pbox->y2 - pbox->y1); + } else if (dx < 0 && (src_off_y + pbox->y1 + dy) != pbox->y1) { + /* Do a xdir = ydir = 1 blit instead. */ + if (dirsetup != 1) { + if (dirsetup != 0) + uxa_screen->info->DoneCopy(pDstPixmap); + dirsetup = 1; + if (!(*uxa_screen->info->PrepareCopy)(pSrcPixmap, + pDstPixmap, + 1, 1, + pGC ? pGC->alu : GXcopy, + pGC ? pGC->planemask : + FB_ALLONES)) + return FALSE; + } + (*uxa_screen->info->Copy)(pDstPixmap, + src_off_x + pbox->x1 + dx, + src_off_y + pbox->y1 + dy, + dst_off_x + pbox->x1, + dst_off_y + pbox->y1, + pbox->x2 - pbox->x1, + pbox->y2 - pbox->y1); + } else if (dx >= 0) { + /* + * xdir = 1, ydir = -1. + * Perform line-by-line xdir = ydir = 1 blits, going up. + */ + int i; + if (dirsetup != 1) { + if (dirsetup != 0) + uxa_screen->info->DoneCopy(pDstPixmap); + dirsetup = 1; + if (!(*uxa_screen->info->PrepareCopy)(pSrcPixmap, + pDstPixmap, + 1, 1, + pGC ? pGC->alu : GXcopy, + pGC ? pGC->planemask : + FB_ALLONES)) + return FALSE; + } + for (i = pbox->y2 - pbox->y1 - 1; i >= 0; i--) + (*uxa_screen->info->Copy)(pDstPixmap, + src_off_x + pbox->x1 + dx, + src_off_y + pbox->y1 + dy + i, + dst_off_x + pbox->x1, + dst_off_y + pbox->y1 + i, + pbox->x2 - pbox->x1, 1); + } else { + /* + * xdir = -1, ydir = 1. + * Perform line-by-line xdir = ydir = -1 blits, going down. + */ + int i; + if (dirsetup != -1) { + if (dirsetup != 0) + uxa_screen->info->DoneCopy(pDstPixmap); + dirsetup = -1; + if (!(*uxa_screen->info->PrepareCopy)(pSrcPixmap, + pDstPixmap, + -1, -1, + pGC ? pGC->alu : GXcopy, + pGC ? pGC->planemask : + FB_ALLONES)) + return FALSE; + } + for (i = 0; i < pbox->y2 - pbox->y1; i++) + (*uxa_screen->info->Copy)(pDstPixmap, + src_off_x + pbox->x1 + dx, + src_off_y + pbox->y1 + dy + i, + dst_off_x + pbox->x1, + dst_off_y + pbox->y1 + i, + pbox->x2 - pbox->x1, 1); + } + } + if (dirsetup != 0) + uxa_screen->info->DoneCopy(pDstPixmap); + uxa_mark_sync(pDstDrawable->pScreen); + return TRUE; +} + +void +uxa_copy_n_to_n (DrawablePtr pSrcDrawable, + DrawablePtr pDstDrawable, + GCPtr pGC, + BoxPtr pbox, + int nbox, + int dx, + int dy, + Bool reverse, + Bool upsidedown, + Pixel bitplane, + void *closure) +{ + uxa_screen_t *uxa_screen = uxa_get_screen(pDstDrawable->pScreen); + int src_off_x, src_off_y; + int dst_off_x, dst_off_y; + PixmapPtr pSrcPixmap, pDstPixmap; + + pSrcPixmap = uxa_get_drawable_pixmap (pSrcDrawable); + pDstPixmap = uxa_get_drawable_pixmap (pDstDrawable); + + uxa_get_drawable_deltas (pSrcDrawable, pSrcPixmap, &src_off_x, &src_off_y); + uxa_get_drawable_deltas (pDstDrawable, pDstPixmap, &dst_off_x, &dst_off_y); + + /* Mixed directions must be handled specially if the card is lame */ + if ((uxa_screen->info->flags & UXA_TWO_BITBLT_DIRECTIONS) && + reverse != upsidedown) { + if (uxa_copy_n_to_n_two_dir(pSrcDrawable, pDstDrawable, pGC, pbox, nbox, + dx, dy)) + return; + goto fallback; + } + + if (!uxa_pixmap_is_offscreen(pSrcPixmap) || + !uxa_pixmap_is_offscreen(pDstPixmap) || + !(*uxa_screen->info->PrepareCopy) (pSrcPixmap, pDstPixmap, reverse ? -1 : 1, + upsidedown ? -1 : 1, + pGC ? pGC->alu : GXcopy, + pGC ? pGC->planemask : FB_ALLONES)) { + goto fallback; + } + + while (nbox--) + { + (*uxa_screen->info->Copy) (pDstPixmap, + pbox->x1 + dx + src_off_x, + pbox->y1 + dy + src_off_y, + pbox->x1 + dst_off_x, pbox->y1 + dst_off_y, + pbox->x2 - pbox->x1, pbox->y2 - pbox->y1); + pbox++; + } + + (*uxa_screen->info->DoneCopy) (pDstPixmap); + uxa_mark_sync (pDstDrawable->pScreen); + + return; + +fallback: + UXA_FALLBACK(("from %p to %p (%c,%c)\n", pSrcDrawable, pDstDrawable, + uxa_drawable_location(pSrcDrawable), + uxa_drawable_location(pDstDrawable))); + uxa_prepare_access (pDstDrawable, UXA_PREPARE_DEST); + uxa_prepare_access (pSrcDrawable, UXA_PREPARE_SRC); + fbCopyNtoN (pSrcDrawable, pDstDrawable, pGC, pbox, nbox, dx, dy, reverse, + upsidedown, bitplane, closure); + uxa_finish_access (pSrcDrawable, UXA_PREPARE_SRC); + uxa_finish_access (pDstDrawable, UXA_PREPARE_DEST); +} + +RegionPtr +uxa_copy_area(DrawablePtr pSrcDrawable, DrawablePtr pDstDrawable, GCPtr pGC, + int srcx, int srcy, int width, int height, int dstx, int dsty) +{ + uxa_screen_t *uxa_screen = uxa_get_screen(pDstDrawable->pScreen); + + if (uxa_screen->swappedOut) { + return uxa_check_copy_area(pSrcDrawable, pDstDrawable, pGC, + srcx, srcy, width, height, dstx, dsty); + } + + return fbDoCopy (pSrcDrawable, pDstDrawable, pGC, + srcx, srcy, width, height, + dstx, dsty, uxa_copy_n_to_n, 0, NULL); +} + +static void +uxa_poly_point(DrawablePtr pDrawable, GCPtr pGC, int mode, int npt, + DDXPointPtr ppt) +{ + int i; + xRectangle *prect; + + /* If we can't reuse the current GC as is, don't bother accelerating the + * points. + */ + if (pGC->fillStyle != FillSolid) { + uxa_check_poly_point(pDrawable, pGC, mode, npt, ppt); + return; + } + + prect = xalloc(sizeof(xRectangle) * npt); + for (i = 0; i < npt; i++) { + prect[i].x = ppt[i].x; + prect[i].y = ppt[i].y; + if (i > 0 && mode == CoordModePrevious) { + prect[i].x += prect[i - 1].x; + prect[i].y += prect[i - 1].y; + } + prect[i].width = 1; + prect[i].height = 1; + } + pGC->ops->PolyFillRect(pDrawable, pGC, npt, prect); + xfree(prect); +} + +/** + * uxa_poly_lines() checks if it can accelerate the lines as a group of + * horizontal or vertical lines (rectangles), and uses existing rectangle fill + * acceleration if so. + */ +static void +uxa_poly_lines(DrawablePtr pDrawable, GCPtr pGC, int mode, int npt, + DDXPointPtr ppt) +{ + xRectangle *prect; + int x1, x2, y1, y2; + int i; + + /* Don't try to do wide lines or non-solid fill style. */ + if (pGC->lineWidth != 0 || pGC->lineStyle != LineSolid || + pGC->fillStyle != FillSolid) { + uxa_check_poly_lines(pDrawable, pGC, mode, npt, ppt); + return; + } + + prect = xalloc(sizeof(xRectangle) * (npt - 1)); + x1 = ppt[0].x; + y1 = ppt[0].y; + /* If we have any non-horizontal/vertical, fall back. */ + for (i = 0; i < npt - 1; i++) { + if (mode == CoordModePrevious) { + x2 = x1 + ppt[i + 1].x; + y2 = y1 + ppt[i + 1].y; + } else { + x2 = ppt[i + 1].x; + y2 = ppt[i + 1].y; + } + + if (x1 != x2 && y1 != y2) { + xfree(prect); + uxa_check_poly_lines(pDrawable, pGC, mode, npt, ppt); + return; + } + + if (x1 < x2) { + prect[i].x = x1; + prect[i].width = x2 - x1 + 1; + } else { + prect[i].x = x2; + prect[i].width = x1 - x2 + 1; + } + if (y1 < y2) { + prect[i].y = y1; + prect[i].height = y2 - y1 + 1; + } else { + prect[i].y = y2; + prect[i].height = y1 - y2 + 1; + } + + x1 = x2; + y1 = y2; + } + pGC->ops->PolyFillRect(pDrawable, pGC, npt - 1, prect); + xfree(prect); +} + +/** + * uxa_poly_segment() checks if it can accelerate the lines as a group of + * horizontal or vertical lines (rectangles), and uses existing rectangle fill + * acceleration if so. + */ +static void +uxa_poly_segment (DrawablePtr pDrawable, GCPtr pGC, int nseg, + xSegment *pSeg) +{ + xRectangle *prect; + int i; + + /* Don't try to do wide lines or non-solid fill style. */ + if (pGC->lineWidth != 0 || pGC->lineStyle != LineSolid || + pGC->fillStyle != FillSolid) + { + uxa_check_poly_segment(pDrawable, pGC, nseg, pSeg); + return; + } + + /* If we have any non-horizontal/vertical, fall back. */ + for (i = 0; i < nseg; i++) { + if (pSeg[i].x1 != pSeg[i].x2 && pSeg[i].y1 != pSeg[i].y2) { + uxa_check_poly_segment(pDrawable, pGC, nseg, pSeg); + return; + } + } + + prect = xalloc(sizeof(xRectangle) * nseg); + for (i = 0; i < nseg; i++) { + if (pSeg[i].x1 < pSeg[i].x2) { + prect[i].x = pSeg[i].x1; + prect[i].width = pSeg[i].x2 - pSeg[i].x1 + 1; + } else { + prect[i].x = pSeg[i].x2; + prect[i].width = pSeg[i].x1 - pSeg[i].x2 + 1; + } + if (pSeg[i].y1 < pSeg[i].y2) { + prect[i].y = pSeg[i].y1; + prect[i].height = pSeg[i].y2 - pSeg[i].y1 + 1; + } else { + prect[i].y = pSeg[i].y2; + prect[i].height = pSeg[i].y1 - pSeg[i].y2 + 1; + } + + /* don't paint last pixel */ + if (pGC->capStyle == CapNotLast) { + if (prect[i].width == 1) + prect[i].height--; + else + prect[i].width--; + } + } + pGC->ops->PolyFillRect(pDrawable, pGC, nseg, prect); + xfree(prect); +} + +static Bool uxa_fill_region_solid (DrawablePtr pDrawable, RegionPtr pRegion, + Pixel pixel, CARD32 planemask, CARD32 alu); + +static void +uxa_poly_fill_rect(DrawablePtr pDrawable, + GCPtr pGC, + int nrect, + xRectangle *prect) +{ + uxa_screen_t *uxa_screen = uxa_get_screen(pDrawable->pScreen); + RegionPtr pClip = fbGetCompositeClip(pGC); + PixmapPtr pPixmap = uxa_get_drawable_pixmap(pDrawable); + register BoxPtr pbox; + BoxPtr pextent; + int extentX1, extentX2, extentY1, extentY2; + int fullX1, fullX2, fullY1, fullY2; + int partX1, partX2, partY1, partY2; + int xoff, yoff; + int xorg, yorg; + int n; + RegionPtr pReg = RECTS_TO_REGION(pScreen, nrect, prect, CT_UNSORTED); + + /* Compute intersection of rects and clip region */ + REGION_TRANSLATE(pScreen, pReg, pDrawable->x, pDrawable->y); + REGION_INTERSECT(pScreen, pReg, pClip, pReg); + + if (!REGION_NUM_RECTS(pReg)) + goto out; + + uxa_get_drawable_deltas(pDrawable, pPixmap, &xoff, &yoff); + + if (uxa_screen->swappedOut) + goto fallback; + + /* For ROPs where overlaps don't matter, convert rectangles to region and + * call uxa_fill_region_{solid,tiled}. + */ + if ((pGC->fillStyle == FillSolid || pGC->fillStyle == FillTiled) && + (nrect == 1 || pGC->alu == GXcopy || pGC->alu == GXclear || + pGC->alu == GXnoop || pGC->alu == GXcopyInverted || + pGC->alu == GXset)) { + if (((pGC->fillStyle == FillSolid || pGC->tileIsPixel) && + uxa_fill_region_solid(pDrawable, pReg, pGC->fillStyle == FillSolid ? + pGC->fgPixel : pGC->tile.pixel, pGC->planemask, + pGC->alu)) || + (pGC->fillStyle == FillTiled && !pGC->tileIsPixel && + uxa_fill_region_tiled(pDrawable, pReg, pGC->tile.pixmap, &pGC->patOrg, + pGC->planemask, pGC->alu))) { + goto out; + } + } + + if (pGC->fillStyle != FillSolid && + !(pGC->tileIsPixel && pGC->fillStyle == FillTiled)) + { + goto fallback; + } + + if (!uxa_pixmap_is_offscreen (pPixmap) || + !(*uxa_screen->info->PrepareSolid) (pPixmap, + pGC->alu, + pGC->planemask, + pGC->fgPixel)) + { +fallback: + uxa_check_poly_fill_rect (pDrawable, pGC, nrect, prect); + goto out; + } + + xorg = pDrawable->x; + yorg = pDrawable->y; + + pextent = REGION_EXTENTS(pGC->pScreen, pClip); + extentX1 = pextent->x1; + extentY1 = pextent->y1; + extentX2 = pextent->x2; + extentY2 = pextent->y2; + while (nrect--) + { + fullX1 = prect->x + xorg; + fullY1 = prect->y + yorg; + fullX2 = fullX1 + (int) prect->width; + fullY2 = fullY1 + (int) prect->height; + prect++; + + if (fullX1 < extentX1) + fullX1 = extentX1; + + if (fullY1 < extentY1) + fullY1 = extentY1; + + if (fullX2 > extentX2) + fullX2 = extentX2; + + if (fullY2 > extentY2) + fullY2 = extentY2; + + if ((fullX1 >= fullX2) || (fullY1 >= fullY2)) + continue; + n = REGION_NUM_RECTS (pClip); + if (n == 1) + { + (*uxa_screen->info->Solid) (pPixmap, + fullX1 + xoff, fullY1 + yoff, + fullX2 + xoff, fullY2 + yoff); + } + else + { + pbox = REGION_RECTS(pClip); + /* + * clip the rectangle to each box in the clip region + * this is logically equivalent to calling Intersect(), + * but rectangles may overlap each other here. + */ + while(n--) + { + partX1 = pbox->x1; + if (partX1 < fullX1) + partX1 = fullX1; + partY1 = pbox->y1; + if (partY1 < fullY1) + partY1 = fullY1; + partX2 = pbox->x2; + if (partX2 > fullX2) + partX2 = fullX2; + partY2 = pbox->y2; + if (partY2 > fullY2) + partY2 = fullY2; + + pbox++; + + if (partX1 < partX2 && partY1 < partY2) { + (*uxa_screen->info->Solid) (pPixmap, + partX1 + xoff, partY1 + yoff, + partX2 + xoff, partY2 + yoff); + } + } + } + } + (*uxa_screen->info->DoneSolid) (pPixmap); + uxa_mark_sync(pDrawable->pScreen); + +out: + REGION_UNINIT(pScreen, pReg); + REGION_DESTROY(pScreen, pReg); +} + +const GCOps uxa_ops = { + uxa_fill_spans, + uxa_check_set_spans, + uxa_put_image, + uxa_copy_area, + uxa_check_copy_plane, + uxa_poly_point, + uxa_poly_lines, + uxa_poly_segment, + miPolyRectangle, + uxa_check_poly_arc, + miFillPolygon, + uxa_poly_fill_rect, + miPolyFillArc, + miPolyText8, + miPolyText16, + miImageText8, + miImageText16, + uxa_check_image_glyph_blt, + uxa_check_poly_glyph_blt, + uxa_check_push_pixels, +}; + +void +uxa_copy_window(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc) +{ + RegionRec rgnDst; + int dx, dy; + PixmapPtr pPixmap = (*pWin->drawable.pScreen->GetWindowPixmap) (pWin); + + dx = ptOldOrg.x - pWin->drawable.x; + dy = ptOldOrg.y - pWin->drawable.y; + REGION_TRANSLATE(pWin->drawable.pScreen, prgnSrc, -dx, -dy); + + REGION_INIT (pWin->drawable.pScreen, &rgnDst, NullBox, 0); + + REGION_INTERSECT(pWin->drawable.pScreen, &rgnDst, &pWin->borderClip, prgnSrc); +#ifdef COMPOSITE + if (pPixmap->screen_x || pPixmap->screen_y) + REGION_TRANSLATE (pWin->drawable.pScreen, &rgnDst, + -pPixmap->screen_x, -pPixmap->screen_y); +#endif + + fbCopyRegion (&pPixmap->drawable, &pPixmap->drawable, + NULL, + &rgnDst, dx, dy, uxa_copy_n_to_n, 0, NULL); + + REGION_UNINIT(pWin->drawable.pScreen, &rgnDst); +} + +static Bool +uxa_fill_region_solid (DrawablePtr pDrawable, + RegionPtr pRegion, + Pixel pixel, + CARD32 planemask, + CARD32 alu) +{ + uxa_screen_t *uxa_screen = uxa_get_screen(pDrawable->pScreen); + PixmapPtr pPixmap = uxa_get_drawable_pixmap (pDrawable); + int xoff, yoff; + Bool ret = FALSE; + + uxa_get_drawable_deltas(pDrawable, pPixmap, &xoff, &yoff); + REGION_TRANSLATE(pScreen, pRegion, xoff, yoff); + + if (uxa_pixmap_is_offscreen (pPixmap) && + (*uxa_screen->info->PrepareSolid) (pPixmap, alu, planemask, pixel)) + { + int nbox; + BoxPtr pBox; + + nbox = REGION_NUM_RECTS (pRegion); + pBox = REGION_RECTS (pRegion); + + while (nbox--) + { + (*uxa_screen->info->Solid) (pPixmap, pBox->x1, pBox->y1, pBox->x2, + pBox->y2); + pBox++; + } + (*uxa_screen->info->DoneSolid) (pPixmap); + uxa_mark_sync(pDrawable->pScreen); + + ret = TRUE; + } + + REGION_TRANSLATE(pScreen, pRegion, -xoff, -yoff); + + return ret; +} + +/* Try to do an accelerated tile of the pTile into pRegion of pDrawable. + * Based on fbFillRegionTiled(), fbTile(). + */ +Bool +uxa_fill_region_tiled (DrawablePtr pDrawable, + RegionPtr pRegion, + PixmapPtr pTile, + DDXPointPtr pPatOrg, + CARD32 planemask, + CARD32 alu) +{ + uxa_screen_t *uxa_screen = uxa_get_screen(pDrawable->pScreen); + PixmapPtr pPixmap; + int xoff, yoff; + int tileWidth, tileHeight; + int nbox = REGION_NUM_RECTS (pRegion); + BoxPtr pBox = REGION_RECTS (pRegion); + Bool ret = FALSE; + + tileWidth = pTile->drawable.width; + tileHeight = pTile->drawable.height; + + /* If we're filling with a solid color, grab it out and go to + * FillRegionSolid, saving numerous copies. + */ + if (tileWidth == 1 && tileHeight == 1) + return uxa_fill_region_solid(pDrawable, pRegion, + uxa_get_pixmap_first_pixel (pTile), planemask, + alu); + + pPixmap = uxa_get_drawable_pixmap (pDrawable); + uxa_get_drawable_deltas(pDrawable, pPixmap, &xoff, &yoff); + REGION_TRANSLATE(pScreen, pRegion, xoff, yoff); + + pPixmap = uxa_get_offscreen_pixmap (pDrawable, &xoff, &yoff); + + if (!pPixmap || !uxa_pixmap_is_offscreen(pTile)) + goto out; + + if ((*uxa_screen->info->PrepareCopy) (pTile, pPixmap, 1, 1, alu, planemask)) + { + while (nbox--) + { + int height = pBox->y2 - pBox->y1; + int dstY = pBox->y1; + int tileY; + + modulus(dstY - yoff - pDrawable->y - pPatOrg->y, tileHeight, tileY); + + while (height > 0) { + int width = pBox->x2 - pBox->x1; + int dstX = pBox->x1; + int tileX; + int h = tileHeight - tileY; + + if (h > height) + h = height; + height -= h; + + modulus(dstX - xoff - pDrawable->x - pPatOrg->x, tileWidth, + tileX); + + while (width > 0) { + int w = tileWidth - tileX; + if (w > width) + w = width; + width -= w; + + (*uxa_screen->info->Copy) (pPixmap, tileX, tileY, dstX, dstY, + w, h); + dstX += w; + tileX = 0; + } + dstY += h; + tileY = 0; + } + pBox++; + } + (*uxa_screen->info->DoneCopy) (pPixmap); + uxa_mark_sync(pDrawable->pScreen); + + ret = TRUE; + } + +out: + REGION_TRANSLATE(pScreen, pRegion, -xoff, -yoff); + + return ret; +} + + +/** + * Accelerates GetImage for solid ZPixmap downloads from framebuffer memory. + * + * This is probably the only case we actually care about. The rest fall through + * to migration and fbGetImage, which hopefully will result in migration pushing + * the pixmap out of framebuffer. + */ +void +uxa_get_image (DrawablePtr pDrawable, int x, int y, int w, int h, + unsigned int format, unsigned long planeMask, char *d) +{ + uxa_screen_t *uxa_screen = uxa_get_screen(pDrawable->pScreen); + BoxRec Box; + PixmapPtr pPix = uxa_get_drawable_pixmap (pDrawable); + int xoff, yoff; + Bool ok; + + uxa_get_drawable_deltas (pDrawable, pPix, &xoff, &yoff); + + Box.x1 = pDrawable->y + x + xoff; + Box.y1 = pDrawable->y + y + yoff; + Box.x2 = Box.x1 + w; + Box.y2 = Box.y1 + h; + + if (uxa_screen->swappedOut) + goto fallback; + + pPix = uxa_get_offscreen_pixmap (pDrawable, &xoff, &yoff); + + if (pPix == NULL || uxa_screen->info->DownloadFromScreen == NULL) + goto fallback; + + /* Only cover the ZPixmap, solid copy case. */ + if (format != ZPixmap || !UXA_PM_IS_SOLID(pDrawable, planeMask)) + goto fallback; + + /* Only try to handle the 8bpp and up cases, since we don't want to think + * about <8bpp. + */ + if (pDrawable->bitsPerPixel < 8) + goto fallback; + + ok = uxa_screen->info->DownloadFromScreen(pPix, pDrawable->x + x + xoff, + pDrawable->y + y + yoff, w, h, d, + PixmapBytePad(w, pDrawable->depth)); + if (ok) { + uxa_wait_sync(pDrawable->pScreen); + goto out; + } + +fallback: + UXA_FALLBACK(("from %p (%c)\n", pDrawable, + uxa_drawable_location(pDrawable))); + + uxa_prepare_access (pDrawable, UXA_PREPARE_SRC); + fbGetImage (pDrawable, x, y, w, h, format, planeMask, d); + uxa_finish_access (pDrawable, UXA_PREPARE_SRC); + +out: + return; +} |