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diff --git a/uxa/uxa-render.c b/uxa/uxa-render.c
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+/*
+ * Copyright © 2001 Keith Packard
+ *
+ * Partly based on code that is Copyright © The XFree86 Project Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Keith Packard not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Keith Packard makes no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <stdlib.h>
+
+#include "uxa-priv.h"
+
+#ifdef RENDER
+#include "mipict.h"
+
+#if DEBUG_TRACE_FALL
+static void uxa_composite_fallback_pict_desc(PicturePtr pict, char *string, int n)
+{
+ char format[20];
+ char size[20];
+ char loc;
+ int temp;
+
+ if (!pict) {
+ snprintf(string, n, "None");
+ return;
+ }
+
+ switch (pict->format)
+ {
+ case PICT_a8r8g8b8:
+ snprintf(format, 20, "ARGB8888");
+ break;
+ case PICT_x8r8g8b8:
+ snprintf(format, 20, "XRGB8888");
+ break;
+ case PICT_r5g6b5:
+ snprintf(format, 20, "RGB565 ");
+ break;
+ case PICT_x1r5g5b5:
+ snprintf(format, 20, "RGB555 ");
+ break;
+ case PICT_a8:
+ snprintf(format, 20, "A8 ");
+ break;
+ case PICT_a1:
+ snprintf(format, 20, "A1 ");
+ break;
+ default:
+ snprintf(format, 20, "0x%x", (int)pict->format);
+ break;
+ }
+
+ loc = uxa_get_drawable_pixmap(pict->pDrawable, &temp, &temp) ? 's' : 'm';
+
+ snprintf(size, 20, "%dx%d%s", pict->pDrawable->width,
+ pict->pDrawable->height, pict->repeat ?
+ " R" : "");
+
+ snprintf(string, n, "%p:%c fmt %s (%s)", pict->pDrawable, loc, format, size);
+}
+
+static void
+uxa_print_composite_fallback(CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pMask,
+ PicturePtr pDst)
+{
+ char sop[20];
+ char srcdesc[40], maskdesc[40], dstdesc[40];
+
+ switch(op)
+ {
+ case PictOpSrc:
+ sprintf(sop, "Src");
+ break;
+ case PictOpOver:
+ sprintf(sop, "Over");
+ break;
+ default:
+ sprintf(sop, "0x%x", (int)op);
+ break;
+ }
+
+ uxa_composite_fallback_pict_desc(pSrc, srcdesc, 40);
+ uxa_composite_fallback_pict_desc(pMask, maskdesc, 40);
+ uxa_composite_fallback_pict_desc(pDst, dstdesc, 40);
+
+ ErrorF("Composite fallback: op %s, \n"
+ " src %s, \n"
+ " mask %s, \n"
+ " dst %s, \n",
+ sop, srcdesc, maskdesc, dstdesc);
+}
+#endif /* DEBUG_TRACE_FALL */
+
+Bool
+uxa_op_reads_destination (CARD8 op)
+{
+ /* FALSE (does not read destination) is the list of ops in the protocol
+ * document with "0" in the "Fb" column and no "Ab" in the "Fa" column.
+ * That's just Clear and Src. ReduceCompositeOp() will already have
+ * converted con/disjoint clear/src to Clear or Src.
+ */
+ switch (op) {
+ case PictOpClear:
+ case PictOpSrc:
+ return FALSE;
+ default:
+ return TRUE;
+ }
+}
+
+
+static Bool
+uxa_get_pixel_from_rgba(CARD32 *pixel,
+ CARD16 red,
+ CARD16 green,
+ CARD16 blue,
+ CARD16 alpha,
+ CARD32 format)
+{
+ int rbits, bbits, gbits, abits;
+ int rshift, bshift, gshift, ashift;
+
+ *pixel = 0;
+
+ if (!PICT_FORMAT_COLOR(format))
+ return FALSE;
+
+ rbits = PICT_FORMAT_R(format);
+ gbits = PICT_FORMAT_G(format);
+ bbits = PICT_FORMAT_B(format);
+ abits = PICT_FORMAT_A(format);
+
+ if (PICT_FORMAT_TYPE(format) == PICT_TYPE_ARGB) {
+ bshift = 0;
+ gshift = bbits;
+ rshift = gshift + gbits;
+ ashift = rshift + rbits;
+ } else { /* PICT_TYPE_ABGR */
+ rshift = 0;
+ gshift = rbits;
+ bshift = gshift + gbits;
+ ashift = bshift + bbits;
+ }
+
+ *pixel |= ( blue >> (16 - bbits)) << bshift;
+ *pixel |= ( red >> (16 - rbits)) << rshift;
+ *pixel |= (green >> (16 - gbits)) << gshift;
+ *pixel |= (alpha >> (16 - abits)) << ashift;
+
+ return TRUE;
+}
+
+static Bool
+uxa_get_rgba_from_pixel(CARD32 pixel,
+ CARD16 *red,
+ CARD16 *green,
+ CARD16 *blue,
+ CARD16 *alpha,
+ CARD32 format)
+{
+ int rbits, bbits, gbits, abits;
+ int rshift, bshift, gshift, ashift;
+
+ if (!PICT_FORMAT_COLOR(format))
+ return FALSE;
+
+ rbits = PICT_FORMAT_R(format);
+ gbits = PICT_FORMAT_G(format);
+ bbits = PICT_FORMAT_B(format);
+ abits = PICT_FORMAT_A(format);
+
+ if (PICT_FORMAT_TYPE(format) == PICT_TYPE_ARGB) {
+ bshift = 0;
+ gshift = bbits;
+ rshift = gshift + gbits;
+ ashift = rshift + rbits;
+ } else { /* PICT_TYPE_ABGR */
+ rshift = 0;
+ gshift = rbits;
+ bshift = gshift + gbits;
+ ashift = bshift + bbits;
+ }
+
+ *red = ((pixel >> rshift ) & ((1 << rbits) - 1)) << (16 - rbits);
+ while (rbits < 16) {
+ *red |= *red >> rbits;
+ rbits <<= 1;
+ }
+
+ *green = ((pixel >> gshift ) & ((1 << gbits) - 1)) << (16 - gbits);
+ while (gbits < 16) {
+ *green |= *green >> gbits;
+ gbits <<= 1;
+ }
+
+ *blue = ((pixel >> bshift ) & ((1 << bbits) - 1)) << (16 - bbits);
+ while (bbits < 16) {
+ *blue |= *blue >> bbits;
+ bbits <<= 1;
+ }
+
+ if (abits) {
+ *alpha = ((pixel >> ashift ) & ((1 << abits) - 1)) << (16 - abits);
+ while (abits < 16) {
+ *alpha |= *alpha >> abits;
+ abits <<= 1;
+ }
+ } else
+ *alpha = 0xffff;
+
+ return TRUE;
+}
+
+static int
+uxa_try_driver_solid_fill(PicturePtr pSrc,
+ PicturePtr pDst,
+ INT16 xSrc,
+ INT16 ySrc,
+ INT16 xDst,
+ INT16 yDst,
+ CARD16 width,
+ CARD16 height)
+{
+ uxa_screen_t *uxa_screen = uxa_get_screen(pDst->pDrawable->pScreen);
+ RegionRec region;
+ BoxPtr pbox;
+ int nbox;
+ int dst_off_x, dst_off_y;
+ PixmapPtr pSrcPix, pDstPix;
+ CARD32 pixel;
+ CARD16 red, green, blue, alpha;
+
+ pDstPix = uxa_get_drawable_pixmap (pDst->pDrawable);
+ pSrcPix = uxa_get_drawable_pixmap (pSrc->pDrawable);
+
+ xDst += pDst->pDrawable->x;
+ yDst += pDst->pDrawable->y;
+ xSrc += pSrc->pDrawable->x;
+ ySrc += pSrc->pDrawable->y;
+
+ if (!miComputeCompositeRegion (&region, pSrc, NULL, pDst,
+ xSrc, ySrc, 0, 0, xDst, yDst,
+ width, height))
+ return 1;
+
+ uxa_get_drawable_deltas (pDst->pDrawable, pDstPix, &dst_off_x, &dst_off_y);
+
+ REGION_TRANSLATE(pScreen, &region, dst_off_x, dst_off_y);
+
+ pixel = uxa_get_pixmap_first_pixel (pSrcPix);
+
+ if (!uxa_pixmap_is_offscreen(pDstPix)) {
+ REGION_UNINIT(pDst->pDrawable->pScreen, &region);
+ return 0;
+ }
+
+ if (!uxa_get_rgba_from_pixel(pixel, &red, &green, &blue, &alpha,
+ pSrc->format))
+ {
+ REGION_UNINIT(pDst->pDrawable->pScreen, &region);
+ return -1;
+ }
+
+ if (!uxa_get_pixel_from_rgba(&pixel, red, green, blue, alpha,
+ pDst->format))
+ {
+ REGION_UNINIT(pDst->pDrawable->pScreen, &region);
+ return -1;
+ }
+
+ if (!(*uxa_screen->info->PrepareSolid) (pDstPix, GXcopy, 0xffffffff, pixel))
+ {
+ REGION_UNINIT(pDst->pDrawable->pScreen, &region);
+ return -1;
+ }
+
+ nbox = REGION_NUM_RECTS(&region);
+ pbox = REGION_RECTS(&region);
+
+ while (nbox--)
+ {
+ (*uxa_screen->info->Solid) (pDstPix, pbox->x1, pbox->y1, pbox->x2, pbox->y2);
+ pbox++;
+ }
+
+ (*uxa_screen->info->DoneSolid) (pDstPix);
+ uxa_mark_sync(pDst->pDrawable->pScreen);
+
+ REGION_UNINIT(pDst->pDrawable->pScreen, &region);
+ return 1;
+}
+
+static int
+uxa_try_driver_composite_rects(CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pDst,
+ int nrect,
+ uxa_composite_rect_t *rects)
+{
+ uxa_screen_t *uxa_screen = uxa_get_screen(pDst->pDrawable->pScreen);
+ int src_off_x, src_off_y, dst_off_x, dst_off_y;
+ PixmapPtr pSrcPix, pDstPix;
+ struct _Pixmap scratch;
+
+ if (!uxa_screen->info->PrepareComposite)
+ return -1;
+
+ pSrcPix = uxa_get_drawable_pixmap(pSrc->pDrawable);
+
+ pDstPix = uxa_get_drawable_pixmap(pDst->pDrawable);
+
+ if (uxa_screen->info->CheckComposite &&
+ !(*uxa_screen->info->CheckComposite) (op, pSrc, NULL, pDst))
+ {
+ return -1;
+ }
+
+ uxa_get_drawable_deltas (pDst->pDrawable, pDstPix, &dst_off_x, &dst_off_y);
+
+ pSrcPix = uxa_get_offscreen_pixmap (pSrc->pDrawable, &src_off_x, &src_off_y);
+ if (!uxa_pixmap_is_offscreen(pDstPix))
+ return 0;
+
+ if (!pSrcPix && uxa_screen->info->UploadToScratch)
+ {
+ pSrcPix = uxa_get_drawable_pixmap (pSrc->pDrawable);
+ if ((*uxa_screen->info->UploadToScratch) (pSrcPix, &scratch))
+ pSrcPix = &scratch;
+ }
+
+ if (!pSrcPix)
+ return 0;
+
+ if (!(*uxa_screen->info->PrepareComposite) (op, pSrc, NULL, pDst, pSrcPix,
+ NULL, pDstPix))
+ return -1;
+
+ while (nrect--)
+ {
+ INT16 xDst = rects->xDst + pDst->pDrawable->x;
+ INT16 yDst = rects->yDst + pDst->pDrawable->y;
+ INT16 xSrc = rects->xSrc + pSrc->pDrawable->x;
+ INT16 ySrc = rects->ySrc + pSrc->pDrawable->y;
+
+ RegionRec region;
+ BoxPtr pbox;
+ int nbox;
+
+ if (!miComputeCompositeRegion (&region, pSrc, NULL, pDst,
+ xSrc, ySrc, 0, 0, xDst, yDst,
+ rects->width, rects->height))
+ goto next_rect;
+
+ REGION_TRANSLATE(pScreen, &region, dst_off_x, dst_off_y);
+
+ nbox = REGION_NUM_RECTS(&region);
+ pbox = REGION_RECTS(&region);
+
+ xSrc = xSrc + src_off_x - xDst - dst_off_x;
+ ySrc = ySrc + src_off_y - yDst - dst_off_y;
+
+ while (nbox--)
+ {
+ (*uxa_screen->info->Composite) (pDstPix,
+ pbox->x1 + xSrc,
+ pbox->y1 + ySrc,
+ 0, 0,
+ pbox->x1,
+ pbox->y1,
+ pbox->x2 - pbox->x1,
+ pbox->y2 - pbox->y1);
+ pbox++;
+ }
+
+ next_rect:
+ REGION_UNINIT(pDst->pDrawable->pScreen, &region);
+
+ rects++;
+ }
+
+ (*uxa_screen->info->DoneComposite) (pDstPix);
+ uxa_mark_sync(pDst->pDrawable->pScreen);
+
+ return 1;
+}
+
+/**
+ * Copy a number of rectangles from source to destination in a single
+ * operation. This is specialized for building a glyph mask: we don'y
+ * have a mask argument because we don't need it for that, and we
+ * don't have he special-case fallbacks found in uxa_composite() - if the
+ * driver can support it, we use the driver functionality, otherwise we
+ * fallback straight to software.
+ */
+void
+uxa_composite_rects(CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pDst,
+ int nrect,
+ uxa_composite_rect_t *rects)
+{
+ int n;
+ uxa_composite_rect_t *r;
+
+ /************************************************************/
+
+ ValidatePicture (pSrc);
+ ValidatePicture (pDst);
+
+ if (uxa_try_driver_composite_rects(op, pSrc, pDst, nrect, rects) != 1) {
+ n = nrect;
+ r = rects;
+ while (n--) {
+ uxa_check_composite (op, pSrc, NULL, pDst,
+ r->xSrc, r->ySrc,
+ 0, 0,
+ r->xDst, r->yDst,
+ r->width, r->height);
+ r++;
+ }
+ }
+
+ /************************************************************/
+
+}
+
+static int
+uxa_try_driver_composite(CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pMask,
+ PicturePtr pDst,
+ INT16 xSrc,
+ INT16 ySrc,
+ INT16 xMask,
+ INT16 yMask,
+ INT16 xDst,
+ INT16 yDst,
+ CARD16 width,
+ CARD16 height)
+{
+ uxa_screen_t *uxa_screen = uxa_get_screen(pDst->pDrawable->pScreen);
+ RegionRec region;
+ BoxPtr pbox;
+ int nbox;
+ int src_off_x, src_off_y, mask_off_x, mask_off_y, dst_off_x, dst_off_y;
+ PixmapPtr pSrcPix, pMaskPix = NULL, pDstPix;
+ struct _Pixmap scratch;
+
+ pSrcPix = uxa_get_drawable_pixmap(pSrc->pDrawable);
+ pDstPix = uxa_get_drawable_pixmap(pDst->pDrawable);
+ if (pMask)
+ pMaskPix = uxa_get_drawable_pixmap(pMask->pDrawable);
+
+ xDst += pDst->pDrawable->x;
+ yDst += pDst->pDrawable->y;
+
+ if (pMask) {
+ xMask += pMask->pDrawable->x;
+ yMask += pMask->pDrawable->y;
+ }
+
+ xSrc += pSrc->pDrawable->x;
+ ySrc += pSrc->pDrawable->y;
+
+ if (uxa_screen->info->CheckComposite &&
+ !(*uxa_screen->info->CheckComposite) (op, pSrc, pMask, pDst))
+ {
+ return -1;
+ }
+
+ if (!miComputeCompositeRegion (&region, pSrc, pMask, pDst,
+ xSrc, ySrc, xMask, yMask, xDst, yDst,
+ width, height))
+ return 1;
+
+ uxa_get_drawable_deltas (pDst->pDrawable, pDstPix, &dst_off_x, &dst_off_y);
+
+ REGION_TRANSLATE(pScreen, &region, dst_off_x, dst_off_y);
+
+ pSrcPix = uxa_get_offscreen_pixmap (pSrc->pDrawable, &src_off_x, &src_off_y);
+ if (pMask)
+ pMaskPix = uxa_get_offscreen_pixmap (pMask->pDrawable, &mask_off_x,
+ &mask_off_y);
+
+ if (!uxa_pixmap_is_offscreen(pDstPix)) {
+ REGION_UNINIT(pDst->pDrawable->pScreen, &region);
+ return 0;
+ }
+
+ if (!pSrcPix && (!pMask || pMaskPix) && uxa_screen->info->UploadToScratch) {
+ pSrcPix = uxa_get_drawable_pixmap (pSrc->pDrawable);
+ if ((*uxa_screen->info->UploadToScratch) (pSrcPix, &scratch))
+ pSrcPix = &scratch;
+ } else if (pSrcPix && pMask && !pMaskPix && uxa_screen->info->UploadToScratch) {
+ pMaskPix = uxa_get_drawable_pixmap (pMask->pDrawable);
+ if ((*uxa_screen->info->UploadToScratch) (pMaskPix, &scratch))
+ pMaskPix = &scratch;
+ }
+
+ if (!pSrcPix || (pMask && !pMaskPix)) {
+ REGION_UNINIT(pDst->pDrawable->pScreen, &region);
+ return 0;
+ }
+
+ if (!(*uxa_screen->info->PrepareComposite) (op, pSrc, pMask, pDst, pSrcPix,
+ pMaskPix, pDstPix))
+ {
+ REGION_UNINIT(pDst->pDrawable->pScreen, &region);
+ return -1;
+ }
+
+ nbox = REGION_NUM_RECTS(&region);
+ pbox = REGION_RECTS(&region);
+
+ xMask = xMask + mask_off_x - xDst - dst_off_x;
+ yMask = yMask + mask_off_y - yDst - dst_off_y;
+
+ xSrc = xSrc + src_off_x - xDst - dst_off_x;
+ ySrc = ySrc + src_off_y - yDst - dst_off_y;
+
+ while (nbox--)
+ {
+ (*uxa_screen->info->Composite) (pDstPix,
+ pbox->x1 + xSrc,
+ pbox->y1 + ySrc,
+ pbox->x1 + xMask,
+ pbox->y1 + yMask,
+ pbox->x1,
+ pbox->y1,
+ pbox->x2 - pbox->x1,
+ pbox->y2 - pbox->y1);
+ pbox++;
+ }
+ (*uxa_screen->info->DoneComposite) (pDstPix);
+ uxa_mark_sync(pDst->pDrawable->pScreen);
+
+ REGION_UNINIT(pDst->pDrawable->pScreen, &region);
+ return 1;
+}
+
+/**
+ * uxa_try_magic_two_pass_composite_helper implements PictOpOver using two passes of
+ * simpler operations PictOpOutReverse and PictOpAdd. Mainly used for component
+ * alpha and limited 1-tmu cards.
+ *
+ * From http://anholt.livejournal.com/32058.html:
+ *
+ * The trouble is that component-alpha rendering requires two different sources
+ * for blending: one for the source value to the blender, which is the
+ * per-channel multiplication of source and mask, and one for the source alpha
+ * for multiplying with the destination channels, which is the multiplication
+ * of the source channels by the mask alpha. So the equation for Over is:
+ *
+ * dst.A = src.A * mask.A + (1 - (src.A * mask.A)) * dst.A
+ * dst.R = src.R * mask.R + (1 - (src.A * mask.R)) * dst.R
+ * dst.G = src.G * mask.G + (1 - (src.A * mask.G)) * dst.G
+ * dst.B = src.B * mask.B + (1 - (src.A * mask.B)) * dst.B
+ *
+ * But we can do some simpler operations, right? How about PictOpOutReverse,
+ * which has a source factor of 0 and dest factor of (1 - source alpha). We
+ * can get the source alpha value (srca.X = src.A * mask.X) out of the texture
+ * blenders pretty easily. So we can do a component-alpha OutReverse, which
+ * gets us:
+ *
+ * dst.A = 0 + (1 - (src.A * mask.A)) * dst.A
+ * dst.R = 0 + (1 - (src.A * mask.R)) * dst.R
+ * dst.G = 0 + (1 - (src.A * mask.G)) * dst.G
+ * dst.B = 0 + (1 - (src.A * mask.B)) * dst.B
+ *
+ * OK. And if an op doesn't use the source alpha value for the destination
+ * factor, then we can do the channel multiplication in the texture blenders
+ * to get the source value, and ignore the source alpha that we wouldn't use.
+ * We've supported this in the Radeon driver for a long time. An example would
+ * be PictOpAdd, which does:
+ *
+ * dst.A = src.A * mask.A + dst.A
+ * dst.R = src.R * mask.R + dst.R
+ * dst.G = src.G * mask.G + dst.G
+ * dst.B = src.B * mask.B + dst.B
+ *
+ * Hey, this looks good! If we do a PictOpOutReverse and then a PictOpAdd right
+ * after it, we get:
+ *
+ * dst.A = src.A * mask.A + ((1 - (src.A * mask.A)) * dst.A)
+ * dst.R = src.R * mask.R + ((1 - (src.A * mask.R)) * dst.R)
+ * dst.G = src.G * mask.G + ((1 - (src.A * mask.G)) * dst.G)
+ * dst.B = src.B * mask.B + ((1 - (src.A * mask.B)) * dst.B)
+ */
+
+static int
+uxa_try_magic_two_pass_composite_helper(CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pMask,
+ PicturePtr pDst,
+ INT16 xSrc,
+ INT16 ySrc,
+ INT16 xMask,
+ INT16 yMask,
+ INT16 xDst,
+ INT16 yDst,
+ CARD16 width,
+ CARD16 height)
+{
+ uxa_screen_t *uxa_screen = uxa_get_screen(pDst->pDrawable->pScreen);
+
+ assert(op == PictOpOver);
+
+ if (uxa_screen->info->CheckComposite &&
+ (!(*uxa_screen->info->CheckComposite)(PictOpOutReverse, pSrc, pMask,
+ pDst) ||
+ !(*uxa_screen->info->CheckComposite)(PictOpAdd, pSrc, pMask, pDst)))
+ {
+ return -1;
+ }
+
+ /* Now, we think we should be able to accelerate this operation. First,
+ * composite the destination to be the destination times the source alpha
+ * factors.
+ */
+ uxa_composite(PictOpOutReverse, pSrc, pMask, pDst, xSrc, ySrc, xMask, yMask,
+ xDst, yDst, width, height);
+
+ /* Then, add in the source value times the destination alpha factors (1.0).
+ */
+ uxa_composite(PictOpAdd, pSrc, pMask, pDst, xSrc, ySrc, xMask, yMask,
+ xDst, yDst, width, height);
+
+ return 1;
+}
+
+void
+uxa_composite(CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pMask,
+ PicturePtr pDst,
+ INT16 xSrc,
+ INT16 ySrc,
+ INT16 xMask,
+ INT16 yMask,
+ INT16 xDst,
+ INT16 yDst,
+ CARD16 width,
+ CARD16 height)
+{
+ uxa_screen_t *uxa_screen = uxa_get_screen(pDst->pDrawable->pScreen);
+ int ret = -1;
+ Bool saveSrcRepeat = pSrc->repeat;
+ Bool saveMaskRepeat = pMask ? pMask->repeat : 0;
+ RegionRec region;
+
+ /* We currently don't support acceleration of gradients, or other pictures
+ * with a NULL pDrawable.
+ */
+ if (uxa_screen->swappedOut ||
+ pSrc->pDrawable == NULL || (pMask != NULL && pMask->pDrawable == NULL))
+ {
+ goto fallback;
+ }
+
+ /* Remove repeat in source if useless */
+ if (pSrc->repeat && !pSrc->transform && xSrc >= 0 &&
+ (xSrc + width) <= pSrc->pDrawable->width && ySrc >= 0 &&
+ (ySrc + height) <= pSrc->pDrawable->height)
+ pSrc->repeat = 0;
+
+ if (!pMask)
+ {
+ if ((op == PictOpSrc &&
+ ((pSrc->format == pDst->format) ||
+ (pSrc->format==PICT_a8r8g8b8 && pDst->format==PICT_x8r8g8b8) ||
+ (pSrc->format==PICT_a8b8g8r8 && pDst->format==PICT_x8b8g8r8))) ||
+ (op == PictOpOver && !pSrc->alphaMap && !pDst->alphaMap &&
+ pSrc->format == pDst->format &&
+ (pSrc->format==PICT_x8r8g8b8 || pSrc->format==PICT_x8b8g8r8)))
+ {
+ if (pSrc->pDrawable->width == 1 &&
+ pSrc->pDrawable->height == 1 &&
+ pSrc->repeat)
+ {
+ ret = uxa_try_driver_solid_fill(pSrc, pDst, xSrc, ySrc, xDst, yDst,
+ width, height);
+ if (ret == 1)
+ goto done;
+ }
+ else if (pSrc->pDrawable != NULL &&
+ !pSrc->repeat &&
+ !pSrc->transform)
+ {
+ xDst += pDst->pDrawable->x;
+ yDst += pDst->pDrawable->y;
+ xSrc += pSrc->pDrawable->x;
+ ySrc += pSrc->pDrawable->y;
+
+ if (!miComputeCompositeRegion (&region, pSrc, pMask, pDst,
+ xSrc, ySrc, xMask, yMask, xDst,
+ yDst, width, height))
+ goto done;
+
+
+ uxa_copy_n_to_n (pSrc->pDrawable, pDst->pDrawable, NULL,
+ REGION_RECTS(&region), REGION_NUM_RECTS(&region),
+ xSrc - xDst, ySrc - yDst,
+ FALSE, FALSE, 0, NULL);
+ REGION_UNINIT(pDst->pDrawable->pScreen, &region);
+ goto done;
+ }
+ else if (pSrc->pDrawable != NULL &&
+ pSrc->pDrawable->type == DRAWABLE_PIXMAP &&
+ !pSrc->transform &&
+ pSrc->repeatType == RepeatNormal)
+ {
+ DDXPointRec patOrg;
+
+ /* Let's see if the driver can do the repeat in one go */
+ if (uxa_screen->info->PrepareComposite && !pSrc->alphaMap &&
+ !pDst->alphaMap)
+ {
+ ret = uxa_try_driver_composite(op, pSrc, pMask, pDst, xSrc,
+ ySrc, xMask, yMask, xDst, yDst,
+ width, height);
+ if (ret == 1)
+ goto done;
+ }
+
+ /* Now see if we can use uxa_fill_region_tiled() */
+ xDst += pDst->pDrawable->x;
+ yDst += pDst->pDrawable->y;
+ xSrc += pSrc->pDrawable->x;
+ ySrc += pSrc->pDrawable->y;
+
+ if (!miComputeCompositeRegion (&region, pSrc, pMask, pDst, xSrc,
+ ySrc, xMask, yMask, xDst, yDst,
+ width, height))
+ goto done;
+
+ /* pattern origin is the point in the destination drawable
+ * corresponding to (0,0) in the source */
+ patOrg.x = xDst - xSrc;
+ patOrg.y = yDst - ySrc;
+
+ ret = uxa_fill_region_tiled(pDst->pDrawable, &region,
+ (PixmapPtr)pSrc->pDrawable,
+ &patOrg, FB_ALLONES, GXcopy);
+
+ REGION_UNINIT(pDst->pDrawable->pScreen, &region);
+
+ if (ret)
+ goto done;
+ }
+ }
+ }
+
+ /* Remove repeat in mask if useless */
+ if (pMask && pMask->repeat && !pMask->transform && xMask >= 0 &&
+ (xMask + width) <= pMask->pDrawable->width && yMask >= 0 &&
+ (yMask + height) <= pMask->pDrawable->height)
+ pMask->repeat = 0;
+
+ if (uxa_screen->info->PrepareComposite &&
+ !pSrc->alphaMap && (!pMask || !pMask->alphaMap) && !pDst->alphaMap)
+ {
+ Bool isSrcSolid;
+
+ ret = uxa_try_driver_composite(op, pSrc, pMask, pDst, xSrc, ySrc, xMask,
+ yMask, xDst, yDst, width, height);
+ if (ret == 1)
+ goto done;
+
+ /* For generic masks and solid src pictures, mach64 can do Over in two
+ * passes, similar to the component-alpha case.
+ */
+ isSrcSolid = pSrc->pDrawable->width == 1 &&
+ pSrc->pDrawable->height == 1 &&
+ pSrc->repeat;
+
+ /* If we couldn't do the Composite in a single pass, and it was a
+ * component-alpha Over, see if we can do it in two passes with
+ * an OutReverse and then an Add.
+ */
+ if (ret == -1 && op == PictOpOver && pMask &&
+ (pMask->componentAlpha || isSrcSolid)) {
+ ret = uxa_try_magic_two_pass_composite_helper(op, pSrc, pMask, pDst,
+ xSrc, ySrc,
+ xMask, yMask, xDst, yDst,
+ width, height);
+ if (ret == 1)
+ goto done;
+ }
+ }
+
+fallback:
+#if DEBUG_TRACE_FALL
+ uxa_print_composite_fallback (op, pSrc, pMask, pDst);
+#endif
+
+ uxa_check_composite (op, pSrc, pMask, pDst, xSrc, ySrc,
+ xMask, yMask, xDst, yDst, width, height);
+
+done:
+ pSrc->repeat = saveSrcRepeat;
+ if (pMask)
+ pMask->repeat = saveMaskRepeat;
+}
+#endif
+
+/**
+ * Same as miCreateAlphaPicture, except it uses uxa_check_poly_fill_rect instead
+ * of PolyFillRect to initialize the pixmap after creating it, to prevent
+ * the pixmap from being migrated.
+ *
+ * See the comments about uxa_trapezoids and uxa_triangles.
+ */
+static PicturePtr
+uxa_create_alpha_picture (ScreenPtr pScreen,
+ PicturePtr pDst,
+ PictFormatPtr pPictFormat,
+ CARD16 width,
+ CARD16 height)
+{
+ PixmapPtr pPixmap;
+ PicturePtr pPicture;
+ GCPtr pGC;
+ int error;
+ xRectangle rect;
+
+ if (width > 32767 || height > 32767)
+ return 0;
+
+ if (!pPictFormat)
+ {
+ if (pDst->polyEdge == PolyEdgeSharp)
+ pPictFormat = PictureMatchFormat (pScreen, 1, PICT_a1);
+ else
+ pPictFormat = PictureMatchFormat (pScreen, 8, PICT_a8);
+ if (!pPictFormat)
+ return 0;
+ }
+
+ pPixmap = (*pScreen->CreatePixmap) (pScreen, width, height,
+ pPictFormat->depth, 0);
+ if (!pPixmap)
+ return 0;
+ pGC = GetScratchGC (pPixmap->drawable.depth, pScreen);
+ if (!pGC)
+ {
+ (*pScreen->DestroyPixmap) (pPixmap);
+ return 0;
+ }
+ ValidateGC (&pPixmap->drawable, pGC);
+ rect.x = 0;
+ rect.y = 0;
+ rect.width = width;
+ rect.height = height;
+ uxa_check_poly_fill_rect (&pPixmap->drawable, pGC, 1, &rect);
+ FreeScratchGC (pGC);
+ pPicture = CreatePicture (0, &pPixmap->drawable, pPictFormat,
+ 0, 0, serverClient, &error);
+ (*pScreen->DestroyPixmap) (pPixmap);
+ return pPicture;
+}
+
+/**
+ * uxa_trapezoids is essentially a copy of miTrapezoids that uses
+ * uxa_create_alpha_picture instead of miCreateAlphaPicture.
+ *
+ * The problem with miCreateAlphaPicture is that it calls PolyFillRect
+ * to initialize the contents after creating the pixmap, which
+ * causes the pixmap to be moved in for acceleration. The subsequent
+ * call to RasterizeTrapezoid won't be accelerated however, which
+ * forces the pixmap to be moved out again.
+ *
+ * uxa_create_alpha_picture avoids this roundtrip by using uxa_check_poly_fill_rect
+ * to initialize the contents.
+ */
+void
+uxa_trapezoids (CARD8 op, PicturePtr pSrc, PicturePtr pDst,
+ PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc,
+ int ntrap, xTrapezoid *traps)
+{
+ ScreenPtr pScreen = pDst->pDrawable->pScreen;
+ PictureScreenPtr ps = GetPictureScreen(pScreen);
+ BoxRec bounds;
+ Bool direct = op == PictOpAdd && miIsSolidAlpha (pSrc);
+
+ if (maskFormat || direct) {
+ miTrapezoidBounds (ntrap, traps, &bounds);
+
+ if (bounds.y1 >= bounds.y2 || bounds.x1 >= bounds.x2)
+ return;
+ }
+
+ /*
+ * Check for solid alpha add
+ */
+ if (direct)
+ {
+ DrawablePtr pDraw = pDst->pDrawable;
+ PixmapPtr pixmap = uxa_get_drawable_pixmap (pDraw);
+ int xoff, yoff;
+
+ uxa_get_drawable_deltas(pDraw, pixmap, &xoff, &yoff);
+
+ xoff += pDraw->x;
+ yoff += pDraw->y;
+
+ uxa_prepare_access(pDraw, UXA_PREPARE_DEST);
+
+ for (; ntrap; ntrap--, traps++)
+ (*ps->RasterizeTrapezoid) (pDst, traps, 0, 0);
+
+ uxa_finish_access(pDraw, UXA_PREPARE_DEST);
+ }
+ else if (maskFormat)
+ {
+ PicturePtr pPicture;
+ INT16 xDst, yDst;
+ INT16 xRel, yRel;
+
+ xDst = traps[0].left.p1.x >> 16;
+ yDst = traps[0].left.p1.y >> 16;
+
+ pPicture = uxa_create_alpha_picture (pScreen, pDst, maskFormat,
+ bounds.x2 - bounds.x1,
+ bounds.y2 - bounds.y1);
+ if (!pPicture)
+ return;
+
+ uxa_prepare_access(pPicture->pDrawable, UXA_PREPARE_DEST);
+ for (; ntrap; ntrap--, traps++)
+ (*ps->RasterizeTrapezoid) (pPicture, traps,
+ -bounds.x1, -bounds.y1);
+ uxa_finish_access(pPicture->pDrawable, UXA_PREPARE_DEST);
+
+ xRel = bounds.x1 + xSrc - xDst;
+ yRel = bounds.y1 + ySrc - yDst;
+ CompositePicture (op, pSrc, pPicture, pDst,
+ xRel, yRel, 0, 0, bounds.x1, bounds.y1,
+ bounds.x2 - bounds.x1,
+ bounds.y2 - bounds.y1);
+ FreePicture (pPicture, 0);
+ }
+ else
+ {
+ if (pDst->polyEdge == PolyEdgeSharp)
+ maskFormat = PictureMatchFormat (pScreen, 1, PICT_a1);
+ else
+ maskFormat = PictureMatchFormat (pScreen, 8, PICT_a8);
+ for (; ntrap; ntrap--, traps++)
+ uxa_trapezoids (op, pSrc, pDst, maskFormat, xSrc, ySrc, 1, traps);
+ }
+}
+
+/**
+ * uxa_triangles is essentially a copy of miTriangles that uses
+ * uxa_create_alpha_picture instead of miCreateAlphaPicture.
+ *
+ * The problem with miCreateAlphaPicture is that it calls PolyFillRect
+ * to initialize the contents after creating the pixmap, which
+ * causes the pixmap to be moved in for acceleration. The subsequent
+ * call to AddTriangles won't be accelerated however, which forces the pixmap
+ * to be moved out again.
+ *
+ * uxa_create_alpha_picture avoids this roundtrip by using uxa_check_poly_fill_rect
+ * to initialize the contents.
+ */
+void
+uxa_triangles (CARD8 op, PicturePtr pSrc, PicturePtr pDst,
+ PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc,
+ int ntri, xTriangle *tris)
+{
+ ScreenPtr pScreen = pDst->pDrawable->pScreen;
+ PictureScreenPtr ps = GetPictureScreen(pScreen);
+ BoxRec bounds;
+ Bool direct = op == PictOpAdd && miIsSolidAlpha (pSrc);
+
+ if (maskFormat || direct) {
+ miTriangleBounds (ntri, tris, &bounds);
+
+ if (bounds.y1 >= bounds.y2 || bounds.x1 >= bounds.x2)
+ return;
+ }
+
+ /*
+ * Check for solid alpha add
+ */
+ if (direct)
+ {
+ DrawablePtr pDraw = pDst->pDrawable;
+ uxa_prepare_access(pDraw, UXA_PREPARE_DEST);
+ (*ps->AddTriangles) (pDst, 0, 0, ntri, tris);
+ uxa_finish_access(pDraw, UXA_PREPARE_DEST);
+ }
+ else if (maskFormat)
+ {
+ PicturePtr pPicture;
+ INT16 xDst, yDst;
+ INT16 xRel, yRel;
+
+ xDst = tris[0].p1.x >> 16;
+ yDst = tris[0].p1.y >> 16;
+
+ pPicture = uxa_create_alpha_picture (pScreen, pDst, maskFormat,
+ bounds.x2 - bounds.x1,
+ bounds.y2 - bounds.y1);
+ if (!pPicture)
+ return;
+
+ uxa_prepare_access(pPicture->pDrawable, UXA_PREPARE_DEST);
+ (*ps->AddTriangles) (pPicture, -bounds.x1, -bounds.y1, ntri, tris);
+ uxa_finish_access(pPicture->pDrawable, UXA_PREPARE_DEST);
+
+ xRel = bounds.x1 + xSrc - xDst;
+ yRel = bounds.y1 + ySrc - yDst;
+ CompositePicture (op, pSrc, pPicture, pDst,
+ xRel, yRel, 0, 0, bounds.x1, bounds.y1,
+ bounds.x2 - bounds.x1, bounds.y2 - bounds.y1);
+ FreePicture (pPicture, 0);
+ }
+ else
+ {
+ if (pDst->polyEdge == PolyEdgeSharp)
+ maskFormat = PictureMatchFormat (pScreen, 1, PICT_a1);
+ else
+ maskFormat = PictureMatchFormat (pScreen, 8, PICT_a8);
+
+ for (; ntri; ntri--, tris++)
+ uxa_triangles (op, pSrc, pDst, maskFormat, xSrc, ySrc, 1, tris);
+ }
+}