diff options
Diffstat (limited to 'xvmc/shader/mc/frame_forward.g4a')
-rw-r--r-- | xvmc/shader/mc/frame_forward.g4a | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/xvmc/shader/mc/frame_forward.g4a b/xvmc/shader/mc/frame_forward.g4a new file mode 100644 index 00000000..925d568e --- /dev/null +++ b/xvmc/shader/mc/frame_forward.g4a @@ -0,0 +1,65 @@ +/* + * Copyright © 2008 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Author: + * Zou Nan hai <nanhai.zou@intel.com> + * Zhang Hua jun <huajun.zhang@intel.com> + * Xing Dong sheng <dongsheng.xing@intel.com> + * + */ + +/* shader for backward predict mc +*/ + +/* save payload */ +mov (8) g76.0<1>UD g1.0<8,8,1>UD {align1}; +//mov (8) g77.0<1>UD g2.0<8,8,1>UD {align1}; + +include(`block_clear.g4i') + +mov (8) g115.0<1>UD g1.0<8,8,1>UD {align1}; +mov (1) g1.8<1>UD 0x0070007UD {align1}; +define(`input_surface', `4') +define(`mv1', `g115.14') +define(`mv2', `g115.16') +/* Y */ +/* (x', y') = (x, y) + (motion_vector.x >> 1, motion_vector.y >> 1) */ +asr (2) g1.14<1>W g115.14<2,2,1>W 1W {align1}; +add (2) g2.0<1>UD g115.0<2,2,1>UD g1.14<2,2,1>W {align1}; +include(`motion_frame_y.g4i') +/* motion_vector = motion_vector >> 1 */ +/* (x', y') = (x, y) + (motion_vector.x >> 1, motion_vector.y >> 1) */ +/* U */ +shr (2) g1.0<1>UD g115.0<2,2,1>UD 1UD {align1}; +asr (2) g115.14<1>W g115.14<2,2,1>W 1W {align1}; +asr (2) g1.14<1>W g115.14<2,2,1>W 1W {align1}; +add (2) g2.0<1>UD g1.0<2,2,1>UD g1.14<2,2,1>W {align1}; +define(`input_surface1', `5') +define(`input_surface2', `6') +mov (1) g2.8<1>UD 0x007000fUD {align1}; +include(`motion_frame_uv.g4i') +/* V */ +/* (x', y') = (x, y) + (motion_vector.x >> 1, motion_vector.y >> 1) */ +include(`addidct.g4i') + +send (16) 0 acc0<1>UW g0<8,8,1>UW + thread_spawner(0, 0, 0) mlen 1 rlen 0 { align1 EOT}; |