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AgeCommit message (Expand)Author
2010-05-26Add vertex bo to the list of buffers to be torn down.Chris Wilson
2010-05-26i965: Remove ATOMIC_BATCH.Chris Wilson
2010-05-26Add a workaround for Ironlake errata relating to disabling the clipper.Eric Anholt
2010-05-26Add a workaround for Ironlake errata regarding blits and other engines.Eric Anholt
2010-05-26Remove remaining REG_DUMPER build stuff.Eric Anholt
2010-05-26uxa: Perform manual damage for CompositeRectsChris Wilson
2010-05-26uxa: Force the alpha value to 0xffff when treating Over as SrcChris Wilson
2010-05-26uxa: Use Composite rather than solid blitter for PolyRectChris Wilson
2010-05-26uxa: Add PICT format mapping for depth 4 pixmaps.Chris Wilson
2010-05-26i830: Skip an empty fill.Chris Wilson
2010-05-25uxa: Apply the drawable offset to the solid rectsChris Wilson
2010-05-24Merge branch 'glyphs'Chris Wilson
2010-05-24i915: Emit CA over using OutReverse + Add passesChris Wilson
2010-05-24uxa: Use temporary dest when target is too large for compositorChris Wilson
2010-05-24uxa: Composite glyphs directly onto dst when possible.Chris Wilson
2010-05-24i915: compute normalized texcoords using a scale factor.Chris Wilson
2010-05-24uxa: translate the region in line for compositesChris Wilson
2010-05-24i915: Add special case primitive emitters for glyphs.Chris Wilson
2010-05-24i915: Move vertices into a vertex buffer object.Chris Wilson
2010-05-24Use pwrite to upload the batch bufferChris Wilson
2010-05-24Kill paranoid assertions on every write into the batchbuffer.Chris Wilson
2010-05-24i915: Emit composite primitive with specialised functions.Chris Wilson
2010-05-23i915: amalgamate composite into a single primitive listChris Wilson
2010-05-23uxa: Spans! OMG!Chris Wilson
2010-05-18dri: Clean up DRI2 API #ifdefs a bitKristian Høgsberg
2010-05-17i830: Remove vestigal debugging ALWAYS_FLUSH and ALWAYS_SYNCChris Wilson
2010-05-17dri: Check error code from GetScratchGC()Chris Wilson
2010-05-16uxa: Replace solid planemask [0xffffffff] with FB_ALLONESChris Wilson
2010-05-16i830: Encode surface bpp into formatChris Wilson
2010-05-16uxa: Tidy uxa_solid_rects()Chris Wilson
2010-05-16uxa: Patterns are acquired at 0,0Chris Wilson
2010-05-15uxa: Force an alpha channel when rendering source fallbacksChris Wilson
2010-05-15uxa: Apply clip for solid rectangles.Chris Wilson
2010-05-15uxa: Avoid using blits when with PictFilterConvolutionChris Wilson
2010-05-15uxa: Check the w-scaling component is 1 for an translation matrixChris Wilson
2010-05-15i830: Remove xrgb conversion to argb, no longer required.Chris Wilson
2010-05-15i830: Remove incorrectly mapped tex formats.Chris Wilson
2010-05-15uxa: Fix order of conditionals to only run fill_region for SRC or opaqueChris Wilson
2010-05-15uxa: Expand the range of compatible formats to cover all bpp.Chris Wilson
2010-05-15uxa: Only use 1x1R as a solid with an opaque format or SRCChris Wilson
2010-05-15uxa: Call check_solid before running the solid blitter.Chris Wilson
2010-05-15i915: Load texture into directly into OC when possible.Chris Wilson
2010-05-14uxa: Disable compatible src xrgb and dst argbChris Wilson
2010-05-14i915: Remove a couple of unsupported 16bpp no-alpha tex formatsChris Wilson
2010-05-14uxa: Parse BGRA pixel formats.Chris Wilson
2010-05-14Split the prepare blitter functions into check + prepare.Chris Wilson
2010-05-14i915: Don't force alpha=1 for RGB drawables in the shader.Chris Wilson
2010-05-14uxa: enable solid rects for backends that require pixmapsChris Wilson
2010-05-14drm: Remove pin(); unpin() syncChris Wilson
2010-05-14drm: Remove unused old_front parameter from drmmode_do_pageflip.Chris Wilson