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AgeCommit message (Expand)Author
2011-07-19dri: Do not tile stencil bufferChad Versace
2011-07-13Disable adding normal RTF modes for an eDPChris Wilson
2011-07-13sna: Fast-path single span boxesChris Wilson
2011-07-13sna/damage: Avoid testing against a completey damaged regionChris Wilson
2011-07-13sna/gen3: Tune emit_spans_primitive_constantChris Wilson
2011-07-13sna/glyphs: Discard GLYPH_PICTURE hint if the glyph doesn't fit into the cacheChris Wilson
2011-07-13sna: Add some extra debugging to the texture upload fallback pathsChris Wilson
2011-07-13sna/dri: Fix a couple of typosChris Wilson
2011-07-13sna/dri: Remove the unused id/type members for Resource trackingChris Wilson
2011-07-12dri: Always initialise resource members of DRI2FrameEventChris Wilson
2011-07-11sna/dri: Add some simple debuggingChris Wilson
2011-07-11sna/dri: Refactor common code for assigning a pixmap to the DRI2 bufferChris Wilson
2011-07-11dri: Enable triple-bufferred pageflipsChris Wilson
2011-07-11dri: Prevent abuse of the Resource databaseChris Wilson
2011-07-09dri: Remove the shadow copy of attachmentChris Wilson
2011-07-09sna: Clamp results for computing BoxRec coords from xRectangleChris Wilson
2011-07-09sna/accel: Fix fallback for depth=1 copyChris Wilson
2011-07-08sna: A buffer only needs a flush if it remains dirty at the end of the batchChris Wilson
2011-07-08sna/gen3: So we also need to ensure stippling is cleared...Chris Wilson
2011-07-08sna/gen3: Restore disabling the use of stencil/fog in the invariantChris Wilson
2011-07-08sna/dri: Enable chaining of page-flipsChris Wilson
2011-07-07sna/dri: Remove redundant NULL check in referenceChris Wilson
2011-07-07sna: Take advantage of the needs_flush tracking on the front bufferChris Wilson
2011-07-06sna: Check against an execbuffer reference before discarding partialsChris Wilson
2011-07-06sna: Compute aligned tiled heights for gen2 correctlyChris Wilson
2011-07-05sna: Reset unused partial buffersChris Wilson
2011-07-05sna: Discard unused partial buffersChris Wilson
2011-07-05sna/gen2: Restore invariant ENABLESChris Wilson
2011-07-05sna/gen[23]: Do as the comments suggest and prefer the BLTChris Wilson
2011-07-05sna: Reduce tiling if pitch is less than a tile_width/height only on pre-G33Chris Wilson
2011-07-05sna: Remove unused aperture_size memberChris Wilson
2011-07-04sna: Clamp object size to the min of 1/4 of the whole GTT or 1/2 the mappableChris Wilson
2011-07-04sna: Update flush/retirement lists after a implicit flush for mmapChris Wilson
2011-07-04sna: Enable relaxed-fencing for gen2 devicesChris Wilson
2011-07-04sna: Fix gen2 tiled surface sizesChris Wilson
2011-07-04sna/gen2: fix batch buffer acountingChris Wilson
2011-07-04sna: Manually set to the GTT domain for mmapChris Wilson
2011-07-04sna: Trim number of downsample passesChris Wilson
2011-07-04sna: Don't change tiling modes on replaceChris Wilson
2011-07-04sna: Force tiled modes for large pitchesChris Wilson
2011-07-04sna: Finer-grained debugging for trapezoidsChris Wilson
2011-07-02sna/video: Downgrade severity of "overlay not found" messageChris Wilson
2011-07-02sna/gen2: Add missing stub debug filesChris Wilson
2011-07-01sna/gen2: Recompute blend pipeline for component-alpha passChris Wilson
2011-07-01sna/gen2: Pack solid sources into the default diffuse componentChris Wilson
2011-07-01sna/gen2: Remove unused state from invariant setupChris Wilson
2011-07-01sna: Downsample sources 2x too large to fit in the 3D pipelineChris Wilson
2011-07-01sna/gen2: Use specular component for solid spansChris Wilson
2011-07-01sna/gen2: Add missing render fallbacks for blt opsChris Wilson
2011-07-01sna/gen2: Implement composite-spansChris Wilson