summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2010-06-08xp:trapezoidsChris Wilson
2010-06-08implicit-flushChris Wilson
2010-06-07Allocate rotate shadow buffers using the usual framebuffer allocator.Eric Anholt
2010-06-07Allocate a correctly sized framebuffer when tiling by using libdrm's support.Eric Anholt
2010-06-07uxa: Setup acceleration functions prior to the damage layerChris Wilson
2010-06-07i915: Fix typo from previous commit.Chris Wilson
2010-06-07i915: Remove screen size limit from video setup.Chris Wilson
2010-06-07i915: Replace structure passing with macros for shader generation.Chris Wilson
2010-06-07Use the direct dixGevPrivate() API when availableChris Wilson
2010-06-07Adapt glyphs for changes in devPrivates APIChris Wilson
2010-06-06Adapt to DevPrivate API changesKeith Packard
2010-06-06Use libc instead of deprecated libc wrappers for malloc/calloc/free.Eric Anholt
2010-06-06uxa: Force fallback for copies.Chris Wilson
2010-06-02dri: Protect against NULL dereference following GPU hang.Chris Wilson
2010-06-01i830: Remove unused coord-adjust.Chris Wilson
2010-06-01i915: Centre sampling.Chris Wilson
2010-06-01i915; Avoid the implicit flush on changing BUF_INFOChris Wilson
2010-06-01DRI2: fix new buffer exchange checkJesse Barnes
2010-05-31uxa: Spans, try again to get the early break correct.Chris Wilson
2010-05-31uxa: Sign reversal on early break from spans passing the YXbandChris Wilson
2010-05-31Disable acceleration if we detect a hardware error.Chris Wilson
2010-05-31uxa: Mega-Glyphs!Chris Wilson
2010-05-31i915: Support textured video on an extended desktop.Chris Wilson
2010-05-29dri: Compilation fix.Chris Wilson
2010-05-29dri: Only flip if the front and back pixmaps match.Chris Wilson
2010-05-29Revert "dri: Use size from backing pixmap when creating buffers."Chris Wilson
2010-05-29dri: Use size from backing pixmap when creating buffers.Chris Wilson
2010-05-28i915: Don't re-emit vertex size unless it has changed.Chris Wilson
2010-05-28uxa: Fix prepare_solid being called without check_solid first.Eric Anholt
2010-05-28uxa: Skip the redundant miComputeCompositeRects() when adding to the maskChris Wilson
2010-05-28uxa: Make the glyph caches' fixed size explicit.Chris Wilson
2010-05-28uxa: Use a glyph private rather than a hash table.Chris Wilson
2010-05-26Decouple non-reusuable pixmaps from batch lists on unref.Chris Wilson
2010-05-26Add vertex bo to the list of buffers to be torn down.Chris Wilson
2010-05-26i965: Remove ATOMIC_BATCH.Chris Wilson
2010-05-26Add a workaround for Ironlake errata relating to disabling the clipper.Eric Anholt
2010-05-26Add a workaround for Ironlake errata regarding blits and other engines.Eric Anholt
2010-05-26Remove remaining REG_DUMPER build stuff.Eric Anholt
2010-05-26uxa: Perform manual damage for CompositeRectsChris Wilson
2010-05-26uxa: Force the alpha value to 0xffff when treating Over as SrcChris Wilson
2010-05-26uxa: Use Composite rather than solid blitter for PolyRectChris Wilson
2010-05-26uxa: Add PICT format mapping for depth 4 pixmaps.Chris Wilson
2010-05-26i830: Skip an empty fill.Chris Wilson
2010-05-25uxa: Apply the drawable offset to the solid rectsChris Wilson
2010-05-24Merge branch 'glyphs'Chris Wilson
2010-05-24i915: Emit CA over using OutReverse + Add passesChris Wilson
2010-05-24uxa: Use temporary dest when target is too large for compositorChris Wilson
2010-05-24uxa: Composite glyphs directly onto dst when possible.Chris Wilson
2010-05-24i915: compute normalized texcoords using a scale factor.Chris Wilson
2010-05-24uxa: translate the region in line for compositesChris Wilson