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AgeCommit message (Expand)Author
2011-11-27sna: Discard the gpu-bo is the entire pixmap is written to by the CPU.Chris Wilson
2011-11-27sna: Disabling tiling if the bo would be smaller than a pageChris Wilson
2011-11-27sna: Round up stride to alignment for TLB miss checkingChris Wilson
2011-11-25sna: Avoid the double application of drawable offsets for tiled spansChris Wilson
2011-11-25sna/gen5+: Prefer using the BLT when either src or dst is untiledChris Wilson
2011-11-25sna/gen5: Use the same prefer_blt_fill() switch for fill-oneChris Wilson
2011-11-25sna/gen2: Wire up NO_COMPOSITE for debuggingChris Wilson
2011-11-24sna/video: Check for Xv presence in the server before initialisingChris Wilson
2011-11-24sna: Downgrade Y-tiling if we must use the BLTChris Wilson
2011-11-24sna: Use Y-tiling for source pixmapsChris Wilson
2011-11-24src/sna/gen5: Replace the precompiled shadersChris Wilson
2011-11-24sna/gen5: Remove the unused SIPChris Wilson
2011-11-24sna: Tweak cancellation of deferred flushChris Wilson
2011-11-24sna: Always call retire following a mmapChris Wilson
2011-11-24sna/gen5: Use the BLT rather than flush when copyingChris Wilson
2011-11-24sna/gen4,gen5: Fix typo and only emit a flush if the video source is dirtyChris Wilson
2011-11-21uxa: Make the glamor/uxa transition more verboseChris Wilson
2011-11-21sna: Correct end-point adjustment for stippling PolySegmentChris Wilson
2011-11-21sna/gen4: Use the special composite rect emission for fill_one()Chris Wilson
2011-11-19sna: Micro-optimise sna_push_pixels_solid_blt()Chris Wilson
2011-11-19sna: Avoid the NULL damage derefChris Wilson
2011-11-19sna/gen7: Apply recent SNB tuning as applicableChris Wilson
2011-11-19sna/gen7: Correct shifts for surface stateChris Wilson
2011-11-18sna/gen7: minor tidy of redundant definesChris Wilson
2011-11-17glamor: Include glamor cflags and libs for atypical buildsChris Wilson
2011-11-17uxa/glamor: Turn on glamor for fill spans and rectsZhigang Gong
2011-11-17glamor: Initial commit to introduce glamor acceleration.Zhigang Gong
2011-11-16uxa/glamor: Introduce additional access modes to wrap glamor accelerationZhigang Gong
2011-11-16Revert "Disable adding normal RTF modes for an eDP"Chris Wilson
2011-11-16configure: Version bump for 2.17.0 release2.17.0Chris Wilson
2011-11-16NEWS: Release notes for 2.17.0Chris Wilson
2011-11-16sna: The block handler is passed an indirect pointer to the timevalChris Wilson
2011-11-16sna: Correct dependencies for DRI2Chris Wilson
2011-11-16Compile out UXA if so desiredChris Wilson
2011-11-16sna: Reduce and clarify dependenciesChris Wilson
2011-11-16sna: And keep unity happyChris Wilson
2011-11-14sna: Optimise single pixel transfersChris Wilson
2011-11-14sna/damage: Always reduce damage for testing PIXMAN_REGION_OUTChris Wilson
2011-11-14sna: Be explicit in all sna_damage_contains_box() testsChris Wilson
2011-11-14sna: Remove redundant 'can_fill_spans()'Chris Wilson
2011-11-14sna: Convert non-FillSolid rectilinear lines to boxesChris Wilson
2011-11-14sna: Convert non-FillSolid rectilinear segments to boxesChris Wilson
2011-11-14sna: tidy assignment of composite damageChris Wilson
2011-11-14sna: Check whether damage can be reduced to all-damage on moving to GPUChris Wilson
2011-11-14sna/damage: Add a little more verbosity to debuggingChris Wilson
2011-11-14sna: Refactor some common code into the common destroy-gpu-bo functionChris Wilson
2011-11-14sna: Be more thorough discarding fences for large objectsChris Wilson
2011-11-14sna/damage: Verify that all-damage covers the entire pixmap after reductionChris Wilson
2011-11-14sna: Fix debug compilationChris Wilson
2011-11-14sna: Downgrade tiling in order to fit within fence constraintsChris Wilson