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AgeCommit message (Expand)Author
2014-10-21sna: Avoid pwriting large batchesChris Wilson
2014-10-20sna: Prefer the GPU for wide lines and arcsChris Wilson
2014-10-20sna/gen6: Apply gen7 flushingChris Wilson
2014-10-18sna/dri2: Exchange pitches as wellChris Wilson
2014-10-16sna: Allow TearFree updates to continue even when the GPU is wedgedChris Wilson
2014-10-16sna: Fixup a failed per-CRTC TearFree flipChris Wilson
2014-10-16sna: Replace GPU render operations with CPU callbacks after wedgedChris Wilson
2014-10-15sna: Prevent recursion during last-gasp disabling of outputsChris Wilson
2014-10-14sna: a bit of cleanup on gen8_render.hRodrigo Vivi
2014-10-14sna: Fix URB offset shift on 3DSTATE_SBERodrigo Vivi
2014-10-13sna: Drain all udev events before checking output statusChris Wilson
2014-10-11backlight: Open bl_power using WRONLY for writing.Chris Wilson
2014-10-11sna/trapezoids: Sacrifice precision to avoid 64bit overflowChris Wilson
2014-10-11sna/trapezoids: Treat mono-edges within a single column as verticalChris Wilson
2014-10-11sna: Log if we disable the backlight after failure to switch it onChris Wilson
2014-10-11compat: Hide changes in miHandleExposures() interfaceChris Wilson
2014-10-08intel: Store pointer to struct intel_deviceChris Wilson
2014-10-07sna: Fix the TearFree flip handler for the change in argument orderChris Wilson
2014-10-07sna: Retrieve private pointer from vblank cookieChris Wilson
2014-10-07sna: Wrap rrGetInfo so that we can probe when udev is not activeChris Wilson
2014-10-07sna/trapezoids: Remove stale assertChris Wilson
2014-10-07sna: Add pixmap id to DBG hints inside rende migrationChris Wilson
2014-10-06sna: Avoid the intermediate allocation for PRIME pixmapsChris Wilson
2014-10-05sna/trapezoids: Remove redundant coverage scalingChris Wilson
2014-10-05sna/trapezoids: Improve sample locations for imprecise rasterisationChris Wilson
2014-10-05sna: Double check for no residual CPU damage along redisplay fast pathChris Wilson
2014-10-05sna: Only use copy redisplay fast path if we have a source GPU boChris Wilson
2014-10-03sna: Update vblank interval after enabling outputsChris Wilson
2014-10-02sna/dri2: Disable tracking stale back buffers without reuse-notificationsChris Wilson
2014-10-01sna/trapezoids: Fix comparison on right edge of trapezoidsChris Wilson
2014-10-01sna/trapezoids: Consistently use NO_GPU_THREADS to disable threading for DBGChris Wilson
2014-09-30sna/trapezoids: Fix loss of precision through projection onto sample gridChris Wilson
2014-09-29sna: Fix SHOW_BATCH_AFTER debugging aideChris Wilson
2014-09-29sna: Clear padding in rotation properties for valgrindChris Wilson
2014-09-29sna; Markup that we are ignoring errors from early ScreenCreateResourcesChris Wilson
2014-09-28sna: Use move-to-gpu for explicit handling of damage during fbcon copyChris Wilson
2014-09-27man: Mention Option "AccelMethod" "none"Chris Wilson
2014-09-27man: Document the extended values supported by Option "DRI"Chris Wilson
2014-09-26sna: Allow move-to-gpu to fail during ScreenCreateResourcesChris Wilson
2014-09-26Add Skylake PCI IDsChris Wilson
2014-09-25sna: Pass scanout hints along to move-to-gpuChris Wilson
2014-09-25sna: Check scanout Pixmaps are the correct pitch and convert if necessaryChris Wilson
2014-09-25sna: Check for scanout pitch restrictions on linear GPU boChris Wilson
2014-09-25sna: Use shadow CRTC bo if we fail to obtain an framebuffer for the PixmapChris Wilson
2014-09-24sna/gen4+: Assert that the offset coordinate is within range if negativeChris Wilson
2014-09-24sna: Relax constant numCrtcs assertion when ZaphodHeads is activeChris Wilson
2014-09-24sna: Tweak partial Picture extraction to prefer limiting to max 3D coordinatesChris Wilson
2014-09-24sna: Reuse the same buffer when panning large CRTCsChris Wilson
2014-09-24sna/trapezoids: Flesh out alternate rasterisers for tristripsChris Wilson
2014-09-24sna: Validate framebuffer tiling before creationEgbert Eich