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path: root/src/brw_defines.h
AgeCommit message (Collapse)Author
2012-08-03uxa: set "Shader Channel Select" fields in surface state for HaswellGwenole Beauchesne
For normal behaviour, each Shader Channel Select should be set to the value indicating that same channel. i.e. Shader Channel Select Red is set to SCS_RED, Shader Channel Select Green is set to SCS_GREEN, etc. Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2008-10-06Document and use 'legacy' border color modeCarl Worth
It's very convenient that the hardware supports this non-default mode since it's exactly what is specified by the Render extension. This provides a more efficient means of fixing bug #16820: [EXA] Composition result in black for areas outside of source-surface bo https://bugs.freedesktop.org/show_bug.cgi?id=16820 without the software fallback we had in the earlier fix, (commit 76c9ece36e6400fd10f364ee330faea470e2da64 ).
2007-09-19Add media state definition on i965Zhenyu Wang
This adds VFE state and interface descriptor struct define.
2006-05-18Start laying out some of the bits that need to be done for BW textured video.Eric Anholt
Headers taken from TG code drop.