Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-03-31 | Fix composite with mask using new compositing thread code | Keith Packard | |
Clean up register allocation to never overlap Always write 4 values for each texture vertex. | |||
2008-03-30 | Reimplement wm program for nomask case to handle affine transforms | Keith Packard | |
This involves correctly computing u/v locations based on x/y vectors and line constants computed in new sf program. Also, use fewer instructions to make this go a bit faster (2X for 500x500 composite). | |||
2007-04-12 | Add license headers to 965 programs. | Eric Anholt | |
2007-01-06 | [PATCH] Rename exa sf/wm program files | Wang Zhenyu | |
Also fix some minors in wm program. Signed-off-by: Keith Packard <keithp@neko.keithp.com> |