Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-03-18 | Handle projective transforms on 9xx for Composite. | Keith Packard | |
Projective transforms require un-normalized texture coordinates and the use of the texldp instruction. The coordinates are passed as x/y/z/w (the z is unused, but there isn't a vertext format for just x/y/w). | |||
2008-03-11 | Remove i830+ driver's use of CARD*/INT* types for great justice. | Eric Anholt | |
Several uses are actually left, which are determined by the X Server interfaces we're implementing. | |||
2008-03-11 | Add support for brightness control to i915 textured video output. | Eric Anholt | |
2006-07-26 | Fix a couple of typos from code review. | Eric Anholt | |
2006-07-19 | Fix the alignment padding fix (didn't bump BEGIN_LP_RING count). | Eric Anholt | |
2006-07-19 | Force texture alpha channels to 1 if not present. | Eric Anholt | |
2006-07-19 | Add a trailing MI_NOOP to frag shader output for alignment if necessary. | Eric Anholt | |
2006-07-19 | Replace hand register setting with new i915 fragmet program API. | Eric Anholt | |
2006-07-18 | Add an API for programming i915 fragment programs. | Eric Anholt | |