Age | Commit message (Collapse) | Author |
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In theory this should allow us to pack far more operations into a single
batch buffer, and reduce our overheads.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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We've talked about doing this since the start of the project, putting it off
until "some convenient time". Just after removing a third of the driver seems
like a convenient time, when backporting's probably not happening much anyway.
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These aren't used at this point, but what the heck.
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This is already fixed in the definition in the 3d driver.
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Conflicts:
src/Makefile.am
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This doesn't cover the fragment shader yet, which we need to make a sensible
set of macros for (at least the basic bits).
Reviewed by: md5
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865GM and 915G. There is issue in picture 'repeat' support.
And also stop recursive behavior in I830WaitLpRing to allow
server to abort instead of system hang.
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rotation at startup.
This mimicks the 3D drivers setup.
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