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path: root/src/i915_render.c
AgeCommit message (Expand)Author
2012-05-23intel: convert to new screen conversion APIsDave Airlie
2012-03-15uxa/i915: Remove broken CA pass, fallback to magic 2-pass composite helperChris Wilson
2012-03-15uxa: Remove unused tracking of the current render targetChris Wilson
2012-03-15uxa: Simplify flush trackingChris Wilson
2012-02-27uxa/gen3: Remove special casing of solid picturesChris Wilson
2011-04-07i965: Avoid transform overheads for vertex emit where possibleChris Wilson
2011-01-28i915: Remove unused 'w' and 'h'Chris Wilson
2011-01-28i915: Remove unused 'num_floats' variableChris Wilson
2011-01-17Quiet compiler warning about is_affine_src same way we do is_affine_mask.Eric Anholt
2010-12-03i965: Amalgamate surface binding tablesChris Wilson
2010-09-22Make driver compile for 1.6 Xserver series again.Matthias Hopf
2010-06-25Rename common infrastructure to the intel namespace.Chris Wilson
2010-06-17i915: Force the emission of BUF_INFO on every composite_setupChris Wilson
2010-06-09Revert "xp:trapezoids"Chris Wilson
2010-06-08xp:trapezoidsChris Wilson
2010-06-08implicit-flushChris Wilson
2010-06-01i915: Centre sampling.Chris Wilson
2010-06-01i915; Avoid the implicit flush on changing BUF_INFOChris Wilson
2010-05-28i915: Don't re-emit vertex size unless it has changed.Chris Wilson
2010-05-24i915: Emit CA over using OutReverse + Add passesChris Wilson
2010-05-24uxa: Use temporary dest when target is too large for compositorChris Wilson
2010-05-24i915: compute normalized texcoords using a scale factor.Chris Wilson
2010-05-24i915: Add special case primitive emitters for glyphs.Chris Wilson
2010-05-24i915: Move vertices into a vertex buffer object.Chris Wilson
2010-05-24Use pwrite to upload the batch bufferChris Wilson
2010-05-24Kill paranoid assertions on every write into the batchbuffer.Chris Wilson
2010-05-24i915: Emit composite primitive with specialised functions.Chris Wilson
2010-05-23i915: amalgamate composite into a single primitive listChris Wilson
2010-05-15i915: Load texture into directly into OC when possible.Chris Wilson
2010-05-14i915: Remove a couple of unsupported 16bpp no-alpha tex formatsChris Wilson
2010-05-14i915: Don't force alpha=1 for RGB drawables in the shader.Chris Wilson
2010-05-13i915: Force output alpha to 1. if dst has no alpha channel.Chris Wilson
2010-05-13i915: Add a2r10g10b10 format and friendsChris Wilson
2010-05-10i915: Fix pixmap based masks.Chris Wilson
2010-05-10uxa,i915: Handle SourcePict through uxa_composite()Chris Wilson
2010-05-10i915: Use 1x1R pixmap for solid drawablesChris Wilson
2010-05-10uxa: Rearrange checking and preparing of composite textures.Chris Wilson
2010-04-13i915 render: use tiling bits where possibleDaniel Vetter
2010-03-17i915: Correct preamble for emit_compositeChris Wilson
2010-03-16Fill alpha on xrgb images.Chris Wilson
2009-12-07batch: Ensure we send a MI_FLUSH in the block handler for TFPChris Wilson
2009-11-30i915: Disable centre-point sampling.Chris Wilson
2009-11-30i915: WhitespaceChris Wilson
2009-11-30i915: Remove routing of alpha channel to green.Chris Wilson
2009-11-30i915: Fix missing texture offset for mask.Chris Wilson
2009-11-29batch: Emit a 'pipelined' flush when using a dirty source.Chris Wilson
2009-11-13i915: Derive the correct target color from the pixmap by checking its formatChris Wilson
2009-11-10i915: Fix texture sampling coordinates.Chris Wilson
2009-11-10i915: Use the color channels to pass along solid sources and masks.Chris Wilson
2009-11-10Check that batch buffers are atomic.Chris Wilson