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path: root/src/i915_render.c
AgeCommit message (Expand)Author
2011-03-16i965: Amalgamate surface binding tablesChris Wilson
2011-03-16i915: Remove unused 'w' and 'h'Chris Wilson
2011-03-16i915: Remove unused 'num_floats' variableChris Wilson
2011-03-16Quiet compiler warning about is_affine_src same way we do is_affine_mask.Eric Anholt
2010-09-12Rename common infrastructure to the intel namespace.Owain G. Ainsworth
2010-09-04i915: Remove a couple of unsupported 16bpp no-alpha tex formatsChris Wilson
2010-09-04i915: Add a2r10g10b10 format and friendsChris Wilson
2010-06-17i915: Force the emission of BUF_INFO on every composite_setupChris Wilson
2010-06-10implicit-flushChris Wilson
2010-06-07i915: Centre sampling.Chris Wilson
2010-06-07i915; Avoid the implicit flush on changing BUF_INFOChris Wilson
2010-05-30i915: Don't re-emit vertex size unless it has changed.Chris Wilson
2010-05-25i915: Emit CA over using OutReverse + Add passesChris Wilson
2010-05-25uxa: Use temporary dest when target is too large for compositorChris Wilson
2010-05-25i915: compute normalized texcoords using a scale factor.Chris Wilson
2010-05-25i915: Add special case primitive emitters for glyphs.Chris Wilson
2010-05-25i915: Move vertices into a vertex buffer object.Chris Wilson
2010-05-25Use pwrite to upload the batch bufferChris Wilson
2010-05-25Kill paranoid assertions on every write into the batchbuffer.Chris Wilson
2010-05-25i915: Emit composite primitive with specialised functions.Chris Wilson
2010-05-25i915: amalgamate composite into a single primitive listChris Wilson
2010-05-17i915: Load texture into directly into OC when possible.Chris Wilson
2010-05-17i915: Don't force alpha=1 for RGB drawables in the shader.Chris Wilson
2010-05-17i915: Force output alpha to 1. if dst has no alpha channel.Chris Wilson
2010-05-17i915: Fix pixmap based masks.Chris Wilson
2010-05-17uxa,i915: Handle SourcePict through uxa_composite()Chris Wilson
2010-05-17i915: Use 1x1R pixmap for solid drawablesChris Wilson
2010-05-17uxa: Rearrange checking and preparing of composite textures.Chris Wilson
2010-04-16i915 render: use tiling bits where possibleDaniel Vetter
2010-04-11i915: Correct preamble for emit_compositeChris Wilson
2010-04-11Fill alpha on xrgb images.Chris Wilson
2010-03-01batch: Ensure we send a MI_FLUSH in the block handler for TFPChris Wilson
2010-03-01i915: Disable centre-point sampling.Chris Wilson
2010-03-01i915: WhitespaceChris Wilson
2010-03-01i915: Remove routing of alpha channel to green.Chris Wilson
2010-03-01i915: Fix missing texture offset for mask.Chris Wilson
2010-03-01batch: Emit a 'pipelined' flush when using a dirty source.Chris Wilson
2010-03-01i915: Derive the correct target color from the pixmap by checking its formatChris Wilson
2010-03-01i915: Fix texture sampling coordinates.Chris Wilson
2010-03-01i915: Use the color channels to pass along solid sources and masks.Chris Wilson
2010-03-01Check that batch buffers are atomic.Chris Wilson
2010-03-01Remove flow-control macros for fallbacks in the 2D driver.Eric Anholt
2010-03-01Call pPixmaps plain old pixmaps.Owain G. Ainsworth
2010-03-01de-pCamelHungarian the Render pictures and pixmaps.Eric Anholt
2010-03-01Share several render fields between render implementations.Eric Anholt
2010-03-01Rename the xf86 screen private from pScrn to scrn.Owain G. Ainsworth
2010-03-01Rename the screen private from I830Ptr pI830 to intel_screen_private *intel.Owain G. Ainsworth
2010-02-28Move to kernel coding style.Eric Anholt
2009-09-21Split i915/i830 composite_emit_primitive into two functions.Keith Packard
2009-09-14Avoid fallbacks for compositing gradient patternsChris Wilson