summaryrefslogtreecommitdiff
path: root/src/i915_render.c
AgeCommit message (Collapse)Author
2007-07-23Fix a typo in i915 renderZhenyu Wang
Fence setting is in mapstate actually. This fixes rotation in tiled fb case, thanks Keith to report this.
2007-07-11Fix i915 rendering for tiled bufferWang Zhenyu
Make it to check fence register for dest buffer.
2007-07-06FBC and tiling changesJesse Barnes
- change framebuffer option name to "FramebufferCompression" - add new "Tiling" option (controls all tiling, not just front buffer) - add debug message to fb compression enable/disable routines - update man page with new options
2007-06-12Fix context switching between DRI and X.Eric Anholt
Now, all 3D pipeline consumers in the driver just call IntelEmitInvariantState(), which handles basic state setup, the caching of that state setup, and notifying DRI clients. This also removes a mistaken idle wait in the Render code which was papering over the brokenness in the context switching.
2007-05-18EXA: add render enter helper functionWang Zhenyu
That notify mesa rendering is smashing the state, and check last 3d operation to do sync after we're swapped in or others.
2007-05-18EXA: remove a flush cmd in i915 render codeWang Zhenyu
2007-01-31Naming and formatting cleanup in Render acceleration code.Eric Anholt
2007-01-31Move the render code to non-EXA-specific filenames.Eric Anholt