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path: root/src/sna/gen3_render.c
AgeCommit message (Expand)Author
2013-06-28sna/gen2+: Consider precision in render operation placementChris Wilson
2013-06-14sna/gen3+: Remove redundant clearing of clear hint in video playbackChris Wilson
2013-06-13sna/gen2+: Promote a conditional dirty into an assertionChris Wilson
2013-05-28sna: Make the backend identifier more informativeChris Wilson
2013-03-12sna/gen3: Tweak code generation for gen3_emit_composite_primitive_constant__sse2Chris Wilson
2013-03-12sna/gen3: Tweak code generation for gen3_emit_composite_primitive_identity_gr...Chris Wilson
2013-03-12sna/gen3: Reduce another use of transformsChris Wilson
2013-03-12sna: Mark redirect proxies with a unique idChris Wilson
2013-03-04sna/gen3: Always prefer BLT for copiesChris Wilson
2013-03-04sna/gen3: Perform alpha-fixup upon copy sourcesChris Wilson
2013-03-03sna/gen3: Correct typo in assertionChris Wilson
2013-03-03sna/gen3: Add some debug around rendercopies of the fbconChris Wilson
2013-02-28sna/video: Correct scaling of source offsetsChris Wilson
2013-02-26sna/gen3: Expand the number of SSE2 routines for basic composite opsChris Wilson
2013-02-26sna: Conditionally compile sse2 routinesChris Wilson
2013-02-26sna/gen3: Allow conditional use of SSE2Chris Wilson
2013-02-26sna: Reverse inverted assertionsChris Wilson
2013-02-25sna/gen3+: Restart vertex space checks after lock contentionChris Wilson
2013-02-25sna/gen3+: Assert that nbox is not 0Chris Wilson
2013-02-24sna/gen3: Factor out the per-vertex divide for gradientsChris Wilson
2013-02-08sna/gen4: Split the have_render flag in separate prefer_gpu hintsChris Wilson
2013-01-31sna/gen3+: Flush vertex threads before touching global stateChris Wilson
2013-01-29sna/gen3+: Fix a DBG for composite_boxes()Chris Wilson
2013-01-27sna: Replace the forced vertex finish with just a waitChris Wilson
2013-01-27sna: Enable threaded rasterisation for non-antialiased geometryChris Wilson
2013-01-27sna: Begin sketching out a threaded rasteriser for spansChris Wilson
2013-01-20sna/gen3+: Remove bogus assertion that the vbo in included before finishChris Wilson
2013-01-20sna/gen3+: And restore non-CA compositing state after the CA passChris Wilson
2013-01-20sna/gen3+: Reset vertex relocation state after discarding the batchChris Wilson
2013-01-20sna/gen3+: Handle flushing vbo for CA glyphsChris Wilson
2013-01-20sna/gen3: Always close the vertices for a batch, even if the vbo is emptyChris Wilson
2013-01-02sna/gen2+: Precompute the affine transformation scale factorsChris Wilson
2013-01-02sna: Fast path inplace addition of solid trapezoidsChris Wilson
2012-12-28sna/gen3: Use inline transform+scale functionChris Wilson
2012-12-27sna/gen2,3: Remove gen-specific vertex_offsetChris Wilson
2012-12-20sna: Ignore throttling during vertex closeChris Wilson
2012-12-18sna/video: Amalgamate the computation of source vs dest offsetsChris Wilson
2012-12-17sna/video: Pass along the video source offsetChris Wilson
2012-12-14sna/gen2+: Experiment with not forcing migration to GPU after CPU rasterisationChris Wilson
2012-12-14sna/gen3: Don't combine primitives if beginning a ca 2-passChris Wilson
2012-12-14sna/gen3: Remove stray setting of vertex_startChris Wilson
2012-12-13sna/gen3: Remove incorrect optimisation of an opaque source for CAChris Wilson
2012-12-12sna/gen3+: Use nearest for unscaled videosChris Wilson
2012-12-08sna: Flush upon change of target if GPU is idleChris Wilson
2012-11-25sna: Exploit the alpha-fixup of the BLT for texture format conversionsChris Wilson
2012-11-21sna/gen3+: Clear the render.vbo when replacing it for vertex uploadChris Wilson
2012-11-01sna: Try to reduce ping-pong migration for intermixed render/legacy code pathsChris Wilson
2012-10-09sna/gen6+: Initialize the damage for fill-boxesChris Wilson
2012-09-20sna/gen3+: Trim the target extents to the CompositeClipChris Wilson
2012-09-13sna: Fix analysis of source extents for BLT compositeChris Wilson