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path: root/src/sna/gen7_render.c
AgeCommit message (Expand)Author
2013-02-22sna/gen7: Skip CLEAR_PARAMS for the null depthbufferChris Wilson
2013-02-22sna/gen7: Only a pipeline stall is required for the CA passChris Wilson
2013-02-08sna/gen4: Split the have_render flag in separate prefer_gpu hintsChris Wilson
2013-01-31sna/gen3+: Flush vertex threads before touching global stateChris Wilson
2013-01-29sna/gen3+: Fix a DBG for composite_boxes()Chris Wilson
2013-01-29sna: Add GT1/GT2 thread counts for HaswellChris Wilson
2013-01-27sna: Replace the forced vertex finish with just a waitChris Wilson
2013-01-27sna: Enable threaded rasterisation for non-antialiased geometryChris Wilson
2013-01-27sna: Begin sketching out a threaded rasteriser for spansChris Wilson
2013-01-23sna/dri: Prefer to use the BLT ring for vsync'ed copies on IVB+Chris Wilson
2013-01-22sna/gen7: Fix inversion of bool return code from CA passChris Wilson
2013-01-20sna/gen3+: And restore non-CA compositing state after the CA passChris Wilson
2013-01-20sna/gen3+: Reset vertex relocation state after discarding the batchChris Wilson
2013-01-20sna/gen3+: Handle flushing vbo for CA glyphsChris Wilson
2013-01-17sna/dri: Explicitly flag sync copies for the backendsChris Wilson
2013-01-15sna: Add DBG to use_shm_bo()Chris Wilson
2013-01-12sna: After a size check, double check the batch before flushingChris Wilson
2013-01-02sna/gen6+: Fine tune placement of DRI copiesChris Wilson
2013-01-02sna/gen4+: Specialise linear vertex emissionChris Wilson
2013-01-02sna/gen4+: Tidy special handling of 2s2s vertex elementsChris Wilson
2013-01-02sna/gen6+: Remove vestigial CC viewport stateChris Wilson
2013-01-02sna: Fast path inplace addition of solid trapezoidsChris Wilson
2012-12-31sna/gen6+: Hint that we prefer to use the BLT with uncached scanoutsChris Wilson
2012-12-29sna/gen4+: Try using the BLT before doing a tiled copyChris Wilson
2012-12-28sna/gen4+: Check for a spare exec slot for an outstanding vboChris Wilson
2012-12-27sna/gen6+: Tidy up ring preferencesChris Wilson
2012-12-26sna/gen6+: Tweak to only consider active ring on destinationChris Wilson
2012-12-20sna/gen4+: Amalgamate all the gen4-7 vertex buffer emissionChris Wilson
2012-12-20sna: Ignore throttling during vertex closeChris Wilson
2012-12-18sna/video: Amalgamate the computation of source vs dest offsetsChris Wilson
2012-12-18sna/gen7: Mark the ring switch before checking boChris Wilson
2012-12-17sna: Refine check for an unset context switchChris Wilson
2012-12-17sna/video: Pass along the video source offsetChris Wilson
2012-12-16sna/gen6+: Tweak prefer-blt-boChris Wilson
2012-12-16sna/gen6+: Keep the bo on its current ringChris Wilson
2012-12-16sna/gen6+: Apply the is_scanout to the key not value in the binding cacheChris Wilson
2012-12-14sna/gen2+: Experiment with not forcing migration to GPU after CPU rasterisationChris Wilson
2012-12-12sna/gen3+: Use nearest for unscaled videosChris Wilson
2012-12-08sna: Flush upon change of target if GPU is idleChris Wilson
2012-12-07sna: Only inspect the target ring for busynessChris Wilson
2012-12-06sna/gen4+: Add common glyph-to-dst emittersChris Wilson
2012-12-04sna/gen6+: Cache the scanout targets separately to avoid override PTE cachingChris Wilson
2012-11-30Convert generation counter to octalChris Wilson
2012-11-28sna/gen6+: Override PTE cacheability bits for readsChris Wilson
2012-11-28sna/gen5+: Disable max-vbo addressChris Wilson
2012-11-25sna: Exploit the alpha-fixup of the BLT for texture format conversionsChris Wilson
2012-11-21sna/gen3+: Clear the render.vbo when replacing it for vertex uploadChris Wilson
2012-11-18sna/gen6+: Tweak prefer-blt to offset latency when in rc6Chris Wilson
2012-11-01sna: Try to reduce ping-pong migration for intermixed render/legacy code pathsChris Wilson
2012-10-16sna/gen7: Filter BLEND flags for CA glyphsChris Wilson