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path: root/src/sna/sna_accel.c
AgeCommit message (Expand)Author
2014-06-23sna: Allow scratch pixmap to allocate linear GPU boChris Wilson
2014-06-23sna: Promote to full GPU bo after forced migration away from CPU boChris Wilson
2014-06-23sna: Prefer rendering on the CPU to avoid damage migrationChris Wilson
2014-06-23sna: Force creation of GPU bo for drawing if need beChris Wilson
2014-06-23sna: Allow the CPU bo to be created if GPU rendering is forcedChris Wilson
2014-06-23sna: Prefer to render over damage into the GPU boChris Wilson
2014-06-23sna: Do not set CAN_CREATE_GPU flag for untiled allocationsChris Wilson
2014-06-23sna: Rename IGNORE_CPU to IGNORE_DAMAGE to better reflect its purposeChris Wilson
2014-06-21sna: Discard write hint from a couple more move-to-gpuChris Wilson
2014-06-20sna: Avoid blending with the render engine on snoopable boChris Wilson
2014-06-20sna: Be more flexible in converting random subsamples to 8x8 tilesChris Wilson
2014-06-20sna: Mark up const boxes to keep the compiler happyChris Wilson
2014-06-20sna: Feed more operations into the 8x8 BLT tilerChris Wilson
2014-06-20sna: Mark upload from SHM segment as read-onlyChris Wilson
2014-06-19sna: Mark upload from SHM segment as read-onlyChris Wilson
2014-06-19sna: Missed fixing y tile offset in last commitChris Wilson
2014-06-19sna: Use the right pattern origin for tiled 8x8 extractionChris Wilson
2014-06-19sna: Fix up small extents for 8x8 tile constructionChris Wilson
2014-06-19sna: Wrap pointer access for 8x8 tile constructionChris Wilson
2014-06-19sna: Always readback shadow damage after replacing the bufferChris Wilson
2014-06-18sna: Fix modulus for partial conversion of tiles to 8x8 patternsChris Wilson
2014-06-18sna: Delete the silly typoChris Wilson
2014-06-18sna: Do not treat both src/dst having no clones as being the sameChris Wilson
2014-06-18sna: Skip redundant copies when already clonedChris Wilson
2014-06-18sna: Use nxm tiled blits for small regions of large tilesChris Wilson
2014-06-18sna: Simplify sna_pixmap_get_sourceChris Wilson
2014-06-17sna: Set the correct mapping type after calling mmap__asyncChris Wilson
2014-06-17sna: Fix computing source bo for BLT operationsChris Wilson
2014-06-17sna: Align some function parametersChris Wilson
2014-06-17sna: Cache small pixmaps rather than forcing a large fallback for BLT operationsChris Wilson
2014-06-17sna: Relax PREFER_GPU so that we don't needless create small GPU boChris Wilson
2014-06-17sna: Tweak creation 8x8 tiled patternsChris Wilson
2014-06-17sna: Add a few missing checks for all-damagedChris Wilson
2014-06-17sna: Discard GPU damage for the magic upload proxyChris Wilson
2014-06-16sna: Clear our private hints about front rendering exported boChris Wilson
2014-06-14sna: Fix assertions for discarding upload cachesChris Wilson
2014-06-13sna: Use the right is-clipped hintChris Wilson
2014-06-13sna: Only discard the CPU bo if we have a GPU bo to transfer the damage toChris Wilson
2014-06-13sna: Reorder ignore_cpu_damage() to avoid assertsChris Wilson
2014-06-12sna: Try to use CPU uploads before BLT uploadsChris Wilson
2014-06-12sna: Refactor USE_INPLACE debug macroChris Wilson
2014-06-11sna: Remove bogus assertionChris Wilson
2014-06-11sna: Fix direction flags for memmoveChris Wilson
2014-06-11sna: Use the pixmap header creation routineChris Wilson
2014-06-11sna: Remove debugging hunkChris Wilson
2014-06-11sna: Update damage pointer after the implicit reductionChris Wilson
2014-06-11sna: Tweak self-copy boxes to hit the GPU more oftenChris Wilson
2014-06-11sna: Ignore setting read-only for temporary userptr mapsChris Wilson
2014-06-11sna: Prefer to operate inplace on the GPU rather than stall on the CPUChris Wilson
2014-06-11sna: Discard TearFree damage before checking for an overwriting uploadChris Wilson