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driver/xf86-video-intel
2.10
2.4
2.9.1-oga
COMPOSITEWRAP
CYGWIN
DAMAGE-XFIXES
IPv6-REVIEW
STSF-CURRENT
XACE-SELINUX
XEVIE
XINERAMA_2
XORG-6_8-branch
XORG-CURRENT
XORG-RELEASE-1
XORG-RELEASE-1-STSF
XORG-RELEASE-1-TM
XORG-STABLE
XPRINT
accelerated_indirect-0-0-1
bleeding_edge-oga
dri2
exa
exa-i965
fbc
glucose
i810_texman_0_1_branch
i830-pageflip
lg3d
lg3d-dev-0-6-1
lg3d-dev-0-6-1-1
lg3d-dev-0-6-1-current
lg3d-dev-0-6-1-latest
lg3d-dev-0-6-2
lg3d-dev-0-6-latest
lg3d-dev-0-7-0
lg3d-dev-0-7-1
lg3d-event
lg3d-master
lukas-resume
master
mergedfb
modesetting
modesetting-airlied
modesetting-keithp
modesetting-keithp-fu
modesetting-multihead
modesetting-rotation
modesetting-sdvo-stuffing
nonrandr-setup
obsd
obsd-2.7
obsd-2.8
obsd-xf86-video-intel-2.4.3
randr-1.2-rotation
restructure-outputs
sandybridge
sco_port_update
textured-video
xf86-video-i810-1_5-branch
xf86-video-intel-2.1-branch
xf86-video-intel-2.5-branch
xorg-7.0-branch
xprint_packagertest_20041125
xprint_packagertest_20041217
xvmc-i915
Intel video cards driver
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path:
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src
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sna
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sna_render.c
Age
Commit message (
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Author
2012-01-25
sna: Round up buffer allocations when downsampling
Chris Wilson
2012-01-24
sna: Handle malloc failures when downsampling
Chris Wilson
2012-01-24
sna: Use RepeatPad to avoid sampling the border color when downsampling
Chris Wilson
2012-01-23
sna: Align the origin of downsampling subregion to an even pixel
Chris Wilson
2012-01-22
sna: Correct the offsets for performing partial downsampling on the GPU
Chris Wilson
2012-01-22
sna: Incude prefer-gpu hint in decision to upload CPU textures
Chris Wilson
2012-01-22
sna: Add some more DBG along the downsampling source extraction path
Chris Wilson
2012-01-18
sna: Debug uploads
Chris Wilson
2012-01-18
sna: Prevent switching rings with render disabled
Chris Wilson
2012-01-16
sna/gen[4567]: x1r5g5b5 is only a render target, not sampler
Chris Wilson
2012-01-14
sna: Upload continuation vertices into mmapped buffers
Chris Wilson
2012-01-14
sna: Experiment with GTT mmapped upload buffers
Chris Wilson
2012-01-12
sna/damage: Fix union of extents with dirty damage but no region
Chris Wilson
2012-01-12
sna: Use the GPU bo if it is all damaged
Chris Wilson
2012-01-12
sna: Store damage-all in the low bit of the damage pointer
Chris Wilson
2012-01-09
sna/gen2: Eliminate some switching between logic op and blend
Chris Wilson
2012-01-08
sna/gen[67]: Hook into the clear operation for glyph masks
Chris Wilson
2012-01-08
sna: Trim usage of vmapping
Chris Wilson
2012-01-07
sna: Pad upload buffers to ensure there are an even number of rows
Chris Wilson
2012-01-06
sna: The condition for automatically using the GPU source is no CPU damage
Chris Wilson
2012-01-06
sna: Rearrange use-cpu-bo to avoid reducing GPU damage
Chris Wilson
2012-01-05
sna: Quickly handle the common case of using a CPU source pixmap
Chris Wilson
2012-01-05
sna: Quickly handle the common case of using a GPU source pixmap
Chris Wilson
2012-01-05
sna: Attach to the pixmap for source counting when deferring uploads
Chris Wilson
2012-01-05
sna: Try doing a cheap is-contained check before reducing damage
Chris Wilson
2012-01-05
sna: Deferred attachment to a pixmap needs to mark the pixmap as entirely dirty
Chris Wilson
2011-12-31
sna: Defer the initial source upload if the GPU bo will be untiled
Chris Wilson
2011-12-29
sna: Reset the source counter upon dirtying the shadow pixmap
Chris Wilson
2011-12-23
sna: Pass usage-hint to move-to-gpu
Chris Wilson
2011-12-22
sna: flatten source alphamaps
Chris Wilson
2011-12-22
sna: Avoid fallbacks for convolutions by rendering the convolved texture
Chris Wilson
2011-12-20
sna: Only upload tiny pixmaps on the second use
Chris Wilson
2011-12-20
sna/render: If the pixmap already has a GPU bo, use it for the source
Chris Wilson
2011-12-18
sna: Only upload to the source GPU bo if we need tiling to avoid TLB misses
Chris Wilson
2011-12-17
sna: Map the upload buffer using an LLC bo
Chris Wilson
2011-12-15
sna: More missing move-to-cpu allocation checks
Chris Wilson
2011-12-14
sna: Check allocation of pixman_image_t
Chris Wilson
2011-12-13
sna: Force a suitable minimum stride for 3D temporaries
Chris Wilson
2011-12-13
sna: Use the CPU bo as a render source if compatible and no GPU bo
Chris Wilson
2011-12-08
sna: Beware flushing partial buffers before they are written
Chris Wilson
2011-11-29
sna/render: Fix check for "migrate whole pixmap"
Chris Wilson
2011-10-30
sna: Don't mess with NDEBUG
Chris Wilson
2011-10-27
sna: Use private identifier for internal scratch pixmaps
Chris Wilson
2011-10-02
sna/blt: Use SETUP_MONO to reduce the number of fill relocations
Chris Wilson
2011-09-19
sna: compile fixes for debugging
Chris Wilson
2011-09-17
sna: perform a warnings reduction pass
Chris Wilson
2011-09-12
sna: Use single precision for computing the texcoord scale factor
Chris Wilson
2011-08-25
sna: Clear structures across server reset
Chris Wilson
2011-08-24
sna/render: allow CLAMP_TO_EDGE for outside samples of extract regions as well
Chris Wilson
2011-07-13
sna: Add some extra debugging to the texture upload fallback paths
Chris Wilson
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