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path: root/src/sna/sna_render.c
AgeCommit message (Expand)Author
2012-01-25sna: Round up buffer allocations when downsamplingChris Wilson
2012-01-24sna: Handle malloc failures when downsamplingChris Wilson
2012-01-24sna: Use RepeatPad to avoid sampling the border color when downsamplingChris Wilson
2012-01-23sna: Align the origin of downsampling subregion to an even pixelChris Wilson
2012-01-22sna: Correct the offsets for performing partial downsampling on the GPUChris Wilson
2012-01-22sna: Incude prefer-gpu hint in decision to upload CPU texturesChris Wilson
2012-01-22sna: Add some more DBG along the downsampling source extraction pathChris Wilson
2012-01-18sna: Debug uploadsChris Wilson
2012-01-18sna: Prevent switching rings with render disabledChris Wilson
2012-01-16sna/gen[4567]: x1r5g5b5 is only a render target, not samplerChris Wilson
2012-01-14sna: Upload continuation vertices into mmapped buffersChris Wilson
2012-01-14sna: Experiment with GTT mmapped upload buffersChris Wilson
2012-01-12sna/damage: Fix union of extents with dirty damage but no regionChris Wilson
2012-01-12sna: Use the GPU bo if it is all damagedChris Wilson
2012-01-12sna: Store damage-all in the low bit of the damage pointerChris Wilson
2012-01-09sna/gen2: Eliminate some switching between logic op and blendChris Wilson
2012-01-08sna/gen[67]: Hook into the clear operation for glyph masksChris Wilson
2012-01-08sna: Trim usage of vmappingChris Wilson
2012-01-07sna: Pad upload buffers to ensure there are an even number of rowsChris Wilson
2012-01-06sna: The condition for automatically using the GPU source is no CPU damageChris Wilson
2012-01-06sna: Rearrange use-cpu-bo to avoid reducing GPU damageChris Wilson
2012-01-05sna: Quickly handle the common case of using a CPU source pixmapChris Wilson
2012-01-05sna: Quickly handle the common case of using a GPU source pixmapChris Wilson
2012-01-05sna: Attach to the pixmap for source counting when deferring uploadsChris Wilson
2012-01-05sna: Try doing a cheap is-contained check before reducing damageChris Wilson
2012-01-05sna: Deferred attachment to a pixmap needs to mark the pixmap as entirely dirtyChris Wilson
2011-12-31sna: Defer the initial source upload if the GPU bo will be untiledChris Wilson
2011-12-29sna: Reset the source counter upon dirtying the shadow pixmapChris Wilson
2011-12-23sna: Pass usage-hint to move-to-gpuChris Wilson
2011-12-22sna: flatten source alphamapsChris Wilson
2011-12-22sna: Avoid fallbacks for convolutions by rendering the convolved textureChris Wilson
2011-12-20sna: Only upload tiny pixmaps on the second useChris Wilson
2011-12-20sna/render: If the pixmap already has a GPU bo, use it for the sourceChris Wilson
2011-12-18sna: Only upload to the source GPU bo if we need tiling to avoid TLB missesChris Wilson
2011-12-17sna: Map the upload buffer using an LLC boChris Wilson
2011-12-15sna: More missing move-to-cpu allocation checksChris Wilson
2011-12-14sna: Check allocation of pixman_image_tChris Wilson
2011-12-13sna: Force a suitable minimum stride for 3D temporariesChris Wilson
2011-12-13sna: Use the CPU bo as a render source if compatible and no GPU boChris Wilson
2011-12-08sna: Beware flushing partial buffers before they are writtenChris Wilson
2011-11-29sna/render: Fix check for "migrate whole pixmap"Chris Wilson
2011-10-30sna: Don't mess with NDEBUGChris Wilson
2011-10-27sna: Use private identifier for internal scratch pixmapsChris Wilson
2011-10-02sna/blt: Use SETUP_MONO to reduce the number of fill relocationsChris Wilson
2011-09-19sna: compile fixes for debuggingChris Wilson
2011-09-17sna: perform a warnings reduction passChris Wilson
2011-09-12sna: Use single precision for computing the texcoord scale factorChris Wilson
2011-08-25sna: Clear structures across server resetChris Wilson
2011-08-24sna/render: allow CLAMP_TO_EDGE for outside samples of extract regions as wellChris Wilson
2011-07-13sna: Add some extra debugging to the texture upload fallback pathsChris Wilson