summaryrefslogtreecommitdiff
path: root/src/sna
AgeCommit message (Expand)Author
2014-07-08sna: Rewrite rotation setup on top of universal drm planesChris Wilson
2014-07-08sna: Fix a couple of DBG messagesChris Wilson
2014-07-04sna: Discard operations to either CPU or GPU bo when overwriting with RenderR...Chris Wilson
2014-07-04sna: Tweak number of threads for short areasChris Wilson
2014-07-04sna: Convert a clear tile into a solid fillChris Wilson
2014-07-04sna: Fix typo s/num_threads/max_threads/Chris Wilson
2014-07-04sna: Do a quirk early check for short areas before threadingChris Wilson
2014-07-04sna: Disable use of threaded compositor when using threaded rendererChris Wilson
2014-07-04sna: Utilise existing cached upload for promoting to GPU boChris Wilson
2014-07-04sna: Promote tile pixmaps to GPU when reusedChris Wilson
2014-07-04sna/gen8: Disable the unaligned checkChris Wilson
2014-07-04sna: Tighten assertions for using upload proxies concurrently with CPU readsChris Wilson
2014-07-04sna: Prevent creating a GPU bo for an inplace readChris Wilson
2014-07-03sna: Wrap xf86DPMSSetChris Wilson
2014-07-03sna: Clear the cursor reference from the CRTC if the update failsChris Wilson
2014-07-02sna: Limit the size of the tiling object to be smaller than either the originalsChris Wilson
2014-07-02sna: Use the threaded compositor for picture conversionsChris Wilson
2014-07-02sna/gen6+: Tweak consideration of compositing on BLTChris Wilson
2014-07-01sna: Fix typo in LinearFramebuffer handlingChris Wilson
2014-07-01sna: Correct migration flags for initial scanout creationChris Wilson
2014-07-01sna/dri2: Add a DBG option to select copy methodChris Wilson
2014-07-01sna: Enforce LinearFramebuffer optionChris Wilson
2014-07-01sna/dri2: Use CPU fallback if possibleChris Wilson
2014-07-01sna/dri2: Set depth/bpp on scratch DrawableRecChris Wilson
2014-06-30sna: Add DBG breadcrumbs before flushes in BLTChris Wilson
2014-06-30sna/dri2: Pass around the correct DrawableRec for sampling from the foriegn boChris Wilson
2014-06-30sna/dri2: Apply the paraniod buffer clip in the correct coordinate systemChris Wilson
2014-06-30sna: Tweak preference for small GPU boChris Wilson
2014-06-30sna: Reduce assertion when using asynchronous CPU accessChris Wilson
2014-06-30sna: Silence snarky compliersChris Wilson
2014-06-30sna: Mollify assert to be consistent with the scanout flushChris Wilson
2014-06-29sna: Ensure CPU bo is synchronized before writingChris Wilson
2014-06-29sna: Update allocation of CPU bo to avoid creating active buffersChris Wilson
2014-06-29sna: Sync CPU bo before writesChris Wilson
2014-06-29sna: Only preferentially upload through the GTT for large transfersChris Wilson
2014-06-29sna: Prefer linear if below tile_widthChris Wilson
2014-06-29sna/io: Prefer CPU copies on LLCChris Wilson
2014-06-29sna: Don't discard damage for SHM pixmapsChris Wilson
2014-06-29sna: Check for a mappable GPU bo before migrating damageChris Wilson
2014-06-29sna: Skip adding damage if it is already containedChris Wilson
2014-06-29sna: Tidy calling memcpy_from_tiledChris Wilson
2014-06-28sna: Micro-optimise unswizzling tiling/detilingChris Wilson
2014-06-28sna/trapezoids: Handle mono traps just in caseChris Wilson
2014-06-27sna/dri2: DBG compile fixesChris Wilson
2014-06-27sna/glyphs: Add DBG option for glyph toleranceChris Wilson
2014-06-27sna/glyphs: Add DBG option for forcing glyphs-to-dstChris Wilson
2014-06-27sna: Check source bo is suitable for BLT before doing soChris Wilson
2014-06-27sna: Only reuse pinned batches for 830/845Chris Wilson
2014-06-27sna/dri2: Slightly improved DBG messagesChris Wilson
2014-06-27sna: Tidy selection of a near-miss active buffer.Chris Wilson