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AgeCommit message (Expand)Author
2011-11-16sna: The block handler is passed an indirect pointer to the timevalChris Wilson
2011-11-16sna: Correct dependencies for DRI2Chris Wilson
2011-11-16Compile out UXA if so desiredChris Wilson
2011-11-16sna: Reduce and clarify dependenciesChris Wilson
2011-11-16sna: And keep unity happyChris Wilson
2011-11-14sna: Optimise single pixel transfersChris Wilson
2011-11-14sna/damage: Always reduce damage for testing PIXMAN_REGION_OUTChris Wilson
2011-11-14sna: Be explicit in all sna_damage_contains_box() testsChris Wilson
2011-11-14sna: Remove redundant 'can_fill_spans()'Chris Wilson
2011-11-14sna: Convert non-FillSolid rectilinear lines to boxesChris Wilson
2011-11-14sna: Convert non-FillSolid rectilinear segments to boxesChris Wilson
2011-11-14sna: tidy assignment of composite damageChris Wilson
2011-11-14sna: Check whether damage can be reduced to all-damage on moving to GPUChris Wilson
2011-11-14sna/damage: Add a little more verbosity to debuggingChris Wilson
2011-11-14sna: Refactor some common code into the common destroy-gpu-bo functionChris Wilson
2011-11-14sna: Be more thorough discarding fences for large objectsChris Wilson
2011-11-14sna/damage: Verify that all-damage covers the entire pixmap after reductionChris Wilson
2011-11-14sna: Fix debug compilationChris Wilson
2011-11-14sna: Downgrade tiling in order to fit within fence constraintsChris Wilson
2011-11-14uxa/gen4+: Re-emit composite invariant after videoChris Wilson
2011-11-13sna/video: Use the right pointer for unmappingChris Wilson
2011-11-13sna/video: Simplify check for 915G[M] which is simply gen==30Chris Wilson
2011-11-13sna/video: Constify a couple of attribute arraysChris Wilson
2011-11-13sna/composite: Attempt to reduce the damage is the operation is containedChris Wilson
2011-11-12sna/damage: Reduce the damage for evaluating sna_damage_is_allChris Wilson
2011-11-12sna: Be stricter and disallow allocation of large fenced objectsChris Wilson
2011-11-12sna: Handle incremental uploads from PutImageChris Wilson
2011-11-12sna/gen7: Fix PRIMITIVE commandChris Wilson
2011-11-11sna: Reset the source counter if we completely dirty the CPU pixmapChris Wilson
2011-11-11sna: Defer source migration for a solitary upload via CopyAreaChris Wilson
2011-11-11sna/glyph: Tweak the small mask thresholdChris Wilson
2011-11-11sna/glyphs: Cache the glyph pixman_image_t wrapperChris Wilson
2011-11-11sna/gen7: Remove stray no-op from GEN7_3DSTATE_SBEChris Wilson
2011-11-11sna: Begin debugging gen7Chris Wilson
2011-11-10sna/dri: Apply the damage for fullscreen async blitsChris Wilson
2011-11-10sna: Store the sna pointer on the pixmap for cheap lookupsChris Wilson
2011-11-10sna: Defer purging a target bufferChris Wilson
2011-11-10sna/gen3: Fixup some false assertsChris Wilson
2011-11-10sna/gen3: Clear the video shader flag upon batch resetChris Wilson
2011-11-09sna/gen3: Pack video framesChris Wilson
2011-11-09sna/video: Pass texture video limits to the clientChris Wilson
2011-11-09sna: Clear kgem->busy when all requests have been processedChris Wilson
2011-11-09sna/video: Use the normal bo cache for texture video streamsChris Wilson
2011-11-09sna: Track purgeability separately from reusabilityChris Wilson
2011-11-09sna: Handle non-reusable bo more correctly during retireChris Wilson
2011-11-09sna: Safety first; make all flinked bo unreusableChris Wilson
2011-11-09sna/video: Pass cropped source dimensions along with frame dataChris Wilson
2011-11-09sna/video: Tidy up copy routinesChris Wilson
2011-11-08sna: Protect against NULL deference of damage after reductionChris Wilson
2011-11-08sna: Convert stippled spans to rectsChris Wilson