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AgeCommit message (Expand)Author
2014-02-10sna: Clear GPU damage flag for 1x1 writes onto a clear bufferChris Wilson
2014-02-10sna/gen6: Restore stall dropped when not flushing insteadChris Wilson
2014-02-06sna: And clear drawable->id on reused pixmapsChris Wilson
2014-02-06uxa: Do not expose TextureVideo Xv adapters when acceleration is disabledChris Wilson
2014-02-06sna: Add some DBG to clarify the source pixmap (for tiles)Chris Wilson
2014-02-06sna: Reset composite offsets when reusing freed pixmapsChris Wilson
2014-02-05sna: Add some DBG around tiled bltsChris Wilson
2014-02-05sna: Pass read hints from move-to-cpu to wait_for_shadowChris Wilson
2014-02-04sna: Tweak assert_bo_retired() to be callable on cached boChris Wilson
2014-02-04sna: Rearrange assertion to ease use of substitute cached boChris Wilson
2014-02-04sna/gen4: Disable use of pipecontrol invalidates againChris Wilson
2014-02-04sna/glyphs: Reset composite state between switching glyph formatsChris Wilson
2014-02-03sna/gen4,5: Fix setting pipe control cache flush bitsEdward Sheldrake
2014-02-02sna: Reconstruct damage for the partially replaced discarded CPU boChris Wilson
2014-02-01sna: If IGNORE_CPU is not set we must mark the move as MOVE_READChris Wilson
2014-02-01sna: Add some more DBG for choosing render targetsChris Wilson
2014-02-01sna: Skip discarding CPU bo when using as a render targetChris Wilson
2014-02-01sna: Allow more inplace promotions of CPU to GPU boChris Wilson
2014-02-01sna: Undo region translation before returningChris Wilson
2014-02-01sna: Apply drawable offsets to partial CPU damage being replacedChris Wilson
2014-02-01sna: Don't discard the GPU prior to using it for stashing CPU damageChris Wilson
2014-02-01sna: Remark the region as damaged after uploading the rest to the GPUChris Wilson
2014-02-01sna: Only discard CPU damage for an replacing regionChris Wilson
2014-02-01glamor: Enable Xv supportChris Wilson
2014-01-31sna: remove short-circuit for move-to-CPU when damage covers regionChris Wilson
2014-01-31sna: Use 24bpp rendering by default for gen2 againChris Wilson
2014-01-31sna: Balance memory accounting for buffer objectsChris Wilson
2014-01-31sna: Reorder assignments vs DBGChris Wilson
2014-01-31sna: Actually reuse pixmap headers for ordinary pixmapsChris Wilson
2014-01-31sna: Tidy up pixmap header allocationsChris Wilson
2014-01-31sna: Show the memory debug info againChris Wilson
2014-01-30sna: Silence a compiler warning for mismatching const stringsChris Wilson
2014-01-30sna: Suppress warning for freeing a "constant" stringChris Wilson
2014-01-30sna: Handle char *backlight_ifaceChris Wilson
2014-01-30sna: Constify GCFunc to quieten the compiler.Chris Wilson
2014-01-29sna: Fix format specifier typo ('%D') in DBGChris Wilson
2014-01-29sna: Always clear the domain even only a potential syncChris Wilson
2014-01-29sna: We can only retire a bo if is not referenced by the current batchChris Wilson
2014-01-29sna: Add assertions for set/get bindingChris Wilson
2014-01-29sna/gen4+: Assert that the cached binding location is validChris Wilson
2014-01-29sna: Do not use color corrected pixel values for comparing against gcChris Wilson
2014-01-29sna/gen6+: Encourage inplace uploads for CompositeChris Wilson
2014-01-29sna: Skip undamaged TearFree redisplaysChris Wilson
2014-01-28Allow selection of glamor as the default acceleration methodChris Wilson
2014-01-28sna: Check for a hang after a spurious error return from set-domain-ioctlChris Wilson
2014-01-28sna: Be a little more assertive in retiring after set-domainChris Wilson
2014-01-28sna: Cancel the backlight change if set-property(DPMS) failsChris Wilson
2014-01-27sna: Rearrange damage allocation to handle malloc failure more gracefullyChris Wilson
2014-01-27sna: Use signal-safe DBGChris Wilson
2014-01-24sna/gen3+: Allow for spill when aligning verticesChris Wilson