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AgeCommit message (Expand)Author
2014-06-24sna: Decompose self-copy into overlapping/non-overlapping regionsChris Wilson
2014-06-24sna/dri2: Add a dash more assertsChris Wilson
2014-06-23sna: Disable CRTC after MST topology changeChris Wilson
2014-06-23sna: Silence compiler warning for shadowed variableChris Wilson
2014-06-23sna: Allow scratch pixmap to allocate linear GPU boChris Wilson
2014-06-23sna: Promote to full GPU bo after forced migration away from CPU boChris Wilson
2014-06-23sna: Prefer rendering on the CPU to avoid damage migrationChris Wilson
2014-06-23sna: Force creation of GPU bo for drawing if need beChris Wilson
2014-06-23sna/gen6+: Initialise src offset before useChris Wilson
2014-06-23sna: Fix flushing empty batchesChris Wilson
2014-06-23sna: Handle old busy_ioctl not reporting the active ringChris Wilson
2014-06-23sna/gen6+: Avoid adjusting copy coordinates until commited to using themChris Wilson
2014-06-23sna/gen4+: Add some more asserts around recreating vertex buffersChris Wilson
2014-06-23sna: Allow the CPU bo to be created if GPU rendering is forcedChris Wilson
2014-06-23sna/gen6+: Encourage the compiler to inline a couple of key functionsChris Wilson
2014-06-23sna: Prefer to render over damage into the GPU boChris Wilson
2014-06-23sna: Do not set CAN_CREATE_GPU flag for untiled allocationsChris Wilson
2014-06-23sna: Rename IGNORE_CPU to IGNORE_DAMAGE to better reflect its purposeChris Wilson
2014-06-23sna: Add DBG breadcrumbs to sna_output_discover()Chris Wilson
2014-06-23sna/gen4+: Add box emitters for the generic vertex pathsChris Wilson
2014-06-23sna: Inject a batch flush before adding a fresh boChris Wilson
2014-06-23sna: Add missing string for DBGChris Wilson
2014-06-22sna: Disable unused CRTC after undock eventsChris Wilson
2014-06-22sna: Track CRTC mode changes and discard old flipsChris Wilson
2014-06-22sna: Clean up CRTC on CloseScreenChris Wilson
2014-06-21sna: Discard write hint from a couple more move-to-gpuChris Wilson
2014-06-21sna: Clear the transform flag on disabling the CRTCChris Wilson
2014-06-20sna: Avoid blending with the render engine on snoopable boChris Wilson
2014-06-20sna: Be more flexible in converting random subsamples to 8x8 tilesChris Wilson
2014-06-20sna: Mark up const boxes to keep the compiler happyChris Wilson
2014-06-20sna: Feed more operations into the 8x8 BLT tilerChris Wilson
2014-06-20sna: Color patterns for BLT are required to be aligned to 256 byte boundariesChris Wilson
2014-06-20sna/dri2: Don't decouple front buffer tracking for invalid SwapBuffer callsChris Wilson
2014-06-20sna: Mark upload from SHM segment as read-onlyChris Wilson
2014-06-19sna: Mark upload from SHM segment as read-onlyChris Wilson
2014-06-19sna: Missed fixing y tile offset in last commitChris Wilson
2014-06-19sna: Use the right pattern origin for tiled 8x8 extractionChris Wilson
2014-06-19sna: Fix up small extents for 8x8 tile constructionChris Wilson
2014-06-19sna: Wrap pointer access for 8x8 tile constructionChris Wilson
2014-06-19sna: Always readback shadow damage after replacing the bufferChris Wilson
2014-06-19sna/dri2: Replace assertion with code to skip updating the back bufferChris Wilson
2014-06-18sna: Fix modulus for partial conversion of tiles to 8x8 patternsChris Wilson
2014-06-18sna: Delete the silly typoChris Wilson
2014-06-18sna: Do not treat both src/dst having no clones as being the sameChris Wilson
2014-06-18sna: Add log breadcrumbs with valgrindChris Wilson
2014-06-18sna: Fix DBG compilationChris Wilson
2014-06-18sna: Skip redundant copies when already clonedChris Wilson
2014-06-18sna: Pass desired CRTC viewport for completing single CRTC flipsChris Wilson
2014-06-18uxa: Mark the output as off before making pipe changesHans de Goede
2014-06-18uxa: When the output is off, report the cached backlight valueHans de Goede