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AgeCommit message (Expand)Author
2012-07-30sna: Assemble SF and WM kernels using brwChris Wilson
2012-07-30sna: Add the brw assemblerChris Wilson
2012-07-30sna: Prefer not to create a GPU bo without RENDER accelerationChris Wilson
2012-07-30sna: Debug option to test migration of inactive pixmapsChris Wilson
2012-07-29sna: Assert that we never attempt to submit a batch whilst wedgedChris Wilson
2012-07-29sna: Disable the warning for a hung GPU is we manually set wedgedChris Wilson
2012-07-29Don't disable acceleration on 830/845g by defaultChris Wilson
2012-07-28sna: Honour the Option "DRI"Chris Wilson
2012-07-27sna/gen4: Move the common vertex_offset==0 check into the flush()Chris Wilson
2012-07-27sna/gen4: Further refinement to the GT allocationChris Wilson
2012-07-27uxa/dri (glamor): Use exchange buffer in glamor fixup.Zhigang Gong
2012-07-26sna/dri: Select the engine before emitting the waitChris Wilson
2012-07-26Reduce maximum thread count for IVB GT1 to avoid spontaneous combustionChris Wilson
2012-07-26sna/gen4: Tweak heuristics for render/blt usageChris Wilson
2012-07-26sna/gen4: Bump thread countsChris Wilson
2012-07-26sna/gen7: IVB requires a complete pipeline stall when changing blend modesChris Wilson
2012-07-26sna/dri: Add an explanatory assertionChris Wilson
2012-07-26sna/dri: Tidy fallback/normal CopyRegionChris Wilson
2012-07-26sna/video: Protect against attempting to use TexturedVideo whilst wedgedChris Wilson
2012-07-26sna: Force the damage on the DRI pixmap to be flushed to the GPUChris Wilson
2012-07-26sna: Only recommend not to create bo for a pixmap whilst wedgedChris Wilson
2012-07-26sna/dri: Mark a flush required for any new DRI already on exec/dirty listsChris Wilson
2012-07-26sna: Allow DRI to force allocation of a GPU bo and backing pixmapChris Wilson
2012-07-26sna/dri: Implement fallback handling for CopyRegion whilst wedgedChris Wilson
2012-07-26Limit PCI matching to VGA devicesChris Wilson
2012-07-26sna: Compile against xorg-1.10Chris Wilson
2012-07-26sna: Check for a NULL scanout after DPMS off with shadow enabledChris Wilson
2012-07-25sna: Restore inplace upload for DRI compositorsChris Wilson
2012-07-25sna/gen7: Move the PS thread count definition into the constant structChris Wilson
2012-07-25sna/gen7: Remove duplicated constantsChris Wilson
2012-07-25Assume all unknown chipsets are future genChris Wilson
2012-07-25sna: Initialise single-shot tile offsets before useChris Wilson
2012-07-25sna: Add 'gmux_backlight' to list of known devices for backwards compatabilityChris Wilson
2012-07-25sna: Prefer platform backlight devices over firmwareChris Wilson
2012-07-25sna: Reduce ping-pong for Composite with render disabledChris Wilson
2012-07-25uxa: Add Apple's gmux to the list of known preferred backlightsChris Wilson
2012-07-24sna: Use SETUP_BLT to reduce overheads for tiled BLTChris Wilson
2012-07-24sna: Use SETUP_BLT to reduce overheads for stippled BLTChris Wilson
2012-07-23sna: Remove a surplus functionChris Wilson
2012-07-23uxa: Pass the correct parameters to intel_detect_chipset()Chris Wilson
2012-07-23intel: Refactor the common chipset detection/overrideChris Wilson
2012-07-23sna: Refactor PutImage to avoid calling drawable_gc_flags() too earlyChris Wilson
2012-07-23sna: Flesh out tiled operations using the BLTChris Wilson
2012-07-23sna: Hold a reference to the full stipple pattern for repeated tilesChris Wilson
2012-07-22sna/glyphs: Also discard the glyph mask for bitmaps with an opaque sourceChris Wilson
2012-07-22sna: Tweak the fallback hints for XYPixmap PutImageChris Wilson
2012-07-22sna: Promote tiled operations to the GPU if the tile is already on the GPUChris Wilson
2012-07-22sna: Use an upload buffer for large stipplesChris Wilson
2012-07-21sna/dri: We fail at predicting the flip frameChris Wilson
2012-07-21sna: Adjust hints to prefer rendering convex polygon with the GPUChris Wilson